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==DNA Vault== [[File:Dna_vault_cinematic.gif]] To complete this station goal you'll need to build and stock a DNA Vault! === Steps to Complete === # To start with, you need to order the circuit boards from cargo; the crate costs 12000 credits and is only unlocked if this is the station objective. It can be ordered multiple times. # Build a machine frame where you want the vault to be located. It corresponds to the top part seen in the image above. Ideally this should be built on a public or semi-public area to allow anyone to deliver DNA and to get the reward. Insert the board, 5 super capacitors and 5 pico-manipulators, then use a screwdriver on it to build the vault. # Order at least a DNA Vault Samplers crate from cargo. Each costs 3000 credits and contains 5 DNA probes, which are reusable. # Use the probes to collect DNA samples! You need: #* 15-20 animal samples, obtained from scanning simple animals like [[Ian]] or [[slime]]s. Animals have to be of different species. '''Xenobiology is extremely helpful for this''' #* 20-25 plant samples, obtained from scanning hydroponic trays with ready-to-harvest plants. Plants need to be of different species too; you'll have to [[Guide_to_hydroponics|mutate]] them to reach the quota. #* 75% of the station's roundstart population in human samples. The samples do not necessarily have to be of the initial crew, and [[Guide_to_genetics|monkeymen]] can be used as well. # Upload the samples onto the DNA Vault by using the samplers on it. # When all the requirements are fulfilled, the DNA Vault will become active, fulfill the goal, and give genetic upgrades for free! === Benefits === When a DNA Vault is complete, everyone who uses it receives a choice between '''two''' of these. Picking one will apply that upgrade permanently. This has no cost and can be done on anyone who visits the Vault. * '''Toxin Adaptation:''' Makes the user able to breathe toxins harmlessly, and gives total virus immunity. * '''Lung Enhancement:''' The user no longer needs to breathe. As a side effect, they'll take brute damage instead of oxygen when in crit. * '''Thermal Regulation:''' Makes the user fireproof while also causing them to take half burn damage from any source. * '''Neural Repathing:''' Halves stun times. * '''Bone Reinforcement:''' Gives a 30% armor bonus to all forms of damage. * '''Leg Muscle Stimulus:''' Move faster, less effected by slowdowns from wearing things that slow you down when worn * '''Arm Muscle Stimulus:''' Act faster, less cooldown between actions taken. <s>Powergamer choice</s> </tab> <tab name="Station Shield">
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