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Guide to the Supermatter
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==== Beyond the safety ==== Here are some pointers and hints on how to get more power out of this engine: * Coordinate with other engineers. Don't just silently adjust gases and pumps or you might end up causing accidents or decreasing efficiency. * Higher temperatures generate more energy. * Higher amounts of oxygen moles result in more power. * You can pump gas from the atmos mixing loop directly into the engine by using the orange pipe. * The supermatter crystal will glow in a distinct orange color if the gas composition and pressure levels in the chamber are ideal. This will reduce the impact of heat on the generation of power. * Consider setting the first filter of the loop to plasma. The supermatter produces plasma, which can be collected and used to refill the radiation collectors if the round goes on for too long. * The gas loop isn't that efficient at roundstart! Consider tuning it to run better by replacing some of the pumps with volume pumps or adding better cooling. * Gasses leaving the SM go straight to the heat exchangers then to the filters, this means you cool all your gasses and then remove gasses. If you filter first you can get improved cooling (since you don't waste energy cooling unused gas) allowing for more dangerous gasses to be used easier. * Plasma is terrible inside of the SM, potentially worse than Carbon Dioxide. Despite being terrible inside the chamber, you can use it on the outside as a coolant. * Producing loads of power sounds great, but as soon as you go over 5000 MeV/cmΒ³ anomalies will start forming rapidly and the SM will likely delaminate. * You can place 2 heat exchange pipes on one tile as long as one is horizontal and one is vertical, double the cooling power!
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