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==Active Pure Chemicals== A.K.A. what happens when you eat or splash these. Their metabolism rate is 0.4u per cycle unless said otherwise. Unmentioned dispensable chemicals don't have any effects. Plasma and uranium requires you to grind mineral sheets to acquire. *'''Chlorine''': Causes 1 brute damage per tick to a random body part. *'''Copper''': Can be splashed on metal sheets to create bronze sheets. *{{anchor|Ethanol}}'''Ethanol''': A decent alcoholic "beverage", with a [[Guide_to_food_and_drinks#Drinks|booze power]] of 65. Increases success rate of [[Surgery|surgery]] and flammability when applied externally. Metabolism rate 0.2. *'''Fluorine''': Causes 1 toxin damage per tick. *'''Iron''': Slowly restores blood volume. *'''Lithium''': Causes twitching, drooling, moaning and not being able to walk straight. *'''Mercury''': Causes 1 brain damage per tick, twitching, drooling, moaning and not being able to walk straight. *'''[[Plasma]]''': Causes 3 toxin damage per tick. Creates gas form plasma when spilled. Not to be confused with Stable Plasma, which does nothing. *'''Radium''': Slowly causes irradiation (2 per tick). Creates glowing green goo on floor if more than 3u is spilled. *'''Sugar''': Gives nutrition. Causes hyperglycemic shock if overdosed (200u). Metabolism rate 0.8. *'''Sulphuric Acid''': Causes 1 toxin damage and some instant brute damage to one body part when ingested, and slightly more brute damage when ''injected''. Destroys head-wear and causes burn damage when sprayed or splashed on someone. Counts as a [[#Toxins|toxin]]. *'''Uranium''': Causes slight (1 per tick) irradiation. Creates glowing green goo on floor if more than 3u is spilled. *'''Welding Fuel''': Causes 1 toxin damage per tick. Makes people flammable if splashed on.
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