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Guide to Nanites
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===Utility Programs=== Programs that interact with the nanites themselves, or have general utility purposes. {| class="wikitable sortable" border="1" width=100%; || style="text-align: center;" |- ! scope="col" width=10% | Program ! scope="col" class="unsortable" | Effect ! scope="col" width=5% | Volume per second ! scope="col" width=5% | Trigger Cost ! scope="col" width=5% | Trigger Cooldown ! scope="col" width=7% | Required Techweb ! scope="col" class="unsortable" width=8% | Corruptions |- !Metabolic Synthesis | The nanites use the metabolic cycle of the host to speed up their replication rate, using their extra nutrition as fuel. The host must be at least well fed. | +0.5 | -- | -- | Smart | Toxin Buildup |- !Viral Replica | The nanites constantly send encrypted signals attempting to forcefully copy their own programming into other nanite clusters. | 0.5 | -- | -- | Military | Toxin Buildup |- !Monitoring | The nanites monitor the host's vitals and location, sending them to the suit sensor network. | 0 | -- | -- | Basic | Toxin Buildup |- !Host Scan | The nanites display a detailed readout of a body scan to the host. Can pick between medical, chemical, or nanite scan. | -- | 3 | 5s | Neural | Toxin Buildup |- !Stealth | The nanites hide their activity and programming from superficial scans. | 0.2 | -- | -- | Smart | Toxin Buildup |- !Subdermal ID | The nanites store the host's ID access rights in a subdermal magnetic strip. Updates when triggered, copying the host's current access. | -- | 0 | 5s | Basic | Dermalysis |- !Relay | The nanites receive and relay long-range nanite signals. Must be set with a relay channel beforehand. | -- | -- | -- | Basic | Toxin Buildup |- !Signal Repeater | When triggered, sends another signal to the host, optionally with a delay. Useful to set up multiple codes for the same program. | -- | -- | -- | Basic | Toxin Buildup |- !Relay Signal Repeater | When triggered, sends a signal via relay, optionally with a delay. | -- | -- | -- | Basic | Toxin Buildup |- !Infective Exo-Locomotion | The nanites gain the ability to survive for brief periods outside of the human body, as well as the ability to start new colonies without an integration process; resulting in an extremely infective strain of nanites. | 5.5 | -- | -- | Hazard | Hypoxemia, Necrosis |- !Mitosis | The nanites gain the ability to self-replicate, using bluespace to power the process, instead of using the host's metabolism. This rapidly speeds up the replication rate, but it causes occasional software errors due to faulty copies. Will not activate if the nanites are synced to a cloud backup. | +0.5 to +5 | -- | -- | Hazard | Toxic |- !Electromagnetic Resonance | The nanites cause an elctromagnetic pulse around the host when triggered. Will corrupt other nanite programs! | 0 | 10 | 5s | Mesh | Toxin Buildup |- |}
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