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Guide to chemistry
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== Machinery == You have all sorts of chems here, and can make many things. You can make [[#Medicines|medicines]], [[#Smoke|smoke]], [[#Fluorosurfactant|foam]], [[#Flash Powder|flash powder]], [[#Toxins|poisons]], [[#Space Lube|space lube]], [[#Fluorosulfuric Acid|acid]] and much more. The limit on combinations is a limit that exists only in your creativity (and the game engine). Be sure to be careful though, as mixing the wrong chemicals can be bad for your health, and please make sure you know what a chemical does before you use it. Experiment at your own risk. === [[File:Dispenser.png|Chem Dispenser]] Chemistry Dispensers === [[Chem Dispenser|Chem dispensers]] can be upgraded to unlock more chemicals, allow for more precise macro usage, increased power recharge rate and higher power capacity. If you run out of power, you can disassemble the dispenser with screwdriver+crowbar and rebuild it by first putting the circuit board back, and then all other things but use a full power cell [[File:Power_cell.png]] instead of the old one. Then screwdriver to finish. Or you can charge the machine with an [[inducer]] [[File:Inducer.png]]. '''Available chemicals''': <div class="toccolours mw-collapsible mw-collapsed"> Click expand to see what chemicals are available: <div class="mw-collapsible-content"> '''Normal''': * Hydrogen * Oxygen * Silicon * Phosphorus * Sulfur * Carbon * Nitrogen * Water * Lithium * Sugar * Sulphuric acid * Copper * Mercury * Sodium * Iodine * Bromine * Ethanol * Chlorine * Potassium * Aluminium * Radium * Fluorine * Iron * Welding fuel * Silver * Stable_plasma '''Upgraded (tier 4 matter manipulator)''': * Acetone * Ammonia * Ash * Diethylamine * Oil * Saltpetre '''Emagged''': * Space Drugs * Morphine * Toxin * Carpotoxin * Miner's Salve </div> </div> '''Upgradeable parts''': <div class="toccolours mw-collapsible mw-collapsed"> Click expand to see upgrades: <div class="mw-collapsible-content"> * '''Better matter bins:''' greater power efficiency per unit dispensed. * '''Better capacitor:''' faster recharging speed. * '''Better power cell:''' larger maximum power capacity. * '''Better manipulator:''' unlocks more chemicals. <s>Longer and more complex chemistry macros can be performed. At tier 1 manips, macros round to the nearest 5u, then 3u at tier 2, 2u at tier 3 and 1u at tier 4</s> </div> </div> === [[File:Chemical_Heater.png|Chemical Heater]] Chemical Heater === Some chemical reactions will require you to heat the reagents in a [[Chemical Heater]]. Unless the recipes says otherwise, these reactions need you to heat the reagents ''above'' the required temperature. This machine will heat/cool a beaker to the desired temperature, slowing down the heating/cooling speed as it approaches the target temperature. If you don't risk making the chemical explode by overheating it (like with [[#Methamphetamine|meth]]) you can just set it to a very high temperature to avoid this. <br><br>'''Due to a rounding bug you sometimes need to heat chems 1 degree higher than the recipe says.'''<br><br> Upgrading the laser will increase the heating/cooling speed. === [[File:Chemmaster.gif|ChemMaster 3000]] ChemMaster 3000 === Separates, bottles, and makes pills/patches out of chemicals loaded inside. You can load pretty much any container - beakers, spray bottles, water bottles and so on.<br> Maximum size for dispensed bottles is 30u, patches 40u and pills 50u. Use a chemistry bag [[File:Chemistry_bag.png]] to quickly move large quantities of bottles, patches or pills. <br> Can be upgraded with bigger beakers to allow a bigger buffer. By default it contains two ordinary 50u beakers for a total buffer volume of 100u. === [[File:Blender.png|Reagent Grinder]] All-In-One Grinder === Grinds, crushes, liquefies and extracts reagents from materials placed into it.<br> If there is a significant reagent associated with the item, the Reagent grinder will distill a pure sample inside the collection beaker.<br> For example: Plasma/gold/uranium/metal sheets, donk pockets, fruits, dead mice. === [[File:Smoke_machine.png|Smoke Machine]] Smoke Machine === Dispenses any chemical inside as a [[#Smoke|smoke]] cloud. Needs to be secured by wrenching first.<br> A great alternative to [[#Smoke|smoke]] [[Grenade|grenades]], but easily incites lynch mobs.<br> Can only be obtained through the circuit board being printed, and the required parts being assembled first.<br> '''Upgradeable parts''': <div class="toccolours mw-collapsible mw-collapsed"> Click expand to see upgrades: <div class="mw-collapsible-content"> * '''Manipulator''': Unlocks the higher range settings. * '''Matter bin''': Increases maximum capacity. * '''Capacitor''': Increases efficiency. </div> </div>
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