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===Non-craftable Medicines=== These healing drugs are used in some situations, but are otherwise uncraftable. {| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; cellspacing=0; cellpadding=2; background-color:white;" ! scope="col" style='width:150px; background-color:#FFDD66;'|Name ! scope="col" class="unsortable" style='width:150px; background-color:#FFDD66;'|How to get ! scope="col" style='background-color:#FFDD66;'|Treatment for ! scope="col" class="unsortable" style='background-color:#FFDD66;'|Description ! scope="col" class="unsortable" style='background-color:#FFDD66;'|Metabolism Rate ! scope="col" style='background-color:#FFDD66;'|Overdose Threshold ! scope="col" style='background-color:#FFDD66;'|Addiction Threshold |- !style='background-color:#FFEE88;'|{{anchor|Changeling Adrenaline}}Changeling Adrenaline<span style="color:#C8A5DC;background-color:white">▮</span> |[[Changeling|Changelings]] |Stun |Reduces stun times by typically around 30% (depends) and regenerates 1 stamina per tick. <br>If overdosed it will deal 1 toxin damage per tick. A changeling using the [[Changeling#Adrenaline_Sacs|Adrenaline Sacs]] ability will inject 10u of this. |0.4 units per tick |30 Units |N/A |- !style='background-color:#FFEE88;'|{{anchor|Changeling Haste}}Changeling Haste<span style="color:#C8A5DC;background-color:white">▮</span> ||[[Changeling|Changelings]] |Speed |Increases your speed to the maximum possible in most cases. A changeling using the [[Changeling#Adrenaline_Sacs|Adrenaline Sacs]] ability will inject 2u of this. Deals 2 toxin damage per tick. |1 unit per tick |N/A |N/A |- !style='background-color:#FFEE88;'|{{anchor|Dexalin}}Dexalin<span style="color:#C8A5DC;background-color:white">▮</span> |[[Cyborg#Medical|Medical cyborg]] hypospray and other sources |Suffocation |Heals 2 oxygen damage per tick (slower than [[#Salbutamol|Salbutamol]]). If overdosed deals 2 oxygen damage per tick. Used by medibots. |0.4 units per tick |30 Units |N/A |- !style='background-color:#FFEE88;'|{{anchor|Bicaridine}}<s>Bicaridine</s><span style="color:#C8A5DC;background-color:white">▮</span> |{{RecursiveChem/Bicaridine}} |<s>Brute</s> |<s>Heals brute damage at a rate of 2 units per tick. If overdosed deals 2 brute damage per tick.</s> |<s>0.4 units per tick</s> |<s>30u</s> |<s>N/A</s> |- !style='background-color:#FFEE88;'|{{anchor|Kelotane}}<s>Kelotane</s><span style="color:#C8A5DC;background-color:white">▮</span> |{{RecursiveChem/Kelotane}} |<s>Burn</s> |<s>Heals burn damage at a rate of 2 units per tick. If overdosed deals 2 burn damage per tick.</s> |<s>0.4 units per tick</s> |<s>30u</s> |<s>N/A</s> |- !style='background-color:#FFEE88;'|{{anchor|Anti-Toxin}}<s>Anti-Toxin</s><span style="color:#C8A5DC;background-color:white">▮</span> |{{RecursiveChem/Anti-Toxin}} |<s>Toxin</s> |<s>Heals 2 toxin damage and removes 1u [[#Toxins|toxin reagents]] per tick. If overdosed deals 2 toxin damage per tick.</s> |<s>0.4 units per tick</s> |<s>30u</s> |<s>N/A</s> |- !style='background-color:#FFEE88;'|{{anchor|Tricordrazine}}<s>Tricordrazine</s><span style="color:#C8A5DC;background-color:white">▮</span> |{{RecursiveChem/Tricordrazine}} |<s>All types</s> |<s>Has 80% chance to heal 1 each of the four basic damage types per tick. If overdosed deals an average of 1.2 damage of every type per tick.</s> |<s>0.4 units per tick</s> |<s>30u</s> |<s>N/A</s> |- !style='background-color:#FFEE88;'|{{anchor|Omnizine}}Omnizine<span style="color:#DCDCDC;background-color:white">▮</span> |{{RecursiveChem/Omnizine}} |Brute, burn, toxin and suffocation |Heals 0.5 of each damage type per tick. If overdosed it will deal 1 damage of each type per tick. |0.1 units per tick |30 Units |N/A |- !style='background-color:#FFEE88;'|{{anchor|Honey}}Honey<span style="color:#A98307;background-color:white">▮</span> |{{RecursiveChem/Honey}} |Brute, burn, toxin and suffocation |55% chance to heal 1 of each damage type per tick. Metabolizes very quickly and adds sugar to your system. |1 unit per tick |N/A |N/A |- !style='background-color:#FFEE88;'|{{anchor|Earthsblood}}Earthsblood<span style="color:#DCDCDC;background-color:white">▮</span> |{{RecursiveChem/Earthsblood}} |All damage types |Each tick heals 3 brute/burn/toxin, 15 suffocation, 1 cellular and 30 stamina. Also causes 2 brain damage (up to max 150), [[Status_Effects#Jitteriness|jitteriness]] and [[Status_Effects#Drugginess|drugginess]]. Overdosing causes [[Status_Effects#Hallucinations|hallucinations]] and 2 toxin damage per tick. |0.4 units per tick |25 Units |N/A |- !style='background-color:#FFEE88;'|{{anchor|Lavaland Extract}}Lavaland Extract<span style="color:#FFEBEB;background-color:white">▮</span> |Survival medipens |Brute, burn |Very quickly heals damaged bodyparts. Survival medipens come with 2u of this, and also have several other chemicals. If overdosed it will deal 3 brute, burn and toxin damage per tick. Has very low overdose threshold. |0.4 units per tick |3 Units |N/A |- !style='background-color:#FFEE88;'|{{anchor|Mitogen_Metabolism_Factor}}Mitogen Metabolism Factor<span style="color:#DC605D;background-color:white">▮</span> |Ingesting [[#Trophazole|Trophazole]] by mouth |Brute |If this enzyme exists as a catalyst in your body (at least 0.5u), any [[Guide_to_food_and_drinks#Food|food]] you eat turns into [[Guide_to_food_and_drinks#Peptides|healing peptides]], which heal brute and some burn. If overdosed the metabolism changes to 2 units per tick and makes you vomit. |0.025 units per tick |10 Units |N/A |- !style='background-color:#FFEE88;'|{{anchor|Oxalizid}}Oxalizid<span style="color:#DFD54E;background-color:white">▮</span> |Injecting [[#Thializid|Thializid]] |Toxin |Heals 1 toxin per tick while purging 1u [[#Toxins|toxin reagents]] and dealing minor liver damage (1/8 as much as liver damage as [[#Thializid|Thializid]]). If overdosed causes muscle weakness, high liver damage and [[Status_Effects#Disgust|disgust]]. |0.1 units per tick |25u |N/A |- !style='background-color:#FFEE88;'|{{anchor|Muscle Stimulant}}Muscle Stimulant<span style="color:#C8A5DC;background-color:white">▮</span> |Strange seeds |Slowdown |Makes you ignore slowdowns from being hurt. |0.4 units per tick |N/A |N/A |- !style='background-color:#FFEE88;'|{{anchor|Stimulants}}Stimulants<span style="color:#78008C;background-color:white">▮</span> |[[Syndicate_Items#Stimpack|Syndicate uplink]] |Stun |Increases movement speed as much as [[#Methamphetamine|methamphetamine]]. Reduces stun times by around 90% or less (depends). Recovers 5 stamina per tick. Will heal 1 of each damage type if health is between 0 and 50. If overdosed has 33% chance per tick to deal 2.5 stamina damage, 1 toxin damage and cause loss of breath. Can be bought with [[Syndicate_Items#Stimpack|syndicate uplink]] |0.2 units per tick |60 Units |N/A |- !style='background-color:#FFEE88;'|{{anchor|Syndicate Nanites}}{{anchor|Restorative Nanites}}Restorative Nanites<span style="color:#78008C;background-color:white">▮</span> |[[Syndicate_items#Syndicate_Cyborg|Syndicate medical cyborgs]] |All damage types |Each tick heals 5 brute/burn/toxin, 15 suffocation, 15 brain and 3 cellular. If overdosed this very quickly purges itself and causes random vomiting. Only available to [[Syndicate_items#Syndicate_Cyborg|Syndicate medical cyborgs]]. This is just a chemical, so don't confuse with the programmable [[Guide_to_Nanites|Nanites]]. |0.4 units per tick |30 Units |N/A |- |}
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