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==Middle Management== Chances are you will be but a low-level bureaucrat from [[CentCom]] sent to perform an inspection, investigation, or some other managerial task. You will probably be spawned with just the essentials: *A green CentCom Uniform *A Command headset *A clipboard *A pair of Sunglasses *An energy gun for self-defense *CentCom ID, with access to CentCom areas but nowhere on SS13 Right away you have a headset linked to the Command channel, so be sure to announce your presence as soon as you get on station and set up a meeting with the [[Captain]] to discuss whatever important task assigned to you by your superiors. For the most part, your position puts you in a unique position in the station's social hierarchy, and most station authorities will bow to your every whim and possibly even grant you all-access to keep you happy. The bad news is you're also going to be a very juicy target for just about everyone who is considered to be an [[Traitor|enemy]] [[Revolution|of]] [[Wizard|the]] [[Changeling|Corporation]] due to your status. They'd be hard pressed to resist making an example out of you. It'd be a good idea to make sure you're always accompanied by at least one officer. Just remember though: You are not above [[Space Law]] and the Captain is still the station's ultimate authority so the use of force to impose your authority isn't recommended. Stick to your social advantage. If things go sour, CentCom may recall you. If you feel your life is threatened, you may be able to leave the station the same way you boarded it. Just make sure you keep note of everything of importance, so you have something to report back to CentCom.
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