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===[[File:Clockwork_slab.gif|40px|link=Clockwork Cult]] [[Clockwork Cult]]=== While Nar-Sie is an elder god, they are not the only one. There are other elder gods in the universe, and one in particular holds a fierce grudge against Nar-Sie: '''Ratvar, the Clockwork Justiciar.''' Am amalgamation of parts, steam, and cogs, Ratvar seeks nothing more than Nar-Sie's utter annihilation. To do this, He has assembled a small group of loyal servants in the '''City of Cogs (Reebe)''', a large brass structure floating through the void. A link between this plane and the mortal one has been made, unfortunately, to '''Space Station 13'''. The servants must warp to the station in order to '''gather more converts''' and '''generate power''' for their own needs, all the while sabotaging the crew. Once ready, Ratvar will attempt to return through the '''Ark''' in the '''City of Cogs'''. This will cause portals to open on the station, where the crew can enter Reebe '''in a last ditch effort to stop the return of Ratvar!''' '''Game Ending Conditions:''' * If the Emergency Shuttle docks at Central Command without the Cult completing their objectives, the crew wins. * If the Emergency Shuttle docks at Central Command and the Cult complete their objectives, the Cult wins. * Summoning Ratvar will automatically call the shuttle with a 3 minute arrival time. '''Reason for Exclusion:''' Despite several overhauls and many iterations, clockwork cult never achieved a truly balanced state, often ending in one-sided stomps for either side. It was removed from standard rotation on April 3, 2018, at the request of its maintainer. You can still become a Clockwork Cultist through admin fuckery, though. You just can't warp up to the City of Cogs.
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