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=Roundstart Races= On tgstation, these are the races allowed to be chosen at round start. Because they are freely available, you should expect to deal with them nearly every round. ==={{anchor|Humans}}[[Humans]]=== [[File:humans.png]] On the station humans enjoy a degree of superiority over other races, everyone you meet in a position of power will generally be a human.<br> By default, the [[AI]] will apply the protections of its laws ONLY to humans, though they may extend that protection to other races out of preference provided doing so doesn't harm humans.<br> Should a conflict arise between a human and another race, expect the AI to take the human's side. '''Gameplay''' Behave like the dominant species you are. Beat skulls in with a toolbox and remind everyone that you are essentially a bald ape. Get leg-dropped by a wrestler and watch as your leg actually falls off.<br> Set up industrial-sized bugzappers in the main hall to deal with [[Mothpeople|the pests]]. '''Diet''' * Likes: Fried food and junkfood, often combined into a heavenly form known as fast food. * Dislikes: Raw food. '''Benefits''' * AI Protection under the default Asimov lawset. * Domination of [[Command_Staff|Command Jobs]]. * Strength in numbers. '''Drawbacks''' * None at all. '''Where to find them:''' * Everywhere. ==={{anchor|Lizardperson}}[[Lizardperson|Lizardpeople]]=== [[File:lizardpeople.png]] Second class citizens, lizards are generally relegated to lower level work.<br> Within a department a lizard staff member may enjoy anywhere from almost equal standing to obvious racism and disrespect, depending on their coworkers. They enjoy no advantages beyond their striking appearance.<br> Their appearance and naming conventions are loosely derived from the Argonians, of Skyrim. '''Gameplay''' Name yourself Does-The-Gimmick. Set all your accessory slots and become an unrecognizable blob of pixels. <strike>Be locked out of important positions.</strike> Threaten the HoP with a lawsuit if he doesn't promote you to a Head position and get promptly lasered to death.<br> Make it hard to understand a word you say by hissing frequently. Get discriminated against for being a snowflake race. '''Diet''' * Likes: Meat and disgusting things like small creatures that run around on four legs famous for disease * Dislikes: Grain and dairy, what kind of creature would hate pizza or cake?! '''Benefits''' * Memorable appearance. * Solidarity with lizards staffmates. * Lizardpeople take one third less heat damage. * Lizard tails and hides can be used to craft sought after items like lizard wine, the Liz O' Nine Tails and lizard cloche hats. '''Drawbacks''' * Likely target of racism. * Noticeable lisssp. * 50% more cold damage. * Non-human to the AI. * ''Your'' lizard tail and hide can be used to craft sought-after items. '''Where to find them:''' * Everywhere but command department. ==={{anchor|Plasmaman}}[[Plasmaman]]=== [[File:Plasmaman.png|120px]] A recently discovered race that inhabits orbital bodies with high concentrations of Plasma.<br> Plasmamen have a hard time living on oxygen based space stations as they breathe pure Plasma as their air supply, thus they wear special environmental suits to protect them.<br> They have almost no advantages mechanics wise, and must rely on their skill and respect to get by. '''Gameplay''' Light the entirety of the station on fire. Be immune to cold environments, die in seconds to hot ones. Claim that you're a space beast that's come to kill everything, ever. '''Diet''' * Likes: Vegetables. * Dislikes: Fruit, only the flesh is weak to scurvy. '''Benefits''' * They stand out. * Can use their bodies drawback of setting on fire offensively to scare off attackers. * Flash-proof, welding-safe helmet. * Immune to cold, viruses, and radiation. * Can't bleed. * Does not need to eat. '''Drawbacks''' * They stand out, badly. * Likely target of racism. * They rely on a constant source of Plasma air to survive. * If exposed to Oxygen their body will catch on fire. * 150% damage from brute, heat and fire. * They are stuck inside an environment suit. [Replaceable by Hardsuit or EVA spacesuit] * Can't drink or eat through helmet, so dependent on injections and patches. * No easy ability to hide their identity. * The AI and its [[Cyborg|minions]] are almost always free to maim or kill you if you are seen harming a human. * Can be cloned, but incompetent medical staff will always fuck it up. * Cannot be defibrillated. '''Where to find them:''' * Everywhere aside from command. ==={{anchor|Mothpeople}}[[Mothpeople]]=== [[File:Moths.gif|90px]] White-faced insect people with wings and antannae. Be the Mary Sue you were always meant to be with a shitload of color 'themes' to choose from. '''Gameplay''' Get everything unique about you as a species removed by deranged people, but manage to sneak past a free infinite jetpack that never activates when you need it to. Turn into toothpaste when you hack a door wrong.<br> Be slightly more tolerated by humans than other alien species. '''Diet''' * Likes: Vegetables & Dairy. * Dislikes: Fruit. * Toxic: Raw meat, cooked meat, just don't eat something that moved and made noises. '''Benefits''' * If your wings haven't been crisped, you can flutter around once gravity goes out. '''Drawbacks''' * Your eyes are extra sensitive to light. Welding needs both goggles plus a mask and flashbangs REALLY hurt, even with sunglasses on. * Badly hurt by fly swatters. [10x damage] * Vulnerable to pest spray. [3x damage] * Fire will burn your wings off, disabling its benefits. * Not protected by Asimov laws. * Nonsensical 'fluttering' speech tag. '''Where to find them:''' * Near a light bulb or [[Tesla_Engine|Tesla engine]]. ==={{anchor|Ethereals}}[[Ethereals]]=== [[File:Light_Bulb.png|90px]] Walking lightbulbs that are named after celestial bodies. '''Diet''' * Likes: Snowflake Ethereal food (High-power energy bars, [[Food#Burgers|empowered burgers]]). Electricity, whether through [[Cyborg]] rechargers, electric shocks or indirectly through lightbulbs. '''Benefits''' * They're walking flashlights. * Even better when emagged. * Deal burn damage instead of brute damage when punching things. * Slightly resistant to electricity. '''Drawbacks''' * They're walking flashlights. * Can only regain nutrition by entering a cyborg recharger, by touching lightbulbs or through special Ethereal food. * Vulnerable to brute damage. * Not protected by Asimov laws. '''Where to find them:''' * At [[Robotics]] and [[Engineering]].
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