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Guide to Nanites
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===Glitch Programs=== Defective programs caused by data corruption, and not otherwise obtainable. Generally range from mildly to moderately dangerous. Can stack. {| class="wikitable sortable" border="1" width=100%; || style="text-align: center;" |- ! scope="col" width=10% | Program ! scope="col" class="unsortable" | Effect ! scope="col" width=5% | Volume per second ! scope="col" width=5% | Trigger Cost ! scope="col" width=5% | Trigger Cooldown ! scope="col" width=7% | Required Techweb ! scope="col" class="unsortable" width=8% | Corruptions |- !Glitch | A heavy software corruption that causes nanites to gradually break down. | 1.5 | -- | -- | -- | None |- !Necrosis | The nanites attack internal tissues indiscriminately, causing widespread damage. | 0.75 | -- | -- | -- | Glitch |- !Toxin Buildup | The nanites cause a slow but constant toxin buildup inside the host. | 0.25 | -- | -- | -- | Glitch |- !Hypoxemia | The nanites prevent the host's blood from absorbing oxygen efficiently. | 0.75 | -- | -- | -- | Glitch |- !Neuro-Necrosis | The nanites seek and attack brain cells, causing extensive neural damage to the host. | 0.75 | -- | -- | -- | Necrosis |- !Brain Misfire | The nanites interfere with neural pathways, causing minor psychological disturbances. | 0.5 | -- | -- | -- | Neuro-Necrosis |- !Dermalysis | The nanites attack skin cells, causing irritation, rashes, and minor damage. | 0.25 | -- | -- | -- | Necrosis |- !Nerve Decay | The nanites attack the host's nerves, causing lack of coordination and short bursts of paralysis. | 1 | -- | -- | -- | Necrosis |}
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