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====Stamina==== Stamina damage (also called holodamage) is basically "fake" damage: it will change your health icon as if it was real damage, but it's not calculated for crit or death. If you gain over 40 stamina damage you get slowed just like with normal damage. However, if you gain 100 stamina damage, you'll get inflicted with a special variety of [[Status_Effects#Paralyze|paralyze]] for some time, a stamcrit version which works separatedly from ordinary [[Status_Effects#Paralyze|paralyze]]. This paralization can not be reduced with "stun time reduction" chems or abilities, but stun immunities will still make you immune to it. Maximum stamina damage to chest is 120. Stamina does not stack with normal damage when calculating slowdown and stamcrit thresholds. Limbs can take stamina damage too. If a limb takes over 50 stamina damage it will become disabled until it regenerates. Limbs only take 75% stamina damage. Normally caused by disablers and similar weapons, damage from holograms made by the [[holodeck]], some [[Guide_to_chemistry#Tirizene|toxins]], and [[hallucination]]s. Stamina damage will start to rapidly regenerate 10 seconds after last time you took such damage, and some stun-reducing [[Guide_to_chemistry|chemicals]] can increase the regeneration speed. Your stamina-critical state ([[Status_Effects#Paralyze|paralyze]]) will end when you regenerate to under 100 stamina damage.
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