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==Exosuit operation and maintenance== To climb into an exosuit, just drag and drop your character onto it. ====Exosuit beacons==== Adding a tracking beacon (exofab "Misc" category) to a mech allows the RD's exosuit control console to track the mech, view detailed stats, message the pilot and even EMP it when neccessary. The EMP is reusable after a cooldown of 10 seconds. Research can also unlock an AI control beacon that lets the AI - you guessed it - control the exosuit. ====EMP==== When an exosuit is hit by an EMP-effect it will take burn damage, lose some battery charge and have all its equipment disabled for 3 seconds. ====Locking/unlocking Exosuits==== There are two ways to lock exosuit: A) ID ("keycode") lock or B) DNA lock. A) '''ID lock (keycode)''': Adding a keycode to a mech will grant it access to that area, but will also prevent anyone without that access from entering the mech. For example: A mech with "bridge" and "robotics" keycodes has access to both areas, but requires an ID card with at least bridge and robotics access to enter. * Enter the exosuit and unlock the ID upload panel. * Exit the exosuit. * Use an ID card/PDA on exosuit and select "Edit operation keycodes". B) '''DNA lock''': DNA locking only allows the person matching the recorded Unique Enzymes (UE) to enter the mech. This can be abused by Changelings and crafty Geneticists! Another downside is that you will be locked out if you swap bodies. * Enter the exosuit and open the stats menu. * Unter Permissions&Logging, click "DNA-lock". * To remove the lock, hit "[ Reset ]" next to your DNA string under "DNA-locked:". ====Exosuit Damage and Repairs==== For external damage to the exosuit, simply use a welder on it. When a mech takes damage while its integrity is below a certain threshold, it has a chance to break internally. The reports for internal damage can be seen in the stats window. '''Internal Fire:''' An internal fire will heat the air in the cabin and in the air tank, potentially causing a breach. It has a chance to fix itself if the life support system is functional. '''Life Support System Malfunction:''' A malfunction in the life support system will prevent the mech from regulating the temperature brought into the cabin from the internal air tank. It can be fixed by using a screwdriver on it or with a repair droid. '''Gas Tank Breach:''' A gas tank breach will cause the contents of the internal tank to be leaked into the environment. It can be fixed by using a welder on the mech if it also has external damage or with a repair droid. '''Coordination System Calibration Failure:''' A failure in the coordination system will cause the mech to move randomly and can cause the mech to miss its targets. It can be fixed by clicking "Recalibrate" in the damage report. '''Short Circuit:''' A short circuit failure will cause the installed power cell to lose charge and damages it so that its maximum charge decreases. It also prevents repair droids and tesla relays from working. It can be repaired by using wires on the mech while its power unit hatch is open (see battery replacement steps). ====Exosuit Battery Replacement==== # Make sure maintenance protocols are permitted (Permissions&Logging inside the mech). # [[File:Id_regular.png]] Hit the exosuit with your ID card or PDA with ID inside and select "Initiate maintenance protocol". # [[File:Wrench.png|Wrench]] Wrench # [[File:Crowbar.png|Crowbar]] Crowbar # [[File:Screwdriver_tool.png|Screwdriver]] Screwdriver # [[File:Hud-hands.gif]] Pick the old battery up from the floor # [[File:Power_cell.png]] New Battery # [[File:Screwdriver_tool.png|Screwdriver]] Screwdriver # [[File:Crowbar.png|Crowbar]] Crowbar # [[File:Wrench.png|Wrench]] Wrench # [[File:Id_regular.png]] ID Card and select "Initiate maintenance protocol" again. # Optional: Forbid maintenance protocols inside the mech.
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