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===[[File:Tmed.png]] <font color=green>Toxins</font>=== This is the second from the left on the Health Analyzer. It is not visible on the person's health doll. Thankfully it is easy to treat. '''Ways of getting damaged:''' * Breathing plasma deals toxic damage. * Many [[Guide_to_chemistry#Toxins|chemicals]] deal toxic damage. * Drinking a lot of alcohol can hurt your liver and deal toxic damage. * A severely damaged or missing liver will deal toxic damage. Liver failure will also prevent the patient from processing any reagents. * High doses of [[radiation]] deal toxic damage. '''Treatment:''' * Mind the difference between chemical named [[Guide_to_chemistry#Toxin|"toxin"]] and toxic damage. The [[Guide_to_chemistry#Toxins|chemical]] deals toxic damage as long as it is present in bloodstream. [[Guide_to_chemistry#Anti-Toxin|Anti-toxin]], [[Guide_to_chemistry#Charcoal|charcoal]] and [[Guide_to_chemistry#Pentetic_Acid|Ppentetic acid]] purge toxins and heal the damage. In extreme cases, the person might be taking toxic damage faster than the anti-toxin can heal it! In these cases, you need to prioritise purging the toxic chemicals. * [[Guide_to_chemistry#Thializid|Thializid]] heals toxic damage and purges toxic chemicals. * [[Guide_to_chemistry#Charcoal|Charcoal]] works the same as [[Guide_to_chemistry#Anti-Toxin|anti-toxin]], but can not be overdosed. * [[Guide_to_chemistry#Pentetic_Acid|Pentetic acid]] heals toxic damage and purges toxins more quickly than charcoal. Also purges [[radiation]]. * [[Guide_to_chemistry#Calomel|Calomel]] purges toxic chemicals more quickly than pentetic acid but doesn't heal toxic damage, and will '''deal''' toxic damage if the patient has 20 health or more. * [[Cryoxadone]] in a [[Medical_items#Cryogenics Tube & Freezer|cryotube]] or a very cold environment heal most types of damage, including toxic. * Lime juice, tea, iced tea can slowly heal it. * Vomiting heals some toxic damage. You usually can't control it, however. * If patient has a failing liver, a liver transplant will stop the toxin damage caused by that liver, and will allow chemicals to work in the body. ====[[File:Blood Pack.png]] Bleeding==== After a limb sustains 30 brute damage, it will start bleeding. IVs and gauze will temporarily provide relief from bleeding. [[File:IV Drip.png]] '''WARNING: Incorrect blood types are toxic to the patient, and will not replenish their blood!''' {| class="wikitable" style="text-align:center; font-size: 75%;" |+ Blood compatibility table |- ! rowspan="2" | Recipient ! colspan="9" | Donor |- ! Oβ ! O+ ! Aβ ! A+ ! Bβ ! B+ ! ABβ ! AB+ ! L |- ! Oβ | style="width:3em" | [[File:Yes.png]] | style="width:3em" | [[File:No.png]] | style="width:3em" | [[File:No.png]] | style="width:3em" | [[File:No.png]] | style="width:3em" | [[File:No.png]] | style="width:3em" | [[File:No.png]] | style="width:3em" | [[File:No.png]] | style="width:3em" | [[File:No.png]] | style="width:3em" | [[File:No.png]] |- ! O+ | [[File:Yes.png]] | [[File:Yes.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] |- ! Aβ | [[File:Yes.png]] | [[File:No.png]] | [[File:Yes.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] |- ! A+ | [[File:Yes.png]] | [[File:Yes.png]] | [[File:Yes.png]] | [[File:Yes.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] |- ! Bβ | [[File:Yes.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] | [[File:Yes.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] |- ! B+ | [[File:Yes.png]] | [[File:Yes.png]] | [[File:No.png]] | [[File:No.png]] | [[File:Yes.png]] | [[File:Yes.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] |- ! ABβ | [[File:Yes.png]] | [[File:No.png]] | [[File:Yes.png]] | [[File:No.png]] | [[File:Yes.png]] | [[File:No.png]] | [[File:Yes.png]] | [[File:No.png]] | [[File:No.png]] |- ! AB+ | [[File:Yes.png]] | [[File:Yes.png]] | [[File:Yes.png]] | [[File:Yes.png]] | [[File:Yes.png]] | [[File:Yes.png]] | [[File:Yes.png]] | [[File:Yes.png]] | [[File:No.png]] |- ! L | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] | [[File:No.png]] | [[File:Yes.png]] |} '''Treating bloodloss:''' # Bandage wound with a medical gauze to stop bleeding. # Locate brute damage. # Treat brute damages above ~30 to halt bleeding. # Assess blood levels, if low or critical, proceed with blood transfusion. # If a blood transfusion is unavailable, blood will be naturally produced by the body, albeit slowly. # Iron and most foods will improve blood regeneration. '''Blood transfusion:''' # Use medical scanner on patient to find blood type. # Obtain blood pack from [[surgery]], [[virology]], or [[cargo]]. # Make sure IV drip is in the blue "inject" mode. You toggle this by clicking the IV drip when nothing is attached to it. # Attach blood pack to IV drip. # Click-drag IV drip onto patient. # Check up on patient's blood levels regularly, this process moves quickly. # Detach patient from IV drip by click-dragging the IV drip onto the patient again, or simply clicking the IV. If you forget this the patient will take some brute damage from the needle being ripped out. # Detach blood pack by clicking on the IV drip. '''Blood donation:''' # Make sure IV drip is in the red "take" mode. You toggle this by clicking the IV drip when nothing is attached to it. # Attach a beaker or an empty blood pack to IV drip. # Attach to a donor by click-dragging it onto the donor. # Blood pack will automatically fill. The alarm will sound if patient's blood levels reach critical. # Detach IV drip by click-dragging it onto the donor again or simply clicking the IV. # Click on IV drip to eject the beaker or blood pack. Label appropriately.
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