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Guide to the Supermatter
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=== Power === The crystal's power determines how much energy is produced each tick, and also the range and amount of radiation and hallucinations generated. (a 'tick' usually takes around 1-5 seconds depending on lag) * Power decays over time. * Hitting the crystal with a non-physical bullet (usually emitters) will increase its power. * Power is increased every tick depending on the gas mix. This scales with the gas' temperature. * Consuming an object or mob will increase the power by a significant amount, independently from the object's size. * Power decay can be lowered or even completely prevented with CO2. * Too much power will result in dangerous side effects, like arcs of lightning or anomalies.
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