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====Voucher/Reward Equipment==== These items can either be acquired from a voucher, or can be bought with money/credits, usually earned from delivering ore to the redemption machine on the station. Prices are included. {{Item |name=Mining Equipment Vendor |bgcolor1 = #cc9966 |bgcolor2 = #cc9966 |image = Mining_vendor_default.png }} {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable mw-collapsible mw-collapsed" |+Mining Equipment Vendor List ! scope="col" style="background-color:lightblue;" width=200|Item ! scope="col" class="unsortable" style="background-color:lightblue;" |Description !<span style="display: none;">c</span>Price |- !1 Marker Beacon |A glowing prism stone that you can anchor to the ground. Useful if you tend to get lost. !<span style="display: none;">a</span>10 Credits |- !10 Marker Beacon |Same as above, but 10 beacons. !<span style="display: none;">a</span>100 Credits |- !30 Marker Beacon |Same as above, but 30 beacons. !<span style="display: none;">a</span>300 Credits |- ![[File:Whiskey_bottle.png|32px]]<br>Whiskey |A bottle of alcohol, helps you forget you literally work in hell. !<span style="display: none;">a</span>100 Credits |- ![[File:Absinthe_bottle.png|32px]]<br>Absinthe |A bottle of alcohol, helps you forget you literally work in hell. !<span style="display: none;">a</span>100 Credits |- ![[File:Cigar.png|32px]]<br>Cigar |A high-quality havana cigar. !<span style="display: none;">a</span>150 Credits |- ![[File:Soap.png|32px]]<br>Soap |A bar of slippery soap. !<span style="display: none;">a</span>200 Credits |- ![[File:Laser_pointer.png|32px]]<br>Laser Pointer |Just a laser pointer, don't shite it into people's eyes. Useful against rogue [[Cyborg|Cyborgs]]. !<span style="display: none;">a</span>300 Credits |- ![[File:Facehugger.png|32px]]<br>Toy Facehugger |An extremely realistic-looking facehugger toy, to prank the crew with. Latches onto faces and tears off masks. !<span style="display: none;">a</span>300 Credits |- ![[File:Bottle17.png|32px]]<br>Stabilizing Serum |Can be used on legion souls to prevent them from decaying. !<span style="display: none;">a</span>400 Credits |- ![[File:Fulton_beacon.png|32px]]<br>Fulton Beacon |Creates an anchored beacon when used in hand that fulton packs can target as a drop-off point. !<span style="display: none;">a</span>400 Credits |- ![[File:BScapsule.png|32px]]<br>Bluespace Shelter Capsule |The Shelter Capsule is indispensable for long expeditions: it creates an ash-storm proof 3x3 room complete with breathable air, a sleeper and some warm donk-pockets. !<span style="display: none;">a</span>400 Credits |- ![[File:Gar_mesons.png|32px]]<br>GAR Mesons |A pair of very sharp meson scanners. Can be thrown as a weapon, with a chance to embed. !<span style="display: none;">a</span>500 Credits |- ![[File:Miner_webbing.png|32px]]<br>Chest Webbing |Can be worn on the belt slot, stores mining equipment. !<span style="display: none;">a</span>500 Credits |- ![[File:Stimpen.png|32px]]<br>Survival Medipen |Contains several healing and heat-stabilizing chemicals. Using more than one in a short period will cause several overdoses. !<span style="display: none;">a</span>500 Credits |- ![[File:Box.png|32px]]<br>Brute First-Aid Kit |Contains bandages and brute-healing patches. !<span style="display: none;">a</span>600 Credits |- ![[File:Implanter.png|32px]]<br>Tracking Implant Kit |Contains three tracking implants and a locator; useful if you want others to find your corpse for up to 10 minutes after death. !<span style="display: none;">a</span>600 Credits |- ![[File:Jaunter.png|32px]]<br>Wormhole Jaunter |One-use item that creates a wormhole to a random beacon on station. The portal is unstable and will make you dizzy after using it. Can be worn on the belt slot to prevent death on chasms. !<span style="display: none;">a</span>750 Credits |- ![[File:Kinetic_crusher.png|32px]]<br>Proto-kinetic Crusher |A powerful two-handed melee weapon. Shoots kinetic bolts that don't deal damage, but can mark large creatures making the hammer deal increased damage (20->50 Brute) when used on them. It will deal even greater damage (80) on backstab.<br> What makes the Crusher special, is that enemies killed by it have a chance to drop '''trophies''', powerful "modkits" that can be attached to the Crusher. !<span style="display: none;">a</span>750 Credits |- ![[File:KineticAccelerator.png|32px]]<br>Proto-kinetic Accelerator |The classic mining weapon. Buy it from here if you did not get one at roundstart. !<span style="display: none;">a</span>750 Credits |- ![[File:MiningScanner.png|32px]]<br>Advanced Mining Scanner |A upgrade over the default Mining Scanner. This tool has a much larger detection radius of seven tiles (the entire screen), and updates more frequently. !<span style="display: none;">a</span>800 Credits |- ![[File:Resonator.png|32px]]<br>Resonator |Another deadly tool. This will, when used on rock or an empty space, create a field on that spot that lasts for about five seconds before rupturing, causing serious damage (60 Brute) to anything standing on it. Just like the kinetic accelerator, it does reduced damage (20) in pressurized environments. You can activate it in your hand to switch the field to last between 3 and 5 seconds. Using it on an already-marked spot will instantly rupture the field. !<span style="display: none;">a</span>800 Credits |- ![[File:Fulton_pack.png|32px]]<br>Fulton Extraction Pack |A balloon that can be used to extract equipment or personnel who are outside (not within the station or the mining base) to a Fulton Recovery Beacon. Anything not bolted down can be moved. Swap which beacon the pack is aiming at by using the pack in hand. It has a limited number of uses, examine the pack to check how many are left. !<span style="display: none;">a</span>1000 Credits |- !Lazarus Injector |A miracle injection capable of reviving simple living beings from death, making them friendly to you and the crew. Useless on humans, monkeys, and other complex living beings. Resurrect Ian for all access from a thankful Head of Personnel! Or make yourself a pet Goliath. The lazarus injector can be EMP'd to make revived mobs hostile to everyone but you. Also useful for bartering with the HoP or any staff with a pet. Expect R&D to want one, as it has high research value. !<span style="display: none;">a</span>1000 Credits |- ![[File:Pickaxe.png|32px]]<br>Silver-plated Pickaxe |Slightly better than the default pickaxe, but still a lot worse than your starting KA. !<span style="display: none;">a</span>1000 Credits |- ![[File:Dufflebag.png|32px]]<br>Mining Conscription Kit |Contains a proto-kinetic accelerator, survival knife, seclite, mesons, an ore scanner and satchel, an explorer suit and gas mask, a supply encryption key and a card which adds mining access to IDs. !<span style:display: none;">a</span> 1500 Credits |- ![[File:Mining_jetpack.png|32px]]<br>Mining Jetpack Upgrade |A jetpack that you can attach to any hardsuit for better mobility. Useless on Lavaland but great back on the station. !<span style="display: none;">a</span>2000 Credits |- ![[File:Mining_Hardsuit.png|32px]]<br>Mining Hardsuit |A nostalgic suit piece from the older days of asteroid mining. Useless on Lavaland but great to explore space. Can be upgraded up to 3 times with goliath plates. !<span style="display: none;">a</span>2000 Credits |- ![[File:Pickaxe.png|32px]]<br>Diamond Pickaxe | For when you want something shinier and better than your default pickaxe and the scientists are either too lazy or too dead to make drills or jackhammers. STILL worse than a basic KA. !<span style="display: none;">a</span>2000 Credits |- ![[File:Resonator.png|32px]]<br>Super (Upgraded) Resonator |Like the regular resonator, but able to have 6 fields active at a time - with no damage penalty for fields that are detonated early. !<span style="display: none;">a</span>2500 Credits |- ![[File:Jump_boots.png|32px]]<br>Jump Boots |A pair of boots that allow you to jump over three tiles, skipping chasms. Does not prevent lava damage, however. !<span style="display: none;">a</span>2500 Credits |- ![[File:BScapsule.png|32px]]<br>Luxury Shelter Capsule |Tired of cramped shelter capsules? This is for you! Comes with a three-course meal, a deluxe companion and much more. !<span style="display: none;">a</span>3000 Credits |- ![[File:Modkit.png|32px]]<br>KA White Tracer Rounds Mod |A modkit that makes your KA's projectile flight path visible, in a white color. !<span style="display: none;">a</span>100 Credits |- ![[File:Modkit.png|32px]]<br>KA Adjustable Tracer Rounds Mod |A modkit that makes your KA's projectile flight path visible. Use in hand to cycle between colors. !<span style="display: none;">a</span>150 Credits |- ![[File:Modkit.png|32px]]<br>Super KA Chassis Mod |A modkit that makes your KA look yellow, like one of the no longer existing Super-Kinetic Accelerators. !<span style="display: none;">a</span>250 Credits |- ![[File:Modkit.png|32px]]<br>Hyper KA Chassis Mod |A modkit that makes your KA look orange, like one of the no longer existing Hyper-Kinetic Accelerators. !<span style="display: none;">a</span>300 Credits |- ![[File:Modkit.png|32px]]<br>KA Range Mod |A modkit that increases your KA's range by 1. !<span style="display: none;">a</span>1000 Credits |- ![[File:Modkit.png|32px]]<br>KA Damage Mod |A modkit that increases your KA's damage by 10. !<span style="display: none;">a</span>1000 Credits |- ![[File:Modkit.png|32px]]<br>KA Cooldown Mod |A modkit that reduces your KA's cooldown by 0.25 seconds. !<span style="display: none;">a</span>1000 Credits |- ![[File:Modkit.png|32px]]<br>KA AoE Damage Mod |A modkit that makes your KA hit in a 3x3 AoE, dealing 20% of the original damage per modkit. !<span style="display: none;">a</span>2000 Credits |- ![[File:MiningDrone.png|32px]]<br>Mining Drone |This helpful little guy goes around collecting loose ore so you don't have to. Will drop its haul when you hit it with the mining scanner. Clicking on it with an empty hand will toggle it between ore collection and wildlife fighting mode, where it will attack xenos with its built-in kinetic accelerator and drill. Will not pick up sand with no nearby ore around, for some reason. Comes with an upgraded welding tool if redeemed via voucher. It cannot be repaired while it is fighting. It can be further upgraded with special modules bought from the vending machine to increase its effectiveness. !<span style="display: none;">a</span>500 Credits |- ![[File:Circuitboard.png|32px]]<br>Drone: Melee Upgrade |Increases the Drone's melee damage. !<span style="display: none;">a</span>400 Credits |- ![[File:Circuitboard.png|32px]]<br>Drone: Health Upgrade |Increases the Drone's health. !<span style="display: none;">a</span>400 Credits |- ![[File:Circuitboard.png|32px]]<br>Drone: Ranged Upgrade |Decreases the Drone's ranged weapon's cooldown. !<span style="display: none;">a</span>600 Credits |- ![[File:Circuitboard.png|32px]]<br>Drone: AI Upgrade |Installs a high tech AI into the Drone (grants a ghost control over the Drone). !<span style="display: none;">a</span>1000 Credits |} {{Item |name=Free Golem Equipment Vendor |bgcolor1 = #cc9966 |bgcolor2 = #cc9966 |image = Mining_vendor_default.png }} The Free Golem ship has some extra goodies: {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable mw-collapsible mw-collapsed" |+Golem Equipment Vendor List ! scope="col" style="background-color:lightblue;" width=200|Item ! scope="col" class="unsortable" style="background-color:lightblue;" |Description !<span style="display: none;">c</span>Price |- ![[File:Id regular.png|32px]]<br>Extra ID |An extra ID that works for holding money and entering the station. !<span style="display: none;">a</span>250 Credits |- ![[File:Science_Goggles.png|32px]]<br>Science Goggles |A pair of regular science goggles. !<span style="display: none;">a</span>250 Credits |- ![[File:Monkey Cube.png|32px]]<br>Monkey Cube |A single monkey cube. Just add water. !<span style="display: none;">a</span>300 Credits |- ![[File:utilitybelt.png|32px]]<br>Toolbelt |A toolbelt, like the ones on station. !<span style="display: none;">a</span>350 Credits |- ![[File:Sheetrd.png|32px]]<br>Royal Cape of the Liberator |A replica of the Liberator's cape. A must-have for every Free Golem. !<span style="display: none;">a</span>500 Credits |- ![[File:slimegrey.png|32px]]<br>Grey Slime Extract |Ever wanted to do Xenobiology on Lavaland? There you go. !<span style="display: none;">a</span>1000 Credits |- ![[File:Modkit.png|32px]]<br>Trigger Guard Modification Kit |A trigger modkit that allows golems to use the Kinetic Accelerator. !<span style="display: none;">a</span>1700 Credits |- ![[File:Box.png|32px]]<br>The Liberator's Legacy |A box with all circuit boards needed to build your own RnD department! The RnD console synchronizes with the station's server. !<span style="display: none;">a</span>2000 Credits |}
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