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==Machinery and Facilities== These are the vital machines that you need to treat abnormally damaging injuries. With the exception of the sink and shower, you need to be able to access the [[Medbay]] to use any of these. {{Item |bgcolor1 = #f8eed3 |bgcolor2 = #f2dca6 |name = [[General items#Sink|Sink]] |image = Sink.png }} {{anchor|Shower}} {{Item |bgcolor1 = #f8eed3 |bgcolor2 = #f2dca6 |name = [[General items#Shower|Shower]] |image = Shower.png }} {{anchor|NanoMed Plus}} {{Item |bgcolor1 = #f8eed3 |bgcolor2 = #f2dca6 |name = NanoMed Plus |image = Nanomedplus.png |foundin = [[Medbay]] |usedfor = Supplying yourself with medical items |strategy = Use the machine and choose your poison |description = [[Vending_machines#NanoMed_Plus|See what NanoMed Plus holds inside.]] }} {{anchor|NanoMed}} {{Item |bgcolor1 = #f8eed3 |bgcolor2 = #f2dca6 |name = NanoMed |image = Nanomed.png |foundin = [[Medbay]] |usedfor = Supplying yourself with medical items |strategy = Use the machine and choose your poison. |description = [[Vending_machines#NanoMed|See what NanoMed holds inside.]] }} {{anchor|Lifeform Stasis Unit}} {{Item |bgcolor1 = #f8eed3 |bgcolor2 = #f2dca6 |name = Lifeform Stasis Unit (aka "Stasis Bed") |image = Stasis_bed_off.png |foundin = [[Medbay]] |usedfor = To keep patients alive during treatment |strategy = Buckle patients to them to put them into '''stasis'''. While in stasis they no longer bleed, no longer process [[Guide_to_chemistry|reagents]] or [[Infections|diseases]] (good or bad), and if [[Guide_to_medicine#Death|dead]] it freezes their [[Guide_to_medicine#Death|defibrillation timer]]. |description = Puts patients into stasis. Can be turned off with alt-click. Works for surgery. [[Guide_to_medicine#Lifeform_Stasis_Units|See here how to use a Stasis Bed.]] <br> [[Guide_to_advanced_construction#Lifeform_Stasis_Unit|See here how to build a Stasis Bed.]] }} {{anchor|Sleeper}} {{Item |bgcolor1 = #f8eed3 |bgcolor2 = #f2dca6 |name = Sleeper |image = Sleeper.gif |foundin = Unknown |usedfor = To heal patients |strategy = Get the patient on top of the Sleeper, use the Sleeper and choose ''"Close"'', now the patient is in and you can inject all the needed medicines |description = Sleepers contain an unlimited supply of five different chemicals. [[Guide_to_medicine#Sleeper|See here how to use a Sleeper.]] [[Guide_to_advanced_construction#Sleeper|Guide to building a Sleeper.]] }} {{anchor|Cryogenics Tube & Freezer}}{{anchor|Cryogenics Chamber & Freezer}} {{Item |bgcolor1 = #f8eed3 |bgcolor2 = #f2dca6 |name = Cryogenics Tube & Freezer |image = [[File:Cryo.gif|x64px|Cryogenics Tube]][[File:Freezer.gif|64px|Freezer]] |OverrideImage = true |foundin = [[Medbay]] |usedfor = Healing critical (or not critical) patients and genetic damage |strategy = Set the cryo up and put people in. Eject them after they've healed up |description = These high-tech devices can bring crew members back from the brink of death. The station starts with two, but they have to be set up first. It automatically stabilizes people in [[Guide_to_medicine#Critically_Wounded|critical condition]], and will safely lower a patient's body temperature to levels at which [[Cryoxadone]], usually mixed with [[Mannitol]], is effective. These chemicals will heal all damage types, and are the only way to fix clone loss caused by cloning and slime feeding. [[Guide_to_medicine#Cryo_Tube|See here how to use and perform maintenance on the Cryogenics Tubes.]] [[Guide_to_advanced_construction#Cryogenics_Tube|Guide to building a Cryogenics Tube.]] }} {{anchor|Defibrillator}} {{Item |bgcolor1 = #CEFFF4 |bgcolor2 = #ADEDDF |name = Defibrillator |image = Defib.png |foundin = [[Medical storage|Medical Storage]] |usedfor = Reviving the recently dead |strategy = Get to bodies fast enough and jump-start their heart |description = Can bring patients out of death and into crit under certain conditions. Doesn't work if patients are not [[Ghost|in their bodies]] or if they are heavily damaged. Runs on power cells. Can be emagged or EMPd to make it able to instant stun (on disarm intent) or induce a heart attack (on harm intent), which is not instant. Both the stun and heart attack induction works through [[Clothing_and_Accessories#Hardsuit|hardsuits]]. Defibrillation works on monkeys, too. See the [[Guide_to_medicine#Death|Guide to Medicine]] for details about the conditions that need to be fulfilled to be able to defibrillate someone. }} {{anchor|Defibrillator Mount}} {{Item |bgcolor1 = #CEFFF4 |bgcolor2 = #ADEDDF |name = Defibrillator Mount |image = Defibmount.png |foundin = [[Chief Medical Officer's Office]] |usedfor = Holding Defibrillators |description = Mount it on a wall and attach a defibrillator to it to allow public use while preventing theft. While mounted, the paddles can be used by clicking the mount; alt-clicking will remove the defibrillator if unlocked. Can be locked and unlocked using a Medical, Head of Staff or Security ID, or by using a multitool. Automatically unlocks under red alert. }} {{anchor|Compact Defibrillator}} {{Item |bgcolor1 = #CEFFF4 |bgcolor2 = #ADEDDF |name = Compact Defibrillator |image = Compactdefib.png |foundin = [[Medical storage|Medical Storage]] |usedfor = Reviving the recently dead |strategy = Get to bodies fast enough and jump-start their heart |description = A smaller version of the defibrillator, found in the [[Chief Medical Officer|CMO's]] office. Fits on the belt slot, rather than the back slot. Can bring patients out of death and into crit if they have only been dead a short time (only a few minutes). Does brain damage, though, and doesn't work if patients are not [[Ghost|in their bodies]] or if they are heavily damaged. Runs on power cells. Can be emagged for a heavy stun and some burn damage. }} {{anchor|DNA Scanner & DNA Scanner Access Console}} {{Item |bgcolor1 = #f8eed3 |bgcolor2 = #f2dca6 |name = DNA Scanner & DNA Scanner Access Console |image = [[File:scanner.gif|64px|DNA Scanner]][[File:Medcom.gif|64px|DNA Scanner Access Console]] |OverrideImage = true |foundin = [[Genetics]] |usedfor = Overall changing the subject's DNA, e.g. finding superpowers. Making SE/UI injections |strategy = Put a person in the DNA Scanner and use the console to play God. |description = These can't create new bodies but only change existing ones - monkey to human (or vice versa), discovering superpowers, healing genetic defects... or just making everybody look and sound exactly like you. They can also output single-use injectors for remote genetic wizardry. [[Guide_to_genetics|More info can be found here]]. [[Guide_to_advanced_construction#DNA_Scanner|Guide to building a DNA Scanner.]] }} {{anchor|DNA Scanner, Cloning Console & Cloning Pod}} {{Item |bgcolor1 = #f8eed3 |bgcolor2 = #f2dca6 |name = DNA Scanner, Cloning Console & Cloning Pod |image = [[File:scanner.gif|64px|DNA Scanner]][[File:Medcom.gif|64px|Cloning Console]][[File:Clone.gif|64px|Cloning Pod]] |OverrideImage = true |foundin = [[Genetics]] |usedfor = Scanning dead people and cloning them back to life |strategy = Put a corpse in the DNA Scanner, use the console, scan, clone if possible |description = A machine with the power to reverse death itself - as long as there's something to scan. The paranoid can check in at any time but the typical patient is dead on arrival. [[Geneticist#Cloning.2C_A_How_To|See here for instructions]] or check out a copy of ''Cloning techniques of the 26th century'' (found on the Geneticist's desk). [[Guide_to_advanced_construction#DNA_Scanner|Guide to building a DNA Scanner.]]<br> [[Guide_to_advanced_construction#Cloning_Pod|Guide to building a Cloning Pod.]] }} {{anchor|IV Drip}} {{Item |bgcolor1 = #f8eed3 |bgcolor2 = #f2dca6 |name = IV Drip |image = IV_Drip.png |foundin = [[Medbay]] |usedfor = Dispensing blood and other chemicals |strategy = Attach the patient to the IV drip. Insert blood pack. Wait. Do not move the patient while they are hooked up to the IV. |description = The IV drip can replenish patients' blood with blood packs, or collect their blood with empty packs. If no blood is available to treat patients, saline-glucose solution can be used as an inferior substitute. }} {{anchor|Blood Pack}} {{Item |bgcolor1 = #f8eed3 |bgcolor2 = #f2dca6 |name = Blood Pack |image = Random_bloodpack_0.png |foundin = [[Operating Theatre]], [[Virology]] |usedfor = Replenishing blood |strategy = Add blood pack to IV drip. Attach the patient to the IV drip by clicking and and dragging the IV drip to the patient. Wait. Click IV drip to take it out. Do not move the patient while infusing. |description = Blood packs can be attached to an IV to transfuse or collect blood from patients. Medbay is initially stocked with blood packs for each blood type. Don't give patients the wrong [[Guide_to_medicine#Bleeding|blood type]]! Empty blood packs [[File:Blood_pack.png]] can be printed from the medical [[Guide_to_Research_and_Development#Techfab| techfab]] after research. Blood packs can be labeled with a pen. }} {{anchor|Intravenous Medicine Bag}} {{Item |bgcolor1 = #f8eed3 |bgcolor2 = #f2dca6 |name = Intravenous Medicine Bag |image = Intravenous_medicine_bag.png |foundin = Medical [[Guide_to_Research_and_Development#Techfab| techfab]] after research |usedfor = Making custom IV drip [[Guide_to_chemistry#Medicines|medicine]] mixes |strategy = Fill it with medicines that won't overdose the patient, such as iron. Use the way as [[#Blood_Pack|blood pack]]. |description = Intravenous medicine bags can be filled with up to 100u if any liquid reagent and then be [[Guide_to_chemistry#Inject|injected]] into a patient with an [[#IV_Drip|IV drip]]. Alt-click the bag to permanently seal it, which will prevent spilling. }} {{anchor|Operating Table}} {{Item |bgcolor1 = #f8eed3 |bgcolor2 = #f2dca6 |name = Operating Table |image = [[File:OpCom.png|64px|An operating computer, as in not broken.]][[File:OpTable.gif|64px|Operating Table]] |OverrideImage = true |foundin = [[Operating Theatre]], [[Robotics]], and [[Maintenance]] just north of arrivals (only on [[BoxStation]]) |usedfor = Surgery |strategy = Put patient on table, do surgery |description = A major part in all [[surgery]]. Only [[Medical Doctor|medical doctors]] and the [[CMO]] have access to surgery. }} {{anchor|Chem Dispenser}} {{Item |bgcolor1 = #f8eed3 |bgcolor2 = #f2dca6 |name = Chem Dispenser |image = Dispenser.png |foundin = [[Chemistry]] |usedfor = Dispensing chemicals |strategy = Put a beaker in it, use it, choose how much you want, what you want and eject the beaker |description = This machine provides the [[Chemist]] with most of the raw materials to ply his trade. Contains 100 regenerating energy points. Every 10 units of reagent costs one energy point. It remains on during a power outage, though it will not recharge points unless it is receiving power. Can be recharged using an [[Inducer]] in the event of a power outage. A beaker, or other liquid holding device, has to be put inside for it to perform it's function. The units of chemicals it gives out vary depending on what it is set to. '''Chemicals produced:''' See [[Guide_to_chemistry#Chemicals|here]] for a list of chemicals. }} {{anchor|Chemical Heater}} {{Item |bgcolor1 = #f8eed3 |bgcolor2 = #f2dca6 |name = Chemical Heater |image = Chemical Heater.png |foundin = [[Chemistry]] |usedfor = Heating chemicals |strategy = Put a beaker in, select a temperature, and turn it on. |description = See the [[guide to chemistry]] for a list of chemical formulas and their reaction to heat. }} {{anchor|ChemMaster 3000}} {{Item |bgcolor1 = #f8eed3 |bgcolor2 = #f2dca6 |name = ChemMaster 3000 |image = Chemmaster.gif |foundin = [[Chemistry]] |usedfor = Making bottles and pills |strategy = Put beaker with ''stuff'' in, make ''stuff'' containing bottles/pills for further use |description = Separates, bottles, and makes pills out of the chemical you loaded inside. Just select the amount of each chemical you with to work with. Ejecting a beaker while working on a chemical will make the chemical go to waste. You can only make 50 unit pills, and 30 unit bottles this way. }} {{anchor|Reagent Grinder}} {{Item |bgcolor1 = #f8eed3 |bgcolor2 = #f2dca6 |name = Reagent Grinder |image = Blender.png |foundin = [[Chemistry]], [[Kitchen]], [[Bar]], [[Hydroponics]], [[Xenobiology]] |usedfor = Grinding and liquefying reagents |strategy = Put something in it and choose what you want to do with it |description = Grinds, crushes, liquefies and extracts reagents from materials placed into it. If there is a significant reagent associated with the item, the Reagent grinder will distill a pure sample inside the collection beaker. '''Works on:''' * Refined sheets of mined minerals (plasma, gold, uranium, bananium, and silver) * Grown foods (bananas, liberty caps, corn, carrots, and chilies) * Other grown items (nettles and death nettles) * Snacks (chips and candy) }} {{anchor|Morgue Tray}} {{Item |bgcolor1 = #f8eed3 |bgcolor2 = #f2dca6 |name = Morgue Tray |image = Morgue_tray.png |foundin = [[Morgue]] |usedfor = Storing dead people |strategy = Open, put a dead person on, preferably in a body bag with a note attached to it (who they are and why they're there), and close |description = Holds one person (preferably dead) on the tray within.<br>Has a light on the side to notify about the body if it has a ghost in them <br> *<b>Blue light</b>: No body or object. *<b>Green light</b>: Body with a ghost in it, will beep loudly to catch attention *<b>Red light</b>: Body with no ghost or braindead/catatonic. *<b>Yellow light</b>: Non-body object. }} [[Category:Objects]]
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