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==Conspicuous and Dangerous Weapons== ===Stechkin=== {{anchor|Stechkin}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Stechkin Pistol |image = stetchkin.png |foundin = Ordered via syndicate uplink, costs 7 telecrystals |usedfor = Quick and concealable murder. |strategy = Keep it hidden, it's possible to gain this gun by other means beyond being a traitor but the average Security Officer will assume it's Syndicate until proven otherwise. |description = A small gun, fits into your pocket when not fitted with a suppressor. Has an 8-round magazine and is semi-automatic - meaning it'll eject bullet casings as it fires making evidence clean up harder. Does 30 brute damage on an unarmoured target but dumping the magazine will usually kill or crit all but the most well-prepared and/or armoured foes.<br> Can be fitted with a suppressor, which makes it a very lethal and effective weapon of murder. However, this increases the size to normal and will no longer fit in your pocket. Uses [[#10mm_Handgun_Magazine|10mm ammunition]]. }} ===Revolver=== {{anchor|Revolver}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = .357 Revolver |image = Revolver.png |foundin = Ordered via syndicate uplink, costs 13 telecrystals |usedfor = Very quick and loud murder. |strategy = Keep the thing hidden, as people know it's only available to syndicates. Also, it makes a lot of noise, so be careful. |description = It's a gun. Click on someone and you shoot at them. Does 60 brute damage per shot on an unarmoured target, considerably less on an armoured one. It's a very reliable weapon for a quick and bloody murder, as most people cannot react in time before being shot twice. Keep in mind that it makes a very loud and distinct noise.<br> This gun comes loaded with 7 rounds, more can be bought from your uplink or created with a hacked autolathe. The damage is high enough to quickly blow up a supermatter crystal. Uses [[#357_Speedloader|.357 ammunition]]. }} ===Mini Energy Crossbow=== {{anchor|Mini_Energy_Crossbow}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = {{anchor|Miniature_Energy_Crossbow}}Miniature Energy Crossbow |image = Ebow.png |foundin = Ordered via syndicate uplink, costs 10 telecrystals |usedfor = Stunning people. |strategy = No one sees any messages of who fired at who, but the target knows when they are shot. Use this weapon very carefully and covertly, but remember it is also very good when in a pitch because every hit is a knockdown. |description = This weapon is not meant for killing, rather it is intended for stunning. Though this weapon does make a sound when fired, it is still very quiet, and can easily be concealed in your pocket.<br> Additionally this weapon does not provide any message that it has been fired. Strong when paired with an energy sword, as it cannot reliably kill anything by itself. It has no shot limit, but takes a while to charge each shot. Each shot deals 15 toxin damage, [[Status_Effects#Knockdown|knocks down]] for 1 second, deals 60 stamina damage and blurs the vision of the target. It takes two hits to [[Status_Effects#Paralyze|paralyze]] someone. }} ===Energy Sword=== {{anchor|Energy_Sword}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Energy Sword |image = ESword.png |foundin = Ordered via syndicate uplink, costs 8 telecrystals. |usedfor = Mass murder. |strategy = This sword will usually crit someone in three to four hits (more if the target is armored). It leaves a bloody mess though. When it is on it has a chance to deflect projectiles. Needs to be turned on before use. Can fit in a pocket if shut off. |description = This is a melee weapon that will do a lot of (30) brute damage. It also has a high chance to knock someone down, or outright uncouncious. It has two states, on and off. When it's off, you can fit it into your pocket, but it's a terrible weapon.<br> Activate it to switch between the two states, but be warned, turning it on or off causes a very loud and distinct noise. It is also a very good combo combined with the [[#Mini Energy Crossbow|e-bow]]'s knockdown. You have a decent chance of reflecting projectiles with it when turned on. You can also hit it with a multitool to make a RAINBOW SWORD. }} ===Double-bladed Energy Sword=== {{anchor|Double-bladed_Energy_Sword}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Double-bladed Energy Sword |image = DoubleESword.png |foundin = Ordered via syndicate uplink, costs 16 telecrystals. |usedfor = SUPER mass murder, making security and all their stunning and lasers completely irrelevant. |strategy = Simply having this weapon active will completely ruin anyone who tries to shoot you with a taser. |description = '''25+ players only'''<br> The double energy sword is an immensely powerful weapon, capable of sending unarmored victims into critical in just 3 hits (and likely stunning them, dismembering, or knocking them unconscious long before that). Like the single-bladed [[#Energy_Sword|Energy Sword]], it must be turned on to be used properly, and can still be stored in your pocket when turned off.<br> The main reason why this weapon is so powerful compared to its predecessor is because it will reflect all energy and laser bolts sent at it back at the person who shot at you, guaranteed.<br> This makes unrobust Security completely and totally useless at range, and makes them easy kills if they get hit by their own taser shots. This sword is not unstoppable, however. It also has a chance to reflect bullets, but this is somewhat unreliable.<br> It will also not stop melee attacks, so try to avoid the inevitable jousting matches with stunbatons and disarm intent. Temperature gun shots go right through this. }} ===Gloves of the North Star=== {{anchor|Gloves of the North Star}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = "Gloves of the North Star" |image = Brokenbottle.png |foundin = Ordered via syndicate uplink, costs 8 telecrystals. |usedfor = ATATATATATA |strategy = Buy this if you want to punch people really quickly. |description = A pair of gloves that lets you punch things extremely fast. You can even set a battlecry from your favorite Japanese anime! Does not work with weapons and hulk hands. }} ===Powerfist=== {{anchor|Powerfist}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Power Fist |image = powerfist.png |foundin = Ordered via syndicate uplink, costs 6 telecrystals. |usedfor = break some bones (if this were Baystation). |strategy = This weapon's main strength is throwing people away from you and/or into a fire, open airlock, electrified airlock, emagged gibber etc. |description = This is a melee WEAPON (hold it in your hand) that can do moderate to really high brute damage. It is piston powered, and said piston is activated by gas coming from a gas tanks.<br> To mount a gas tank, simply click on the powerfist with the tank in your hand. The pressure valve can be adjusted with a wrench to the setting 1,2 and 3. To remove an empty tank, use a screwdriver on the powerfist. <br> Setting one has force 20 and launches people 1 tile away.<br> Setting two and three double and triple these values respectively, so 40/60 damage and 2/3 tiles thrown. <br> From a standard, filled tank of air one should expect 4 full punches on setting two and 3 on setting three. <br> }} ===[[Holoparasite|Holoparasites]]=== {{anchor|Holoparasite_Injector_Kit}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Holoparasite injector kit |image = Syndibox.png |foundin = Ordered via syndicate uplink, costs 18 telecrystals. |usedfor = ORAORAORAORAORA |strategy = Has many strategic options depending on which type of Holoparasite you choose to summon. |description = '''25+ players only'''<br> Contains a [[Holoparasite]] injector. When injected, it will attempt to summon a [[Ghost]] player to take on the role of a spirit-like entity living in your body, capable of using different powers to help you, decided by its type. If no ghost accepts the role, you can get a TC refund. }}
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