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===Recent Changes=== {| class="wikitable" |- ! Version !! Changelog |- ! scope="row" | v41J <br>(13/05/2016) <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/16-05-13%20MSv41J%20Files.zip Map Files] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/16-05-13%20MSv41J%20Full.png Full Image] <br> [https://github.com/tgstation/-tg-station/pull/17574 Pull] || *Added extra grounding rods to the engine area to stop the tesla destroying some cameras. The main sign-conduction issue had already been fixed. *Added missing circuit boards to tech storage to match current box boards - exosuit fabricator, circuit imprinter, teleporter, and AI integrity restorer boards. *Added some glass, metal, and more wire to the bar backroom closet to allow for easier remodelling. *Added a selection of blank canvas to art storage and some easels to maint. *Added cameras to each xenobiology containment pen so the slime computers don't bug out so often. *Added missing indoor window pane in atmos by one of the computers. *Added a custom name to the armory securitron, which now also starts active and will by default detain unknowns and those holding guns without clearance. *Added formal uniform crate to the armory anteroom. *Adjusted layout of the aft arm of the engine area, making it a separate maint tunnel which is part of the engineering escape pod area. *Adjusted positions of some machines in the cargo office and QM office so the cargo APC and other items can be accessed properly again. *Adjusted interrogation access - now anyone with brig access can get in, such as the lawyer. *Anchored the O2 lockers in the engine room airlocks to stop them being dragged out by spacewind every time the airlocks are used. *Fixed glass sheet stacks in engineering having 12 sheets not 50. *Fixed the mutli-belt typo. *Fixed maint autodrobe incorrectly requiring theatre access. *Fixed some of the emergency shuttle exit airlocks requiring certain access levels. *Moved the portable flashes out into the armory anteroom, adding racks to where they were, which hold extra flashes, tear gas grenades, emergency doughnuts, and a rack of barrier grenades. *Moved HoP keycard authentication device so it can be reached without having to clamber on a table. *Replaced an empty canister in toxins with a fourth O2 canister. *Replaced some blood and gibs present on roundstart with their correct 'old' variants. *The cloning APC now starts unlocked. *Removed version suffix on filename in keeping with other maps. |- ! scope="row" | v41I <br>(01/11/2015) <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/15-11-01%20MSv41I%20Files.zip Map Files] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/15-11-01%2016-19%20MSv41I%20Full.png Full Image] <br> [https://github.com/tgstation/-tg-station/pull/12796 Pull] || *Added lethal shotgun ammo locker and rubber buckshot boxes to the armory *Added independent area designation to armory (formerly part of brig control) *Added more flashes to the AI chamber to give AIs more delaying power against borg attacks *Added camera monitor to AI chamber foyer letting borgs see in to open the blast door *Added windows to the mailroom conveyor to stop mail falling off it *Added a few posters to non-command non-security areas of the station *Added more twists and turns to some of the long, straight paths in maintenance *Added winter boots to various lockers in the locker room *Gave roboticists access to the R&D lab *Moved AI holopads off vents on the MiniSat walkway *Remove most autorifles - one remains in the warden's locker. *Removed posters from command/security areas *Removed random grille spawns blocking areas of maintenance *Removed duplicate intercom in the teleporter room *Renamed Secure Lab to Xenobiology again for slime management system |- ! scope="row" | v41H <br>(04/10/2015) <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/15-10-04%20MSv41H%20Files.zip Map Files] <br> [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/15-10-04%2001-25%20MSv41H%20Full.png Full Image] <br> [https://github.com/tgstation/-tg-station/pull/12133 Pull] || *Added security auto rifles to the armory without spare magazines *Added the arrivals auto-announce system to telecomms *Added Ian's dog bed to the HoP office *Added greater pixel offset between robotics roundstart glass/metal sheets *Added bulb lights to each xenobiology slime pen *Added light-switch to crematorium *Added missing non-secure sec wardrobe at arrivals checkpoint *Added the new prototype RD hardsuit, replacing the one at the toxins launch bay *Added viewing areas to the MiniSat walkways *Changed SWAT helmets on the NSS Viva / whiteship to NT variants *Improved the Station-MiniSat access foyer and added command-accessible space airlock *Fixed missing wire in arrivals maint *Fixed research access airlocks having medical airlock sprites *Fixed secure lab maint. airlocks having command airlock sprites *Fixed old-style 4-pane window in disposals *Fixed unpowered waste outlet airpump in space by the secure lab *Fixed Secure Lab xeno pen camera not showing up on the monitor outside *Moved turbine control computer so it now recognises the turbine properly again *Moved windows in maint medbay so vent camera can't see in |}
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