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===Your Abilities=== * Phase Cloak: Renders you partially invisible. Cost: about 1% energy per second cloaked (By 1%, we mean 1% of your starting maximum energy. If you double your capacity with a different power cell, this would cost 0.5% energy per second.) * EM Burst: Creates a 4-square strong, 6-square weak electromagnetic pulse. EMP disables radios, cameras, energy-based weaponry and hurts silicons. Cost: 25% energy * Create Throwing Star: 3D-prints a permanent throwing star of the same sort a traitor can purchase. Using this ability turns on throw mode so the star can be thrown instantly. These deal thirty brute damage and embed into people when thrown, inflicting further damage over time. Cost: 1% energy * Recall Energy Katana: Recalls your energy katana to you. The cost of this ability is variable based on how far you are from the katana. If the katana is onscreen when you use this ability it will be thrown in your direction, hitting anyone in the way. * Smoke Bomb: Drops a smoke bomb that obstructs vision and allows your escape. You get between five and twenty. Use them wisely...or throw a ninja party! Cost: 0 energy * Adrenaline Boost: This undoes stuns, knockdowns, and unconsciousness. You get between one and seven. It also injects you with radium, which decays into harmful radiation. Cost: 0 energy * Energy Net: This ability entangles a player in an energy net which will after about thirty seconds teleport them to ninja prison. During this period they and others can attack the energy net to remove it, so make sure to restrain or sedate them beforehand. Cost: 20% energy You can also shock people by touching them with any intent except harm while special interaction is enabled, using some suit energy to stun them and inflict a small amount of burn damage.
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