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==Colossus== [[File:Colossus.png|182px]] A huge, towering being. Slow, but extremely dangerous. ===GPS Signal=== "Angelic Signal" ===Statistics=== '''Health:''' 2500 '''Melee Damage:''' 40 '''Burn Resistance:''' 50% '''Speed:''' Slow ===Behaviour=== The Colossus, when attacking, shoots Death Bolts in different patterns, telegraphing each burst with a screen shake and a red flash.<br> Death bolts are slow, and deal 25 brute damage ignoring armor. They'll break rocks, and if on station, walls and reinforced walls on hit.<br> '''Patterns:'''<br> * Random Shots: The colossus shoots a random amount of bolts aiming in random directions. * Blast: Shoots a shotgun-like blast of death bolts. * Directional Shots: Shoots bolts in the 8 cardinal directions. * Alternating Directional Shots: Shoots bolts alternating between a + shape and an X shape, four times. * Spiral Shot: Shoots following a spiral around the Colossus. Becomes more frequent as the Colossus loses health. The Colossus screams: "<b>Judgement</b>". * Double Spiral: Only used when the colossus is below 33% health, shoots two opposite spirals at the same time. The Colossus screams: "<b>Die</b>". When shot, the Colossus will display glowing yellow shields, but they are cosmetic and do not in fact reduce the damage it takes. If challenged by someone using [[Syndicate_items#Martial Arts Scroll|Sleeping Carp]], the Colossus will enrage and chase him down. ==={{anchor|Colossus Loot}}Loot=== The colossus drops two items: the Voice of God and the Anomalous Crystal. ====Voice of God==== See [[Voice_of_God|here]] for the Voice of God. ====Anomalous Crystal==== [[File:Anomaly_crystal.png|64px]] An anomalous crystal's activation method and effect is random, and must be tested to find out what it does. '''Possible activation methods:''' * '''On touch:''' Using the crystal with an empty hand will trigger it. * '''On bump:''' Moving against the crystal will trigger it. * '''On weapon:''' Hitting the crystal with anything will trigger it. * '''On heat:''' Hitting the crystal with a weapon that can ignite will trigger it. (I.E. welders, lighters) * '''On speech:''' Speaking near the crystal will trigger it. * '''On bomb:''' Explosions, no matter how weak, will trigger it. Also triggered by Kinetic Accelerator hits. * '''On laser:''' Laser-like shots will trigger it. (Includes disablers, pratice and laser tag gun lasers too) * '''On bullet:''' Physical bullets will trigger it. (Also includes syringe gun syringes) * '''On energy:''' Energy shots will trigger it. (Includes tasers, energy bolas, somatorays, ions) '''Possible Effects:''' * '''HONK:''' Whover activates the crystal will drop all his equipment and become a [[clown]], with starting equipment included. If this effect is picked, it's only activated by bump or speech. * '''Theme Warp:''' Transforms the theme of the room the crystal is in, morphing the floor, tables and chairs and spawning some flora. Possible themes are Lavaland, Winter, Jungle and Abductor. * '''Emitter:''' The crystal shoots a random projectile, chosen between fireball, spellblade, x-ray laser, meteorshot or colossus' death bolt. * '''Dark Reprise:''' Revives any corpses nearby as a [[Guide_to_races#Shadowpeople|shadowman]]. Those resurrected this way become unclonable, but can still be resurrected with this crystal. * '''Lightgeists:''' Once activated, the crystal will allow ghosts to spawn as lightgeists, extremely fragile jelly-like beings that cannot speak and can heal people. * '''Refresher:''' The crystal will 'refresh' a random item in front of it, transforming them into freshly-spawned versions of themselves; it can, for example, refill a gun. Some items are blacklisted, and admin-spawned items cannot be refreshed. * '''Possession:''' The crystal will transfer your mind and body into any '''harmless''' animal close to the crystal. If no animals are in range, the crystal will spawn a cockroach. Once inside the animal, you can get out at any time, but it will gib the animal's body. If the animal dies while you're possessing it, you'll die as well. ===How to Fight=== People claim to have trouble with this boss, but he's pretty easy as long as you don't get hit. For this boss, if you're not an asshole to your fellow miners, you'll have him clear his own area. Of course this has its own risks, he could hit gibonite, stun you, and instant kill you. I'm personally an asshole, and could give less than two fucks about some shitty mining station, and I'd rather not die, so I lure him back to the big area below the mining base. Once you get here, colossus has a few attacks you should know about. :'''Shotgun''': The bane of my existence, it's a quick attack with no tell, and it's a spread of death bolts which are basically an instant kill if you get hit in a bad way. This attack is why this boss kills so many noobs. :'''Circle''': Just a bunch of death bolts in a circle, easier to dodge, there are very clear openings. :'''Easiest Attack''': Just slowly shoots death bolts in cardinal and then alternate cardinal with it changing each attack, does this 4 times before going back to a normal pattern, pretty easy to get one or two hits in here. :'''Judgement''': Easy, just stay to the side of him, as soon as you see the death bolt come out on your side, move up and go in to shoot. By the time it rotates back around to shoot, you should have walked away again and be ready to go back in to shoot in the same way. Just keep moving up or down and be sure to keep moving to stay away from the colossus, don't get trapped against the lava. :'''Die''': Same thing as Judgement, except two spirals start at both sides, this causes the sides to have two attacks coming out, you have two options here. The easier option is to now change to being below or above the colossus, if you're above or below it's basically just judgement since both the death bolts are on one tile, try not to get hit though or you'll be hurting. The second one which I prefer to do, is to stay to the side, and move in after two shots are fire, the timing on this one is way less forgiving, and you need to fire before you're in range so it shoots by the time you're running to not get hit. :'''Triple Shotgun''': Same thing as before, this is the reason you don't go in after the shotgun attacks EVER. Looks like a normal shotgun, but is always shot in patterns of 3, these attacks have way less cooldown than if it was a normal shotgun with a normal shotgun attack right after it, you can get shots inbetween these, but I'd recommend against it unless you're comfortable. :All of the death bolts rip through all armor, no casuls allowed. ====Alternatively, Cheesing It==== *Step 1: Get Crusher trophy from Hierophant *Step 2: Profit!
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