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==Stealthy and Inconspicuous Weapons== ===Box of Throwing Weapons=== {{anchor|Box_of_Throwing_Weapons}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Box of Throwing Weapons |image = Syndibox.png |foundin = Ordered via syndicate uplink, costs 3 telecrystals. |usedfor = Murdering people by throwing things. |strategy = Use the throwing stars to cause heavy damage and bleeding due to embedding, and the bolas to prevent the target from running off or dodging. |contents = 5x[[File:Tstar.png]], 2x[[File:Rbola.png]] |description = This kit contains five throwing stars and two reinforced bolas. Throwing stars will deal heavy brute damage on hit and automatically embed, causing further brute and bleeding over time.<br> Reinforced bolas cause a 3.5 second [[Status_Effects#Knockdown|knockdown]] and will slow targets down on hit until they are removed. They take longer to remove than normal [[Makeshift_weapons#Bola|bolas]]. }} ===Dart Pistol=== {{anchor|Dart_Pistol}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Dart Pistol |image = Dart_pistol.png |foundin = Ordered via syndicate uplink, costs 2 telecrystals. |usedfor = Shooting chemicals. Useful with the Poison Kit. |strategy = Use it as you would a normal syringe gun; the only difference is that it fits into a pocket. |description = This pistol can load chemical-filled syringes and shoot them at people. Only fits one syringe at a time, but it can fit in pockets. }} ===Dehydrated Space Carp=== {{anchor|Dehydrated_Space_Carp}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Dehydrated Space Carp |image = Carp_plush.png |foundin = Ordered via syndicate uplink, costs 1 telecrystal. |usedfor = Sudden carp invasions. |strategy = Looks like a normal carp toy. If it comes in contact with water, however, it will create a full-sized space carp, aggressive to everyone nearby. If you use the plushie in hand before activating it, the carp won't attack you once spawned. |description = Looks like a plush toy carp, but just add water and it becomes a real-life space carp! Activate in your hand before use so it knows not to kill you. }} ===Energy Dagger=== {{anchor|Energy Dagger}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Energy Dagger |image = Edagger.gif |foundin = Ordered via syndicate uplink, costs 2 telecrystals. |usedfor = Last resort combat. |strategy = Shove it in your PDA. Don't bring it out until you need it, because everyone knows only syndicates have energy blades. |description = It's a dagger that does 18 brute on hit, and 35 brute when thrown. It can be disguised and hidden as a pen. Keep it out of sight and then bring it out once you've got somebody on the ropes.<br> It's better than most weapons very cheap, so it's not a bad last resort. Unless people know you have it they're very unlikely to search your PDA pen slot. }} ===Martial Arts Scroll=== {{anchor|Martial_Arts_Scroll}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Martial Arts Scroll |image = Scroll.png |foundin = Ordered via syndicate uplink, costs 17 telecrystals. |usedfor = Fighting ranged attackers, killing people with your fists. |strategy = This scroll will teach you the Sleeping Carp style, making you immune to ranged attacks but also unable to use guns, while making your hits stronger. |description = <br>You must keep reading the scroll until you get a message saying you have mastered the ability. This will take some time and you will see several smaller flavor messages while reading. The Sleeping Carp style then lets you ignore all ranged attacks, whether energy or physical (but not thrown items). Dodging an attack this way will make a noticeable sound and message, which will alert everyone close of this skill, and thus of your traitor status.<br> You will also not be able to use any ranged weapon, as it would be dishonorable. Your punches do 10 to 15 brute, and your grabs will start as aggressive. You can also combo attacks by switching intents while hitting. Possible Combos: * '''Wrist Wrench''': Disarm Disarm. Forces the opponent to drop the item in his hand. Stuns for 6 seconds. Does not work if target is stunned or paralyzed. * '''Back Kick''': Harm Grab. The opponent must be facing away from you. Paralyzes for 8 seconds. Does not work if target is paralyzed. * '''Stomach Knee''': Grab Harm. Knocks the wind out of the opponent and stuns for 4 seconds. Does not work if target is paralyzed. * '''Head Kick''': Disarm Harm Harm. Decent damage, forces the opponent to drop the item in his hand. Stuns for 8 seconds. Does not work if target is paralyzed. * '''Elbow Drop''': Harm Disarm Harm Disarm Harm. The opponent must be on the ground. Deals huge damage, and instantly kills anyone in critical condition. }} ===Poison Kit=== {{anchor|Poison_Kit}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Poison Kit |image = Syndibox.png |foundin = Ordered via syndicate uplink, costs 6 telecrystals. |usedfor = Murdering people silently. |strategy = Inject these poisons into food, medicines, cryotubes, or just shoot them with a syringe gun. |contents = [[File:Bottle.png]][[File:Syringe.png]] |description = This kit contains a bottle each of [[Guide to chemistry#Polonium|Polonium]], [[Guide to chemistry#Venom|Venom]], [[Guide to chemistry#Fentanyl|Fentanyl]], [[Guide to chemistry#Formaldehyde|Formaldehyde]], [[Guide to chemistry#Cyanide|Cyanide]], [[Guide to chemistry#Histamine|Histamine]], [[Guide to chemistry#Initropidil|Initropidil]], [[Guide to chemistry#Pancuronium|Pancuronium]], [[Guide to chemistry#Sodium Thiopental|Sodium Thiopental]], [[Guide to chemistry#Coniine|Coniine]], [[Guide to chemistry#Curare|Curare]] and [[Guide to chemistry#Amanitin|Amanitin]], with a free syringe to inject them with. }} ===Romerol=== {{anchor|Romerol}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Romerol |image = Syndibox.png |foundin = Ordered via syndicate uplink, costs 25 telecrystals. |usedfor = Creating a zombie infestation. |strategy = Inject into food, medicines, cryotubes, or just shoot it with a syringe gun. |contents = [[File:Bottle12.png]][[File:Eyedropper.png]][[File:Syringe.png]] |description = [[Guide_to_chemistry#Romerol|Romerol]] adds a zombie infection organ to victims. When those victims die, they will revive as zombies who can infect other people. Because [[Guide_to_chemistry#Romerol|Romerol]] costs more than 20 telecrystals, at least two traitors will need to collaborate to buy it. It can be applied to corpses directly, allowing creation of zombies from corpses in the [[Morgue]]. }} ===Sleepy Pen=== {{anchor|Sleepy_Pen}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = "Pen" |image = Pen.png |foundin = Ordered via syndicate uplink, costs 4 telecrystals. |usedfor = Disabling people, making people look dead. |strategy = This item will paralyze people, so they cannot talk and will collapse after a short time. It will quickly wear off. |description = This is a very devious little item. It is a refillable instant injector that looks like a pen. The pen can hold up to 45u reagents and starts with 20u [[Guide_to_chemistry#Chloral_Hydrate|Chloral Hydrate]], 15u [[Guide to chemistry#Mute_Toxin|Mute-Toxin]], and 10u [[Guide to chemistry#Tirizene|Tirizene]], which prevents people from talking and causing them to fall asleep after about 20 seconds at most. They can still see and hear everything around them, until they actually fall asleep. Does not penetrate hardsuits. The victim will feel a tiny prick but the stab will be invisible to others. <br> The default [[Guide_to_chemistry|chemicals]] inside are completely non-lethal, so if you want to kill with it you need [[Syndicate Items#Poison Kit|something else]]. Not available to [[Syndicate guide|Nuke Ops]]. }} ===Syndicate Soap=== {{anchor|Syndicate_Soap}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = "Soap" |image = Synsoap.png |foundin = Ordered via syndicate uplink, costs 1 telecrystal. |usedfor = Cleaning things, and slipping people on it. |strategy = Can be used for a quick clean up if you lack space cleaner, so you're not covered in blood, or it can be used like a banana peel. |description = It's a bar of evil looking soap. It can clean up a blood off the ground or on your clothes by using it on them. Also slips people for a moment. Useful with an energy sword. In addition, it cleans things much faster than normal soap, making it handy for a quick cleanup. }} ===Toy Gun with Riot Darts=== {{anchor|Toy_Gun_with_Riot_Darts}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Toy Gun with Riot Darts |image = Toy_gun.png |foundin = Ordered via syndicate uplink, costs 3 telecrystals. |usedfor = Hiding a stunning weapon in plain sight. |strategy = This gun is identical to the normal toy guns, but it shoots stamina-damaging darts that can knock down. |description = An innocent-looking toy pistol designed to fire foam darts. Comes loaded with [[#Box_of_Riot_Darts|riot-grade darts]] effective at incapacitating a target. }} ===Universal Suppressor=== {{anchor|Suppressor}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Suppressor |image = Universal_suppressor.png |foundin = Ordered via syndicate uplink, costs 3 telecrystals. |usedfor = Silencing weapons. |strategy = Attach it to your [[#Stechkin|Stechkin]], or to other ballistic weapons (that isn't a revolver or shotgun) to silence and remove the weapon's attack messages. |description = A universal syndicate small-arms suppressor for maximum espionage. Can be attached to almost any non-revolver/shotgun firearm. Remove it by alt-clicking the firearm. }}
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