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==Stealth and Camouflage Items== ===Chameleon Kit=== {{anchor|Chameleon_Kit}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Chameleon Kit |image = Syndibox.png |foundin = Ordered via syndicate uplink, costs 2 telecrystals. |usedfor = A complete kit of clothing (jumpsuit, vest, shoes, gloves, mask, hat, PDA, gun, stamp and headset) capable of changing color and shape. Lightly armored. |strategy = Very useful for traitors who want to try a stealthy approach by disguising as a bunch of crewmembers. |description = Each part of the disguise kit gives a HUD button in the top-left corner to individually change each part. The shoes in this kit do not prevent slipping.<br> The mask has a built-in voice changer that can be toggled on/off by using it in hand, and will match your voice with your currently equipped ID (great in combination with the Agent ID!). Extremely useful for infiltration. }} ===No-Slip Chameleon Shoes=== {{anchor|No-Slip_Chameleon_Shoes}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = No-Slip Chameleon Shoes |image = Brshoe.png |foundin = Ordered via syndicate uplink, costs 2 telecrystals. |usedfor = Not slipping. |strategy = These can be bought separately from the chameleon kit if you don't need the rest. |description = '''20+ players only'''<br> Similar to the [[#Chameleon_Kit|Chameleon Kit]] these shoes have an action button to change shape, but unlike the chameleon shoes they also protect you from slips. }} ===Agent ID Card=== {{anchor|Agent_ID_Card}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Agent Identification Card |image = Id_regular.png |foundin = Ordered via syndicate uplink, costs 2 telecrystals. |usedfor = Concealing your identity and avoiding security/the AI. |strategy = Copy someone's name and access while being near invisible to the AI and security bots. Use in conjunction with a [[#Chameleon_Kit|Chameleon Kit]] or at least a mask. |description = This is a special ID card with multiple uses: * The AI's camera eye can no longer track/jump to you and instead has to manually follow you. * Having an agent card in your ID slot will reduce security bots' threat assessment level by 2. This makes them ignore most offenses and even arrest warrants as long as you don't stack more than one offense. * You can forge the card's name, assignment, account ID, and look. This works in combination with the chameleon kit's voice changer! * Agent IDs copy the access of other ID cards they're used on. Lots of fun at the HoPline. Basic access is Maintenance and Syndicate. * Forging for the first time will automatically assign your account ID to it. }} ===Chameleon Projector=== {{anchor|Chameleon_Projector}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Chameleon Projector |image = Chameleon projector.gif |foundin = Ordered via syndicate uplink, costs 7 telecrystals. |usedfor = Hiding as an item on the station. |strategy = Scan an item nobody cares about (it defaults as a cigarette butt) and hide as that item when in a chase, just make sure people don't pick you up. Move only when nobody's looking. |description = Allows you to scan any item that can be picked up and then disguise yourself as that item. While disguised you move at walk speed and cannot interact with anything you're not already holding, and if someone tries to pick you up the disguise fails and you change back to normal.<br> Incredibly useful, and a lot of fun, if you use it correctly. You cannot be detected by the AI when it is active.<br> Currently an extremely powerful item as in order to shoot and actually hit you, security must click on the item you disguised as, not the tile you're on or past that. This makes disguising as a cigarette butt very useful for making them waste all their shots. }} ===Camera Bug=== {{anchor|Camera_Bug}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Camera Bug |image = camera_bug.gif |foundin = Ordered via syndicate uplink, costs 1 telecrystal. |usedfor = Spying through cameras. |strategy = Can be used to know when people are in a certain area so you know when to detonate a bomb, or sneak through and steal something, or murder someone. Can also be used to remotely disable many cameras at the same time. |description = '''Has been bugged since 2018, and usually only gives a blank window.''' <br> When activated in your hand, you will see a list of all active cameras on the station, for you to use to spy on people or areas as you please. You do not need to use the Camera Bug on cameras to be able to remotely view them. It can also track people. The Camera Bug used to be upgradable, but now has network, tracking, and sabotage upgrades by default and can not be further upgraded. Use the Camera Bug on a camera to bug it. Bugging a camera will allow you to remotely disable that camera through the 'tracking menu'. }} ===Smuggler's Satchel=== {{anchor|Smuggler's_Satchel}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Smuggler's Satchel |image = Smuggler.png |foundin = Ordered via syndicate uplink, costs 2 telecrystals. |usedfor = Hiding items under floortiles. |strategy = Use it to stash contraband or bombs under the crew's feet. |description = This satchel is made to fit under floortiles, and contains already a crowbar and floortile to hide it with. It can also fit in a back pack, making it an exceptional item for storage since it can hold normal sized items.<br> Satchel contents no longer persist between rounds, blame the guys who gave themselves traitor and wizard items every other round. }} ===Stimpack=== {{anchor|Stimpack}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Stimpack |image = Syringe.png |foundin = Ordered via syndicate uplink, costs 5 telecrystals. |usedfor = Reducing stuns for a long time. |strategy = Use it on yourself before a fight with security. |description = This syringe comes loaded with a lot of [[Guide_to_chemistry#Stimulants|Stimulants]], which will heavily reduce stuns and give a small heal over time. }} ===Mulligan=== {{anchor|Mulligan}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Mulligan |image = Syringe.png |foundin = Ordered via syndicate uplink, costs 4 telecrystals. |usedfor = Changing identity. |strategy = Use it on yourself and find new clothes. |description = This syringe comes loaded with a [[Guide_to_chemistry#Mulligan Toxin|Mulligan Toxin]] that will randomize your appearance and identity, permanently. }} ===EMP Flashlight=== {{anchor|EMP Flashlight}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Flashlight |image = flashlight.png |foundin = Ordered via syndicate uplink, costs 4 telecrystals. |usedfor = Disabling technology, such as cameras, radios, doors, cyborgs, etc. Can also be used to unlock lockers. |strategy = Best used stealthily against technology. For the traitor who prefers a more delicate touch. |description = Behaves in almost an exactly similar way to the EMP kit's grenades/implant but is rechargeable, disguised, and localized. It functions exactly like a regular flashlight except when you hit something with the flashlight, the item will act as if it was hit with an EMP.<br> Hitting a person with it will disable their headset and any energy based weaponry they possess, while hitting a cyborg will damage and stun it. Using it on doors may either open or electrify them. The flashlight constantly recharges, but only has around 4 uses before it needs to recharge. }} ===Adaptive Cardboard Cutouts=== {{anchor|Adaptive_Cardboard_Cutouts}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Adaptive Cardboard Cutouts |image = Syndibox.png |foundin = Ordered via syndicate uplink, costs 1 telecrystal. |usedfor = Making the crew believe in a nonexistant threat. |strategy = Place them somewhere, and disguise them as anything. |description = This box contains three cardboard cutouts and a crayon to color them with. Unlike normal cardboard cutouts, they have no distinctive yellow tint, which makes them good for fooling gullible crew or an AI. }} ===Decoy Nuclear Authentication Disk=== {{anchor|Decoy_Nuclear_Authentication_Disk}} {{Item |bgcolor1 = #cccccc |bgcolor2 = #cccccc |name = Nuclear Authentication Disk |image = NuclearDisk.gif |foundin = Ordered via syndicate uplink, costs 1 telecrystal. |usedfor = Fooling the crew into thinking that the nuclear authentication disk is safe. |strategy = Leave it in the [[Captains Quarters]] and hope he doesn't examine it. |description = It's just a normal disk. Visually it's identical to the real deal, and only the [[Captain]] or nuclear operatives can identify it.<br> Regular crew will find out by looking at the pinpointer or trying to put it in the nuke.<br> Don't try to give this to <s>us</s> the Syndicate to complete your objective, they know better! }}
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