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===Laser Based=== ![[File:Laser gun.png|64px]] !{{anchor|Laser Gun}}Laser Gun |[[File:Recharger.gif|64px]]<br>Energy |12 Lasers |20 Burn |[[Armory]] and weapons crates. |Security |Lethal ONLY, but 2 extra shots. Good choice for Security officers who already carry Hybrid Tasers. |- ![[File:Laser Cannon.png|64px]] !{{anchor|Laser Cannon}}Laser Cannon |[[File:Recharger.gif|64px]]<br>Energy |10 Lasers |40 Burn |Summon guns |Nanotrasen |This is the Laser Gun's bigger brother, fear him, he will fuck you over. |- ![[File:Energy_Gun.gif|64px]] !{{anchor|Energy Gun}}Energy Gun |[[File:Recharger.gif|64px]]<br>Energy |10 Lasers, 20 Disable |20 Burn<br>Stun |[[Armory]], energy weapons crate, HoP/Captain lockers. |Security |A versatile energy weapon. Best thing is to disable a target and then either handcuff (for arresting) or spam the other remaining shots at them on kill mode (for murder). |- ![[File:Advegun.png|64px]] !{{anchor|Advanced Energy Gun}}Advanced Energy Gun |[[File:Powercell.png|64px]]<br>Energy |10 (recharges over time) |20 Burn/Stun target |Security protolathe once researched first. |Nanotrasen |Using advanced <s>wizardry</s> SCIENCE, a mini nuclear generator has been fitted into this gun to provide unlimited shots! Researched from R&D. Cannot be used in recharging units. Unreliable models may emit radiation, take caution. |- ![[File:Antique laser.png|64px]] !{{anchor|Antique Laser Gun}}Antique Laser Gun |[[File:Recharger.gif|64px]]<br>Energy |12 (recharges over time) |20 Burn |[[Captain's Quarters]]. |Nanotrasen |The prized weapon of the Captain, and the target of many enemy forces. Similar to the laser gun except it's self-recharging. ''They just don't make guns like they used to.'' |- ![[File:Multiphase_gun_stun.gif|64px]] !{{anchor|X-01 Multiphase Energy Gun}}X-01 Multiphase Energy Gun |[[File:Recharger.gif|64px]]<br>Energy |5 Stun, 10 Laser, 20 Disable |20 Burn |[[Head of Security]]'s locker. |Nanotrasen |The first attempt by Nanotrasen to remake the Captain's Antique Laser. Has more firing modes on offer but lacks the ability to recharge. |- ![[File:Milgun.png|64px]] !{{anchor|Tactical Energy Gun}}TacticalEnergy Gun |[[File:Powercell.png|64px]]<br>Energy |10 Stun, 20 Energy, 20 Kill |20 Burn target |Elite Emergency Response Team |Nanotrasen |A tactical variant of the Energy Gun. Holds more of a charge and can fire stun rounds. |- ![[File:Ionrifle.png|64px]] !{{anchor|Ion Rifle}}Ion Rifle |[[File:Recharger.gif|64px]]<br>Energy |10 Ion Pulses |20 Brute to silicon mobs<br>Up to 90 damage to mechs<br>3x3 EMP |[[Armory]] and on the Nuclear Operative shuttle. |Security |Large and unwieldy, great for dealing with mechs and cyborgs. Also opens lockers and crates. |- ![[File:Retrolaser.png|64px]] !{{anchor|Retro Laser}}Retro Laser |[[File:Recharger.gif|64px]]<br>Energy |12 Lasers |20 Burn |[[White Ship]], deep space ruins. |Unknown |Found on the white ship, this old beast is like the laser gun; anyone with a spaaaaaace suit and a little know-how can reach it. |- ![[File:Tempgun.png|64px]] !{{anchor|Temperature Gun}}Temperature Gun |[[File:Recharger.gif|64px]]<br>Energy |40 Freeze/heat Beams |Heats/Cools target dependent upon the setting. |Armory, security protolathe once researched. |Nanotrasen |This weapon is deceptively strong since the projectiles aren't blocked by eswords/eshields and can slow people down to a crawl.<br> Slimes die to it in two to three hits. |- ![[File:Xraygun.png|64px]] !{{anchor|X-Ray Gun}}X-Ray Gun |[[File:Recharger.gif|64px]]<br>Energy |20 Lasers |15 Burn + 30 Irradiate |Security protolathe once researched first. |Nanotrasen |This beams from this gun will pass through everything, including walls, until they hit a mob. |} {| class="wikitable sortable" style="width:80%" border="1" cellspacing="0" cellpadding="2" |- ! scope="col" class="unsortable" style='background-color:#F0DC82;'|Icon ! scope="col" style='background-color:#F0DC82;'|Item ! scope="col" style='background-color:#F0DC82;'|Ammo ! scope="col" style='background-color:#F0DC82;'|Capacity ! scope="col" style='background-color:#F0DC82;'|Damage & Effects ! scope="col" style='background-color:#F0DC82;'|How to Acquire ! scope="col" style='background-color:#F0DC82;'|Faction Usage ! scope="col" class="unsortable" style='background-color:#F0DC82;'|Notes |-
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