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====[[Health]]==== Living mobs usually have a single pool of health; any kind of damage taken will impact that pool, and when it runs out the Living Mob dies. While playing a Living mob the health amount can usually be seen in the Status tab on the right as a percent value. Losing health has no negative effect by itself; it only matters if it runs out. Their health can be seen by using [[Medical items|Medical scanners or HUDs]], and replenished with [[Bruise Pack|Bruise Packs]]. They are also usually immune to all status effects, (with few exceptions, like [[drone]]s).
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