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==Rituals== '''Rituals are powerful, one-time use spell that can only be cast from your spellbook on your ship. These are generally either completely pointless or detrimental to the crew (and you) in some way or another; their true purpose lies in causing PURE, UNTAMED CHAOS.''' {| class="wikitable" border="1" cellspacing="0" cellpadding="2" style="text-align: center;" | style='background-color:black; color:red;'|'''Invocation''' | style='background-color:black; color:red;'|'''Description''' | style='background-color:black; color:red;' width='50px'|'''Cost''' |-style='background-color:lightgrey;' |Summon Ghosts |Spook the crew out by making them see dead people. Be warned, ghosts are capricious and occasionally vindictive, and some will use their incredibly minor abilities to frustrate you. |0 |-style='background-color:lightgrey;' |Summon Guns |A strong spell that can be used only once. Summons a random weapon at everyone's feet (excluding the feet belonging to you or any apprentices), arming the crew to fight you and alerting them of your presence. A portion of the crew will become antagonists with a survival/steal guns objective, causing chaos as the crew fights one another. |2 |-style='background-color:lightgrey;' |Summon Magic |Grants the crew an assortment of various trinkets from the legendary wizard self storage box. The assortment is wide and varies wildly in usefulness, but will always alert the crew of your presence and can make them a dangerous threat to you. Similarly to Summon Guns, this spell will make part of the crew antagonists with a survival/steal magic objective. |2 |-style='background-color:lightgrey;' |Summon Events |Replaces all [[random events]] with an assortment of magical wizard events, from cursed items to random name-swaps to LAVA FLOORS and more! Subject the station to a storm of mass chaos! The more times you cast Summon Events, the more often they will occur. |2 |-style='background-color:lightgrey;' |Curse of Madness |Using this curses the station, warping the minds of everyone inside, causing lasting traumas (you can send a message with it too as the catalyst). These traumas are usually pulled from the regular list, but there are a couple of unique magical traumas only found by using this spell. |4 |- |} === Wiznerd Events === The big bad list of all the devious magical events that replace the usual random events on the station. These happen uppon purchasing the '''Summon Events''' ritual at least once, and their frequency increases with each purchase. {| class="wikitable" border="1" cellspacing="0" cellpadding="2" " |style='background-color:#BBFF00; color:black; text-align: center;'|'''Special Events'''||style='background-color:#BBFF00; color:black; text-align: center;'|'''Prompt'''||style='background-color:#BBFF00; color:black; text-align: center;'|'''Effects'''||style='background-color:#BBFF00; color:black; text-align: center;'|'''Chance''' |-style='background-color:#E5FF8D;' |Advanced Darkness<br> |'''Warning''': <br>Your eyes hurt... a vignette settles in your vision and closes in.<br> '''Start''': <br>This isn't your average everyday darkness... this is ''advanced'' darkness!<br> '''End''': <br>At last, the darkness recedes.<br> |Restricts the vision of affected mobs to a single tile in the cardinal directions. Flashlights, normal lights, they all do jack when you're trapped in Rock Bottom. |Low |-style='background-color:#E5FF8D;' |Blobies |None |Some corpses turn into non-sentient Blob Zombies which are non-infectious. |Average |-style='background-color:#E5FF8D;' |Change Faces |None |All sentient beings (including the wizard) swap their faces randomly |High |-style='background-color:#E5FF8D;' |Change Minds |None |All sentient beings (except for the wizard) swap their minds randomly. An assistant can have his mind swapped with the captain, antags are carried along with the mind, but if you're a changeling, you're sort of boned. |Very Low |-style='background-color:#E5FF8D;' |Change Places |None |All sentient beings swap places randomly (if they are in the station) |Low |-style='background-color:#E5FF8D;' |Cursed Items |None |[[Shaft Miner#The Loot|Cursed Katanas]], Fake Wizard Robes, LSD Laced Cigarettes, Boxing Gloves, Luchador Masks, Chameleon Masks, and Cat Ears are distributed among the crew |Average |-style='background-color:#E5FF8D;' |Department Revolt |The nation of [nation] has been formed. Affected jobs are [message] |'''You are a separatist! [nation] forever! Protect the sovereignty of your newfound land with your comrades in arms!''' A random department (greytide, medbay, engineering, science, cargo, or civilian) secedes from the station. ''OH CARGONIA...'' |Very Low |-style='background-color:#E5FF8D;' |Fake Explosion |None |Nuclear alarms go off, makes everyone shit their pants. |Very Low |-style='background-color:#E5FF8D;' |Ghost |You suddenly feel extremely obvious... |Ghosts are now visible to the crew. |Average |-style='background-color:#E5FF8D;' |Greentext |The mythical greentext appear at your feet! Pick it up if you dare... |Anyone who picks up the greentext gains an objective to escape alive while carrying the greentext. Problem is, the greentext is absolutely gargantuan and weighs a literal ton. |High |-style='background-color:#E5FF8D;' |Imposter |None |A fake, identical body double to the real wizard spawns. Can cast fake spells to confuse and scare the crew. |Very Low |-style='background-color:#E5FF8D;' |Improved Casting |None |The cooldown of a single spell for the Wizard is decreased as if that spell had been taken again. |Average |-style='background-color:#E5FF8D;' |Invincible |None |A random human (filthy liggers get out) is injected with 40 units of adminordrazine, making them invincible for 100 ticks |Average |-style='background-color:#E5FF8D;' |Lava |'''Warning''': <br>You feel the ground beneath you getting hot. Waves of heat distort the air.<br> '''Start''': <br>The floor is lava! Get on top of something!<br> '''End''': <br>The ground cools and returns to its usual form.<br> |The ground turns into surprisingly cool lava, lightly damaging anything on the floor. Flood the station with plasma for optimal effect. |Low |-style='background-color:#E5FF8D;' |Magicarp |Unknown magical entities have been detected near [station_name()], please stand-by. |Magicarps and Chaos Magicarps are spawned around the station |Very Low |-style='background-color:#E5FF8D;' |Petsplosion |None |The bane of every HOP, animals around the station start to randomly gib |Low |-style='background-color:#E5FF8D;' |Possession |You suddenly feel a welling of new spooky powers... |Ghosts become visible to the crew, and can possess objects and spook people |Low |-style='background-color:#E5FF8D;' |Race |You feel somehow... different? |Everyone turns into a random different species. Very unfortunate if you happen to turn into a Plasmaman. |Low |-style='background-color:#E5FF8D;' |RPG Loot |None |All items get a snazzy little pronoun which either buffs or nerfs the item. Items can be buffed by using an item fortification scroll. |Average |-style='background-color:#E5FF8D;' |Robeless Casting |None |The wizard can now cast all of his spells without any of his robes. |Low |-style='background-color:#E5FF8D;' |Summon Guns |None |Everyone get guns, some get a survival objective |Very Low |-style='background-color:#E5FF8D;' |Summon Magic |None |Everyone gets a wand, some get an objective to steal magical items |Very Low |- |} [[File:Wizardeventsround.jpg|1000px]]<br> <br>Your typical wizard events round.<br> === Magical Traumas === These [[Brain Trauma|Brain Traumas]] only appear when you (the wizard) cast the '''Curse of Madness''' ritual before heading to the station. There is a '''20%''' chance that a person will have a Magical Trauma rather than a [[Brain Trauma#Mild|mild/]][[Brain Trauma#Severe|severe/]][[Brain Trauma#Special|special trauma]]. {| class="wikitable" style="background-color:#FFCCFF" |- ! style='background-color:#DE60DE;'|Name ||style='background-color:#DE60DE;'| Effect ||style='background-color:#DE60DE;'| Warning Message ||style='background-color:#DE60DE;'| Scan Message |- | Athaumasia || Gives the victim an immunity to magical effects and projectiles. Mind over magic, baby. || style="color:#000099" | You realize that magic cannot be real. <br>|| Thaumic Blank |- | Lumiphobia || Makes the victim hyper-sensitive to light, causing them to burn when exposed to anything more than a dim glow. || style="color:#ff0000" | ''You feel a craving for darkness.'' <br> ''The light burns you!''|| Light Hypersensitivity |- | Poltergeist || The victim is haunted by a poltergeist that will aggressively throw objects in the area towards him/her. || style="color:#ff0000" | ''You feel a hateful presence close to you.'' || Paranormal Activity |- | Stalking Phantom || An dark presence that only the victim can see stalks and ruthlessly mutilates the victim with ghostly claws once it has caught up to him/her. Unrelated side effects include intense paranoia and a feeling of being stalked. || style="color:#ff0000" | ''You feel like something wants to kill you...'' <br> <b>''It's coming closer...''</b> || Extra-sensory Paranoia |}
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