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=== [[File:Sleeper.gif]] [[Medical_items#Sleeper|Sleeper]] === Sleepers were removed from most places may 2019 and replaced with [[#Lifeform_Stasis_Unit|Stasis Beds]], but may still exist in some locations. They allow you to inject various chemicals, and have unlimited stocks of them. Always use sleepers over pills, patches and especially bruise packs and ointments if available. Keep in mind that when the patient's health is very low, sleepers become unusable, with the exception of injecting [[epinephrine]]. Sleepers also show you chemicals present in person's bloodstream. Scientists can produce upgraded parts for [[Guide_to_advanced_construction#Sleeper|sleepers]]. How to use: <div class="toccolours mw-collapsible mw-collapsed"> Click expand to see details about using sleepers. <div class="mw-collapsible-content"> # Ensure the sleeper is open. If it's not, open it. # Pull the patient near the sleeper. # Click and hold on the patient, move the cursor to the sleeper, then release. This puts the patient inside. # Click on the sleeper to open the menu. # Inject chemicals they need (note: these are the non-upgraded chemicals): #* '''[[Epinephrine]]:''' Brings down and limits high suffocation damage. Heals brute, burn and toxin damage very slowly if the patient is in critical condition. #* '''[[Sanguiose]]:''' Heals brute damage slowly over time, but drains the patient's blood. #* '''[[Frogenite]]:''' Heals burn damage slowly over time, but causes somewhat increasing oxyloss. Best for small amounts of burn. #* '''[[Morphine]]:''' Puts person to sleep after some time. # It's not necessary to wait now, open the sleeper and kick them out. A quick guide to the upgraded chemicals: #* '''[[Salbutamol]]:''' Heals suffocation damage. #* '''[[Ferveatium]]:''' Heals toxin damage slowly over time, but causes somewhat increasing burn damage. Best for small amounts of toxin. #* '''[[Mannitol]]:''' Heals brain damage. #* '''[[Oculine]]:''' Heals eye damage and cures nearsightedness. Has a chance of curing blindness. #* '''[[Inacusiate]]:''' Heals ear damage instantly, but cannot cure genetic deafness. #* '''[[Mutadone]]:''' Cures all genetic mutations, both good and bad. #* '''[[Guide_to_chemistry#Pentetic Acid|Pentetic Acid]]:''' Heals toxin damage slowly over time. Reduces radiation and removes any other chemical from the bloodstream, including other healing chems, so use it sparingly. #* '''[[Omnizine]]:''' Heals brute, burn, toxin and suffocation damage very slowly over time. Be cautious when using Sanguiose, Frogenite, and Ferveatium, as they have immediate trade-offs to their healing. Consider the Treat Wounds [[Surgery]] or more advanced methods of healing for large wounds. </div> </div>
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