Machines: Difference between revisions
imported>DiamondSentinel m →Exosuit Fabricator: Removed "beaker" upgrades, as the Exosuit Fab doesn't use beakers. |
imported>Angust →Chem Dispenser: This is why I hate dupe entries |
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(59 intermediate revisions by 11 users not shown) | |||
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Certain machines need to be linked to other machines or computers in order to work properly. There's different methods for different machines: | Certain machines need to be linked to other machines or computers in order to work properly. There's different methods for different machines: | ||
* Telecommunications machines | * Telecommunications machines, Quantum Pad, Mech Bay Power Port and some others: Using a multitool to download and upload data to link two devices which can sometimes require to open the machine's panel with a screwdriver first. | ||
* R&D machines, Turbine, Cloning Pod, DNA Scanner: Interacting with a console to find nearby machines. | * R&D machines, Turbine, Cloning Pod, DNA Scanner: Interacting with a console to find nearby machines. | ||
* Teleporter Station: Using wirecutters after opening the panel with a screwdriver. | * Teleporter Station: Using wirecutters after opening the panel with a screwdriver. | ||
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|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] Autolathe Board | 1x [[File:Module.png|64px]] Autolathe Board | ||
1x [[File:Micro_Manipulator.png]]Micro manipulator | 1x [[File:Micro_Manipulator.png]]Micro manipulator | ||
3x [[File:Matter_bin.png]]Matter bins | 3x [[File:Matter_bin.png]]Matter bins | ||
1x [[File: | 1x [[File:Glass.png]]Glass | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better matter bins:''' the | * '''Better matter bins:''' the Autolathe can hold more materials. | ||
* '''Better manipulator:''' lowers production costs and production time. | * '''Better manipulator:''' lowers production costs and production time. | ||
|} | |} | ||
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1x [[File:Micro-laser.png]]Micro-laser | 1x [[File:Micro-laser.png]]Micro-laser | ||
1x [[File:Igniter.png]]Igniter | 1x [[File:Igniter.png]]Igniter | ||
1x [[File: | 1x [[File:Glass.png]]Glass | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Smelts minerals and awards mining points based on the amount smelted. Requires a Mining or Science ID to retrieve minerals. | Smelts minerals and awards mining points based on the amount smelted. Requires a Mining or Science ID to retrieve minerals. Can be rotated with alt-click when its panel has been opened with a screwdriver. | ||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better matter bins:''' Increases ore output | * '''Better matter bins:''' Increases ore output - plus 15% per upgrade tier. | ||
* '''Better manipulator:''' Smelts more | * '''Better manipulator:''' Smelts ores more quickly. | ||
* '''Better micro-laser:''' Increases | * '''Better micro-laser:''' Increases ore output - plus 20% per upgrade tier. | ||
|} | |} | ||
== Recycler == | == Recycler == | ||
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1x [[File:CableCoils.png]]Piece of cable | 1x [[File:CableCoils.png]]Piece of cable | ||
1x [[File:Micro_Manipulator.png]]Micro manipulator | 1x [[File:Micro_Manipulator.png]]Micro manipulator | ||
1x [[File: | 1x [[File:Glass.png]]Glass | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
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1x [[File:Scanning_Module.png]]Scanning module | 1x [[File:Scanning_Module.png]]Scanning module | ||
1x [[File:Micro_Manipulator.png]]Micro manipulator | 1x [[File:Micro_Manipulator.png]]Micro manipulator | ||
1x [[File: | 1x [[File:Glass.png]]Glass | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better components:''' | * '''Better components:''' allows better plant stats to be saved onto disks. | ||
* '''Better scanner:''' Production rate and endurance. | |||
* '''Better manipulator:''' Potency and yield. | |||
* '''Better micro-laser:''' Weed growth rate and vulerability. | |||
|} | |} | ||
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|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Micro-laser.png]]Micro-laser | 1x [[File:Micro-laser.png]]Micro-laser | ||
1x [[File: | 1x [[File:Glass.png]]Glass | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
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|colspan="3"| | |colspan="3"| | ||
* '''Better laser:''' heats faster. | * '''Better laser:''' heats faster. | ||
|} | |||
== [[Medical items#Chem_Dispenser|Chem Dispenser]] == | |||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:20%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
! style='background-color:#9c9c9c;'|Deconstruction | |||
|- | |||
![[File:Dispenser.png|64px]] | |||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Portable Chem Dispenser Board | |||
2x [[File:Matter_bin.png]]Matter bin | |||
1x [[File:Capacitor.png]]Capacitor | |||
1x [[File:Power_cell.png]]Power cell | |||
1x [[File:Glass.png]]Glass | |||
1x [[File:Micro_Manipulator.png]]Micro manipulator | |||
|style="text-align: left; padding: 10px;"| | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Crowbar.png]]'''Crowbar''' | |||
# [[File:Wirecutters.png]]'''Wirecutters''' | |||
# [[File:Wrench.png]]'''Wrench''' | |||
|- | |||
|colspan="3"| | |||
Dispenses chemicals; the exact same as the ones found in [[Chemistry]]. | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
* '''Better matter bins:''' greater power efficiency per unit dispensed. | |||
* '''Better capacitor:''' faster recharging speed. | |||
* '''Better power cell:''' larger maximum power capacity. | |||
* '''Better manipulator:''' unlocks more chemicals. | |||
|} | |} | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Creates circuits from glass | Creates circuits from glass. Needs to be linked with an [[Guide_to_Research_and_Development|R&D Console]] to be used. | ||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better matter bin:''' circuit imprinter can hold more | * '''Better matter bin:''' circuit imprinter can hold more materials. | ||
* '''Better manipulator:''' lower production costs. | * '''Better manipulator:''' lower production costs. | ||
|} | |} | ||
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2x [[File:Micro_Manipulator.png]]Micro manipulators | 2x [[File:Micro_Manipulator.png]]Micro manipulators | ||
2x [[File:Scanning_Module.png]]Scanning modules | 2x [[File:Scanning_Module.png]]Scanning modules | ||
1x [[File: | 1x [[File:Glass.png]]Glass | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
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|colspan="3"| | |colspan="3"| | ||
* '''Better manipulators:''' clones grow faster. | * '''Better manipulators:''' clones grow faster. | ||
* '''Better scanning modules:''' boosts efficiency (full grown clones have less damage, no more risk of harmful mutation,<br> chance of random beneficial mutation, cloning pod more resistant to EMPs | * '''Better scanning modules:''' boosts efficiency (full grown clones have less damage, no more risk of harmful mutation,<br> chance of random beneficial mutation, cloning pod more resistant to EMPs) | ||
|} | |} | ||
== | == Limb Grower == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:15%'| | ! style='background-color:#9c9c9c; width:15%'| | ||
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2x [[File:Beaker.png]]Beaker | 2x [[File:Beaker.png]]Beaker | ||
1x [[File:Micro_Manipulator.png]]Micro manipulators | 1x [[File:Micro_Manipulator.png]]Micro manipulators | ||
1x [[File: | 1x [[File:Glass.png]]Glass | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better | * '''Better manipulator:''' lower production costs and production time. | ||
|} | |} | ||
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1x [[File:CableCoils.png]]Piece of cable | 1x [[File:CableCoils.png]]Piece of cable | ||
1x [[File:Matter_bin.png]]Matter bin | 1x [[File:Matter_bin.png]]Matter bin | ||
4x [[File: | 4x [[File:Glass.png]]Glass | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to rotate the machine) | # [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to rotate the machine) | ||
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|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] Cloning Scanner Board | 1x [[File:Module.png|64px]] Cloning Scanner Board | ||
1x [[File:Matter_bin.png]]Matter bin | |||
2x [[File:CableCoils.png]]Pieces of cable | 2x [[File:CableCoils.png]]Pieces of cable | ||
1x [[File:Micro_Manipulator.png]]Micro manipulator | 1x [[File:Micro_Manipulator.png]]Micro manipulator | ||
1x [[File:Scanning_Module.png]]Scanning module | 1x [[File:Scanning_Module.png]]Scanning module | ||
1x [[File: | 1x [[File:Glass.png]]Glass | ||
1x [[File:Micro-laser.png]]High-power micro-laser | 1x [[File:Micro-laser.png]]High-power micro-laser | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better scanning module:''' Enable scanning autoprocess (phasic or more) and ability to scan husks. | * '''Better scanning module:''' Enable scanning autoprocess (phasic or more) and the ability to scan husks. | ||
* '''Better manipulator:''' Improve the accuracy of genetic manipulations. | * '''Better matter bin:''' Decreases cooldown on the "joker" option when pairing genetic sequences. | ||
* '''Better laser:''' Reduce radiation damages from genetic manipulations. | **Tier 1: 20 minutes | ||
**Tier 2: 15 minutes | |||
**Tier 3: 10 minutes | |||
**Tier 4: 5 minutes | |||
* '''Better manipulator:''' Improve the accuracy of genetic manipulations (only used when pulsing Unique Identifiers). | |||
* '''Better laser:''' Reduce radiation damages from genetic manipulations (when scrambling genes or pulsing Unique Identifiers). | |||
|} | |} | ||
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1x [[File:Micro_Manipulator.png]]Micro manipulator | 1x [[File:Micro_Manipulator.png]]Micro manipulator | ||
2x [[File:Matter_bin.png]]Matter bins | 2x [[File:Matter_bin.png]]Matter bins | ||
1x [[File: | 1x [[File:Glass.png]]Glass | ||
1x [[File:Micro-laser.png]]High-power micro-laser | 1x [[File:Micro-laser.png]]High-power micro-laser | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better matter bins:''' fabricator can hold more | * '''Better matter bins:''' fabricator can hold more materials. | ||
* '''Better manipulator:''' lower production time. | * '''Better manipulator:''' lower production time. | ||
* '''Better laser:''' lower production costs. | * '''Better laser:''' lower production costs. | ||
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1x [[File:CableCoils.png]]Pieces of cable | 1x [[File:CableCoils.png]]Pieces of cable | ||
2x [[File:Micro-laser.png]]High-power micro-laser | 2x [[File:Micro-laser.png]]High-power micro-laser | ||
1x [[File: | 1x [[File:Glass.png]]Glass | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to rotate the machine) | # [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to rotate the machine) | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Changes the temperature of gases connected through the pipes. | Changes the temperature of gases connected through the pipes. Ctrl-click to turn on/off and alt-click to max/min their temperature out. | ||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
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1x [[File:Module.png|64px]] Hydroponics Tray Board | 1x [[File:Module.png|64px]] Hydroponics Tray Board | ||
2x [[File:Matter_bin.png]]Matter bins | 2x [[File:Matter_bin.png]]Matter bins | ||
1x [[File: | 1x [[File:Micro_Manipulator.png]]Micro manipulator | ||
1x [[File:Glass.png]]Glass | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' to detach the hoses if needed. | # [[File:Screwdriver_tool.png]]'''Screwdriver''' to detach the hoses if needed. | ||
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|colspan="3"| | |colspan="3"| | ||
* '''Better matter bins:''' increases amount of water & nutrient the tray can hold. | * '''Better matter bins:''' increases amount of water & nutrient the tray can hold. | ||
* '''Better manipulator:''' Decreases water/nutrient depletion, weed/pest growth rate and health loss from age/lack of light. | |||
|} | |} | ||
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1x [[File:Module.png|64px]] Mech Bay Recharger Board | 1x [[File:Module.png|64px]] Mech Bay Recharger Board | ||
5x [[File:Capacitor.png]]Capacitors | 5x [[File:Capacitor.png]]Capacitors | ||
2x [[File:CableCoils.png]]Piece of cable | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to rotate the machine)<br>(use multitool here to link with console) | # [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to rotate the machine)<br>(use multitool here to link with console) | ||
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2x [[File:CableCoils.png]]Pieces of cable | 2x [[File:CableCoils.png]]Pieces of cable | ||
1x [[File:Micro-laser.png]]Micro-laser | 1x [[File:Micro-laser.png]]Micro-laser | ||
1x [[File:Matter_bin.png]]Matter bins | |||
2x [[File:Glass.png]]Glass | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
(use wrench to move the machine) | (use wrench to move the machine) | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better lasers:''' Faster cooking, lower | * '''Better lasers:''' Faster cooking, cooked food contains higher amounts of some reagents, and lower risk of microwave getting dirty from cooking unsuitable items. | ||
* '''Better matter bins:''' Can fit more items at a time. | * '''Better matter bins:''' Can fit more items at a time. | ||
|} | |} | ||
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* '''Drinks''': Stores drinks, named 'drink showcase'. | * '''Drinks''': Stores drinks, named 'drink showcase'. | ||
* '''Slimes''': Stores slime extracts, named 'smart slime extract storage'. | * '''Slimes''': Stores slime extracts, named 'smart slime extract storage'. | ||
* '''Organs''': Can store [[Guide_to_medicine#Organ_damage|organs]]. Storing organs will prevent them from decaying. Can store 20 organs per tier of matter bin. Every tier of matter bin beyond the first will make the fridge repair organs, but will not repair completely broken ones. | |||
* '''Chems''': Stores chemicals, in bottles, beakers, pills, patches, syringes and pill bottles. Will not store empty bottles, beakers or pill bottles. Named 'smart chemical storage'. | * '''Chems''': Stores chemicals, in bottles, beakers, pills, patches, syringes and pill bottles. Will not store empty bottles, beakers or pill bottles. Named 'smart chemical storage'. | ||
* '''Viruses''': Can store the same items as smart chemical storage, but the fridge is named 'smart virus storage'. | * '''Viruses''': Can store the same items as smart chemical storage, but the fridge is named 'smart virus storage'. | ||
* '''Disks''': Constructs a disk compartmentalizer (instead of a fridge), able to store disks. Mostly useful for [[Guide_to_hydroponics#Advanced_Botany|botany]]. | |||
== Dish Drive == | |||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:15%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
! style='background-color:#9c9c9c;'|Deconstruction | |||
|- | |||
![[File:Dish_drive.png|64px]] | |||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Dish Drive (Machine Board) | |||
1x [[File:Glass.png]]Glass | |||
1x [[File:Micro_Manipulator.png]]Micro manipulators | |||
2x [[File:Matter_bin.png]]Matter bin | |||
|style="text-align: left; padding: 10px;"| | |||
(Use wrench to move the machine) | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Crowbar.png]]'''Crowbar''' | |||
# [[File:Wirecutters.png]]'''Wirecutters''' | |||
# [[File:Wrench.png]]'''Wrench''' | |||
|- | |||
|colspan="3"| | |||
Automatically sucks in empty plates and drinking glasses within 4 tiles, and beams them to a disposal bin within 7 tiles once per minute. Suction can be toggled by activating the circuit board in hand before construction. Beaming can be toggled by alt-clicking the circuit board. You can click the machine to take an item out of it, and you can insert empty dishes manually by using them on it. Alt-click the machine to manually make it beam its current items to a nearby disposal bin. Also works unwrenched. | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
* '''Better matter bins:''' Decreases power consumption. | |||
* '''Better manipulators:''' Decreases power consumption. | |||
|} | |||
== Lipid Extractor == | |||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:15%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
! style='background-color:#9c9c9c;'|Deconstruction | |||
|- | |||
![[File:Lipid_extractor.png|64px]] | |||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Lipid Extractor (Machine Board) | |||
1x [[File:Micro-laser.png]]High-power micro-laser | |||
1x Fork | |||
|style="text-align: left; padding: 10px;"| | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Crowbar.png]]'''Crowbar''' | |||
# [[File:Wirecutters.png]]'''Wirecutters''' | |||
# [[File:Wrench.png]]'''Wrench''' | |||
|- | |||
|colspan="3"| | |||
Sucks fat from fat people while giving them 'useful' tips. Starts sucking fat 2 seconds after entering it. They can leave during the extraction cycle unless the someone toggled the safety hatch by alt-clicking it. The extractor does not take you into starving threshold unless [[Emag|emagged]], and only starts sucking when you are more satiated than "well fed". Produces meat [[File:Meat.png]] as a byproduct. | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
* '''Can not be upgraded. | |||
|} | |||
== [[P.A.C.M.A.N.-type Portable Generator]] == | == [[P.A.C.M.A.N.-type Portable Generator]] == | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Generates power when loaded with plasma and wrenched down on a cable | Generates power when loaded with plasma and wrenched down on a cable. Can be tuned to produce more power while consuming plasma faster. | ||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
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|} | |} | ||
== [[ | == [[Protolathe]] == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:20%'| | ! style='background-color:#9c9c9c; width:20%'| | ||
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! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Proto.png|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Protolathe Board | ||
2x [[File: | 2x [[File:Beaker.png]]Small beakers | ||
2x [[File:Micro_Manipulator.png]]Micro manipulators | |||
2x [[File:Matter_bin.png]]Matter bins | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
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|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Creates prototypes from various materials. Needs to be linked with an [[Guide_to_Research_and_Development|R&D Console]] to be used. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better matter bins:''' | * '''Better matter bins:''' protolathe can hold more material. | ||
* '''Better manipulators:''' lower production costs, faster production speed. | |||
* '''Better | |||
|} | |} | ||
== [[ | == [[Server Room|RnD Server]] == | ||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:20%'| | ! style='background-color:#9c9c9c; width:20%'| | ||
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! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Rndserver.png|64px]] | ||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] RnD Server Board | |||
2x [[File:CableCoils.png]]Pieces of cable | |||
1x [[File:Scanning_Module.png]]Scanning module | |||
|style="text-align: left; padding: 10px;"| | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Crowbar.png]]'''Crowbar''' | |||
# [[File:Wirecutters.png]]'''Wirecutters''' | |||
# [[File:Wrench.png]]'''Wrench''' | |||
|- | |||
|colspan="3"| | |||
Produces research points, as long as it is cooled properly. | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
* '''Better stock parts:''' Currently nothing, though less heat generation was intended. | |||
|} | |||
== [[Nanites|Public Nanite Chamber]] == | |||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:15%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
! style='background-color:#9c9c9c;'|Deconstruction | |||
|- | |||
![[File:Nanite_chamber.gif|64px]] | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Public Nanite Chamber Board | ||
2x [[File: | 2x [[File:Micro-laser.png]]High-power micro-laser | ||
1x [[File:Micro_Manipulator.png]]Micro manipulator | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
Line 767: | Line 886: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
The public nanite chamber will automatically [[Nanites#Implanting|implant]] [[Nanites|nanites]] into anyone who enters it, without the need for a second person. The nanites will be synchronised to a cloud and will do nothing unless that cloud has nanite programs installed. Use a multitool on the Public Nanite Chamber circuit board first to choose which backup cloud you want it synched to. If you don't multitool the board it will default to cloud 1. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
None. | |||
|} | |} | ||
== [[ | {{anchor|Lifeform Stasis Unit}} | ||
== [[Medical_items#Lifeform_Stasis_Unit|Lifeform Stasis Unit]] == | |||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:20%'| | ! style='background-color:#9c9c9c; width:20%'| | ||
Line 782: | Line 902: | ||
! style='background-color:#9c9c9c;'|Deconstruction | ! style='background-color:#9c9c9c;'|Deconstruction | ||
|- | |- | ||
![[File: | ![[File:Stasis_bed_off.png|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Lifeform Stasis Unit (Machine Board) | ||
3x [[File:CableCoils.png]]Pieces of cable | |||
1x [[File: | 1x [[File:Capacitor.png]]Capacitor | ||
1x [[File:Micro_Manipulator.png]]Micro manipulator | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
Line 792: | Line 913: | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
# [[File:Wrench.png]]'''Wrench''' | # [[File:Wrench.png]]'''Wrench''' | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Aka "Stasis Beds". Buckle patients to them to put them into '''stasis'''. While in stasis they no longer bleed, no longer process [[Guide_to_chemistry|reagents]] or [[Infections|diseases]] (good or bad), and if [[Guide_to_medicine#Death|dead]] it freezes their [[Guide_to_medicine#Death|defibrillation timer]]. Works for [[Surgery|surgery]]. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
None. | |||
|} | |} | ||
Line 810: | Line 934: | ||
![[File:Sleeper.gif|64px]] | ![[File:Sleeper.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] Sleeper Board | 1x [[File:Module.png|64px]] Sleeper Board (can no longer be found or made on station) | ||
1x [[File:CableCoils.png]]Piece of cable | 1x [[File:CableCoils.png]]Piece of cable | ||
1x [[File:Matter_bin.png]]Matter bin | 1x [[File:Matter_bin.png]]Matter bin | ||
1x [[File:Micro_Manipulator.png]]Micro manipulator | 1x [[File:Micro_Manipulator.png]]Micro manipulator | ||
2x [[File: | 2x [[File:Glass.png]]Glass | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# '''Close''' the sleeper | # '''Close''' the sleeper | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br> | # [[File:Screwdriver_tool.png]]'''Screwdriver'''<br> | ||
# [[File:Crowbar.png]]'''Crowbar''' | # [[File:Crowbar.png]]'''Crowbar''' | ||
# [[File:Wirecutters.png]]'''Wirecutters''' | # [[File:Wirecutters.png]]'''Wirecutters''' | ||
Line 828: | Line 952: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better matter bins''' allow the sleeper to treat more heavily damaged patients, up to a limit of -75% health. Better manipulators unlock a larger selection of chemicals. | * '''Better matter bins''' allow the sleeper to treat more heavily damaged patients, up to a limit of -75% health. | ||
* '''Nano manipulator adds:''' | * '''Better manipulators''' unlock a larger selection of chemicals. | ||
** '''Oculine:''' Heals eye damage. | ** '''Nano manipulator adds:''' | ||
** '''Inacusiate:''' Heals ear damage. | *** '''Oculine:''' Heals eye damage. | ||
* '''Pico manipulator also adds:''' | *** '''Inacusiate:''' Heals ear damage. | ||
** ''' | ** '''Pico manipulator also adds:''' | ||
** '''Mutadone:''' Heals genetic disabilities/mutations. | *** '''Ferviatum:''' Heals toxic damage but causes increasing brute damage | ||
** '''Mannitol:''' Heals brain damage. | *** '''Mutadone:''' Heals genetic disabilities/mutations. | ||
** '''Pentetic Acid:''' Heals radiation and toxins, flushes chemicals very quickly. | *** '''Mannitol:''' Heals brain damage. | ||
* '''Femto manipulator adds:''' | *** '''Pentetic Acid:''' Heals radiation and toxins, flushes chemicals very quickly. | ||
**'''Omnizine:'''Heals all damages, slowly. | ** '''Femto manipulator adds:''' | ||
***'''Omnizine:'''Heals all damages, slowly. | |||
|} | |} | ||
Line 868: | Line 993: | ||
* '''Better capacitor:''' increases the maximum input & output levels. | * '''Better capacitor:''' increases the maximum input & output levels. | ||
* '''Better power cells:''' increases the maximum charge. | * '''Better power cells:''' increases the maximum charge. | ||
|} | |||
{{anchor|Radiation Collector}} | |||
== [[Engineering_items#Radiation Collector|Radiation Collector]] == | |||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:20%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
! style='background-color:#9c9c9c;'|Deconstruction | |||
|- | |||
![[File:Radiation Collector.gif|64px]] | |||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Radiation Collector Board | |||
5x [[File:CableCoils.png]]Pieces of cable | |||
1x [[File:Matter_bin.png]]Matter bin | |||
2x [[File:Reinforced_plasma_glass_sheet1.png]]Reinforced Plasma Glass | |||
1x [[File:Capacitor.png]]Capacitor | |||
1x [[File:Micro_Manipulator.png]]Micro manipulator | |||
|style="text-align: left; padding: 10px;"| | |||
# [[File:Wrench.png]]'''Wrench''' | |||
# [[File:Crowbar.png]]'''Crowbar''' to remove any plasma tank | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Crowbar.png]]'''Crowbar''' | |||
# [[File:Wirecutters.png]]'''Wirecutters''' | |||
# [[File:Wrench.png]]'''Wrench''' | |||
|- | |||
|colspan="3"| | |||
Will generate energy when loaded with a [[File:Plasma_tank.png|link=Plasma Tank]] [[Plasma Tank]] (filled with [[Plasma|Plasma Gas]]), if anchored and activated near an active [[Singularity]] or [[Supermatter]]. <br>Converts the Plasma into Tritium. Can alternatively be used to generate [[Guide_to_Research_and_Development|research points]] instead of power. <br><br>To change configuration to research mode, fill the tank with [[Guide_to_Atmospherics#Tritium|Tritium]] and [[Guide_to_Atmospherics#Oxygen|Oxygen]] instead of [[Plasma|Plasma]]. Then use a multitool on the Radiation Collector.<br> Examine it to see current configuration. A generic supermatter setup can produce a total of 10 points per minute for each Radiation Collector generating points. <br>In this research mode, the tank must also be refilled every 5 minutes or so. | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
None. | |||
|} | |} | ||
Line 888: | Line 1,046: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Converts tesla shocks into usable power. Needs to be placed on a | Converts tesla shocks into usable power. Needs to be placed on a cable to transfer the power. If the wire inside is pulsed, it will emit a tesla shock. | ||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better capacitor:''' multiplies the generated power. | * '''Better capacitor:''' multiplies the generated power and reduces time before the next tesla shock can be absorbed. | ||
|} | |} | ||
Line 947: | Line 1,105: | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better laser:''' Faster cooling/heating. | * '''Better laser:''' Faster cooling/heating. | ||
* '''Better capacitor:''' Better power | * '''Better capacitor:''' Better power efficiency and greater heating/cooling range. | ||
|} | |} | ||
Line 973: | Line 1,131: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
None | None. | ||
|} | |} | ||
Line 1,063: | Line 1,221: | ||
1x [[File:Module.png|64px]] Subspace Receiver Board | 1x [[File:Module.png|64px]] Subspace Receiver Board | ||
2x [[File:Micro_Manipulator.png]]Micro manipulators | 2x [[File:Micro_Manipulator.png]]Micro manipulators | ||
1x [[File:Micro-laser.png]]High-power micro-laser | 1x [[File:Micro-laser.png]]High-power micro-laser | ||
1x [[File:Hyperwave_filter.png]]Hyperwave filter | 1x [[File:Hyperwave_filter.png]]Hyperwave filter | ||
Line 1,127: | Line 1,284: | ||
|} | |} | ||
== [[ | === Messaging Server === | ||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:20%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
! style='background-color:#9c9c9c;'|Deconstruction | |||
|- | |||
![[File:Brokenbottle.png|64px]] | |||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Messaging Server (Machine Board) | |||
1x [[File:CableCoils.png]]Pieces of cable | |||
2x [[File:Micro_Manipulator.png]]Micro manipulators | |||
2x [[File:Hyperwave_filter.png]]Hyperwave filters | |||
|style="text-align: left; padding: 10px;"| | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | |||
# [[File:Crowbar.png]]'''Crowbar''' | |||
# [[File:Wirecutters.png]]'''Wirecutters''' | |||
# [[File:Wrench.png]]'''Wrench''' | |||
|- | |||
|colspan="3"| | |||
A machine that processes and routes PDA and request console messages. Takes 15 minutes of calibration before it works if newly constructed. <br>Use a multitool to configure its settings and link it to the (tcommsat) network and hub. If there is no active messaging server, PDA and request console messages won't work. | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
None. | |||
|} | |||
== Bluespace Launchpad == | |||
{| class="wikitable" border="1" cellspacing="0" | {| class="wikitable" border="1" cellspacing="0" | ||
! style='background-color:#9c9c9c; width:20%'| | ! style='background-color:#9c9c9c; width:20%'| | ||
Line 1,135: | Line 1,319: | ||
![[File:Telescience.gif|64px]] | ![[File:Telescience.gif|64px]] | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
1x [[File:Module.png|64px]] | 1x [[File:Module.png|64px]] Bluespace Launchpad (Machine Board) | ||
1x [[File:Bluespace_Crystal.png]]Bluespace crystal | |||
1x [[File:Micro_Manipulator.png]]Micro Manipulator | |||
1x [[File: | |||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver''' | # [[File:Screwdriver_tool.png]]'''Screwdriver''' | ||
Line 1,147: | Line 1,329: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Must be connected to and operated by a launchpad control console. To connect: Open the launchpad with a screwdriver then use a multitool on it to save it on the buffer. Close it, then go to a launchpad control console and use the multitool on it. The console does not need to be in the same area as the launchpad. | |||
'''How to use:''' Use the connected launchpad control console. Click arrow buttons to choose a target tile from the launchpad's perspective (such as 5N, 5E). Click either "launch" to teleport things from the launchpad to the target destination, or click "pull" to teleport things from the target tile to the launchpad. Has a small delay before teleporting. Some things can't be teleported, such as anchored machines. | |||
The targeted tile can be seen by people wearing [[Research_items#Diagnostic_HUD|diagnostic HUD]]. | |||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better | * '''Better manipulator:''' Increases maximum range by 15 per tier, up to 60. | ||
|} | |} | ||
Line 1,179: | Line 1,363: | ||
Can be linked to another quantum pad to set it as a target: when used, it will transfer everything on top of it to its target pad, after a delay, then goes on cooldown. | Can be linked to another quantum pad to set it as a target: when used, it will transfer everything on top of it to its target pad, after a delay, then goes on cooldown. | ||
To link pads: | To link pads: Open the receiving pad with a screwdriver then use a multitool on it to save it on the buffer. Close it, then go to the sending pad and use the multitool on it without opening it. If you want them linked both ways, repeat the procedure with the opposite pads. You can also save a receiving pad to a Quantum Keycard. Simply use the Quantum Keycard on the receiving pad to save that pad as a custom destination. Then activate another quantum pad with the same keycard and it will activate a teleport to the quantum pad saved to the keycard, instead of to the destination saved to the pad. | ||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
Line 1,199: | Line 1,383: | ||
2x [[File:Bluespace_Crystal.png]]Bluespace crystals | 2x [[File:Bluespace_Crystal.png]]Bluespace crystals | ||
2x [[File:Capacitor.png]]Capacitor | 2x [[File:Capacitor.png]]Capacitor | ||
1x [[File: | 1x [[File:Glass.png]]Glass | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wirecutters here to link Station to Hub<br> and Console immediately next to it) | # [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wirecutters here to link Station to Hub<br> and Console immediately next to it) | ||
Line 1,207: | Line 1,391: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Necessary to operate a Teleporter. Can be linked to other stations with | Necessary to operate a Teleporter. Can be linked to other stations with screwdriver+multitool (first station) and then multitool (target station) to enable direct teleportation through Gate Mode. Otherwise it can only target Tracking Beacons. See [[Research_items#Teleporter_Station|Teleporter Station]] for detailed operation instructions. | ||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
Line 1,233: | Line 1,417: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Generates a portal to use the Teleporter. Can teleport anything not anchored. | Generates a portal to use the Teleporter. Can teleport anything not anchored. See [[Research_items#Teleporter_Station|Teleporter Station]] for detailed operation instructions. | ||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
Line 1,239: | Line 1,423: | ||
|colspan="3"| | |colspan="3"| | ||
* '''Better matter bin:''' lower the risk and severity of accidents. Removes need for calibration. | * '''Better matter bin:''' lower the risk and severity of accidents. Removes need for calibration. | ||
|} | |||
== Bluespace Navigation Gigabeacon == | |||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:15%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
! style='background-color:#9c9c9c;'|Deconstruction | |||
|- | |||
![[File:Brokenbottle.png|64px]] | |||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Bluespace Navigation Gigabeacon (Machine Board) | |||
|style="text-align: left; padding: 10px;"| | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br> | |||
# [[File:Crowbar.png]]'''Crowbar''' | |||
# [[File:Wirecutters.png]]'''Wirecutters''' | |||
# [[File:Wrench.png]]'''Wrench''' | |||
|- | |||
|colspan="3"| | |||
A device that creates a bluespace anchor which allows ships with navigation consoles to jump near it. Can be locked with a multitool or an EMP. A locked gigabeacon can't be jumped to. | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
None | |||
|} | |} | ||
Line 1,249: | Line 1,457: | ||
![[File:Vendcigs.gif|64px]][[File:Vendboozeomat.gif|64px]][[File:AutoDrobe.gif|64px]][[File:Vendcoffee.gif|64px]][[File:Vendsnack.gif|64px]][[File:Vendcola.gif|64px]] | ![[File:Vendcigs.gif|64px]][[File:Vendboozeomat.gif|64px]][[File:AutoDrobe.gif|64px]][[File:Vendcoffee.gif|64px]][[File:Vendsnack.gif|64px]][[File:Vendcola.gif|64px]] | ||
| | | | ||
'''1x [[File:Module.png|64px]]Vendor Board''' <br>(Use screwdriver to select Vendor type) | '''1x [[File:Module.png|64px]]Vendor Board''' <br>(Use screwdriver to select Vendor type)<br>(DonkSoft vendors require a special board, which requires illegal technology research.)<br> | ||
''' | '''1x Refill packs'''<br> (corresponding to the vendor type) | ||
|style="text-align: left; padding: 10px;"| | |style="text-align: left; padding: 10px;"| | ||
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to move the machine) | # [[File:Screwdriver_tool.png]]'''Screwdriver'''<br>(use wrench here to move the machine) | ||
Line 1,258: | Line 1,466: | ||
|- | |- | ||
|colspan="3"| | |colspan="3"| | ||
Vends several items. Can be hacked to unlock more items, and a few vendors also | Vends several items. Can be hacked to unlock more items, and a few vendors also have special premium items. | ||
|- | |- | ||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | !colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | ||
Line 1,265: | Line 1,473: | ||
None? | None? | ||
|} | |} | ||
== Scanner Gate == | |||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:20%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
|- | |||
![[File:Brokenbottle.png|64px]] | |||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Scanner Gate Board | |||
3x [[File:Scanning_Module.png|64px]]Scanning module | |||
|- | |||
|colspan="3"| | |||
Scans people passing through it for one of many conditions - their race, if they are carrying guns, if they're diseased or wanted, and so on.<br> If the criteria is met, it will flash red and sound an alarm. | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
None | |||
|} | |||
== (Organ) Harvester == | |||
{| class="wikitable" border="1" cellspacing="0" | |||
! style='background-color:#9c9c9c; width:15%'| | |||
! style='background-color:#9c9c9c;'|Parts needed | |||
! style='background-color:#9c9c9c;'|Deconstruction | |||
|- | |||
![[File:Sleeper.gif|64px]] | |||
|style="text-align: left; padding: 10px;"| | |||
1x [[File:Module.png|64px]] Harvester Board | |||
4x [[File:Micro-laser.png|64px]]Micro-laser | |||
|style="text-align: left; padding: 10px;"| | |||
# '''Close''' the harvester | |||
# [[File:Screwdriver_tool.png]]'''Screwdriver'''<br> | |||
# [[File:Crowbar.png]]'''Crowbar''' | |||
# [[File:Wirecutters.png]]'''Wirecutters''' | |||
# [[File:Wrench.png]]'''Wrench''' | |||
|- | |||
|colspan="3"| | |||
Harvests all organs and limbs from bodies placed inside. Only works on corpses, unless the safety function is disabled by emagging it. | |||
|- | |||
!colspan="3" style='background-color:#9c9c9c;'|Upgrade effects | |||
|- | |||
|colspan="3"| | |||
'''Better micro-laser:''' Increases the organ harvesting speed. | |||
|} | |||
[[Category:Guides]] | [[Category:Guides]] |
Latest revision as of 21:55, 3 August 2019
Machine Construction Steps[edit]
Build a machine frame from your 5 metal sheets.
Add wires.
Add a circuitboard.
- Examine the machine frame and it will tell you what items you need now.
When all the parts are added, screwdriver the machine frame to finish it.
Upgrading Machines[edit]
Linking Machines[edit]
Certain machines need to be linked to other machines or computers in order to work properly. There's different methods for different machines:
- Telecommunications machines, Quantum Pad, Mech Bay Power Port and some others: Using a multitool to download and upload data to link two devices which can sometimes require to open the machine's panel with a screwdriver first.
- R&D machines, Turbine, Cloning Pod, DNA Scanner: Interacting with a console to find nearby machines.
- Teleporter Station: Using wirecutters after opening the panel with a screwdriver.
Machines[edit]
Autolathe[edit]
Parts needed | Deconstruction | |
---|---|---|
![]() |
1x |
|
Produces commonly used items such as tools, equipment, and construction material. Can be hacked to unlock more designs. | ||
Upgrade effects | ||
|
Ore Redemption Machine[edit]
Recycler[edit]
Parts needed | Deconstruction | |
---|---|---|
![]() |
1x |
|
Grinds items into their base materials. If emagged it will also grind mobs, killing them instantly. | ||
Upgrade effects | ||
|
Biogenerator[edit]
Plant DNA Manipulator[edit]
Chemical Heater[edit]
Chem Dispenser[edit]
Parts needed | Deconstruction | |
---|---|---|
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1x |
|
Dispenses chemicals; the exact same as the ones found in Chemistry. | ||
Upgrade effects | ||
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Circuit Imprinter[edit]
Parts needed | Deconstruction | |
---|---|---|
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1x |
|
Creates circuits from glass. Needs to be linked with an R&D Console to be used. | ||
Upgrade effects | ||
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Cloning Pod[edit]
Parts needed | Deconstruction | |
---|---|---|
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1x |
|
Can grow a clone when connected with a DNA Scanner and a Cloning Console. Can be unlocked with a Genetics ID to allow early ejection (available through the right-click menu). If EMPed it has a chance of horribly destroying the clone, but a loss of power will simply eject it. | ||
Upgrade effects | ||
|
Limb Grower[edit]
Cryogenics Tube[edit]
Parts needed | Deconstruction | |
---|---|---|
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1x |
|
Cools down whoever is inside to sub-zero temperatures, and applies any chemical inside the inserted beaker into the patient, usually Cryoxadone, multiplying the amount. It will cause the patient to sleep while active, and won't open by itself if not set on auto-ejection. Cannot be used alone, as it requires a second person to turn on the tube. | ||
Upgrade effects | ||
|
Cyborg Recharging Station[edit]
Destructive Analyzer[edit]
Parts needed | Deconstruction | |
---|---|---|
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1x |
|
Destroys items with research value to gain research levels. See Guide_to_Research_and_Development for more information. | ||
Upgrade effects | ||
|
DNA Scanner[edit]
Parts needed | Deconstruction | |
---|---|---|
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1x |
|
Can be used with two consoles: the Cloning Console and the DNA Machine. When linked to a cloning console, it will simply scan bodies for cloning. When linked to a DNA Machine, it will be able to pulse the genes of any humanoid inside, editing their DNA and irradiating them. See the Guide to genetics for more information. Can be locked down by using the console, trapping the patient inside if necessary. | ||
Upgrade effects | ||
|
Exosuit Fabricator[edit]
Freezer/Heater[edit]
Gas Turbine Generator[edit]
Parts needed | Deconstruction | |
---|---|---|
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1x |
|
Upgrade effects | ||
|
Gas Turbine Compressor[edit]
Parts needed | Deconstruction | |
---|---|---|
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1x |
|
Upgrade effects | ||
|
Hydroponics Tray[edit]
Mech Bay Power Port[edit]
Parts needed | Deconstruction | |
---|---|---|
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1x |
|
Automatically recharges mechs in front of it. | ||
Upgrade effects | ||
|
Microwave[edit]
Parts needed | Deconstruction | |
---|---|---|
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1x |
(use wrench to move the machine) |
Cooks food and heats reagents. | ||
Upgrade effects | ||
|
Smartfridge[edit]
Types of Smartfridge[edit]
To create other types of fridge, such as the chemistry smart storage, use a screwdriver on the Smartfridge Board before installing it.
Smartfridge Board settings:
- Plant produce: Default smartfridge, stores plant growns and seeds.
- Food: Stores food items.
- Drinks: Stores drinks, named 'drink showcase'.
- Slimes: Stores slime extracts, named 'smart slime extract storage'.
- Organs: Can store organs. Storing organs will prevent them from decaying. Can store 20 organs per tier of matter bin. Every tier of matter bin beyond the first will make the fridge repair organs, but will not repair completely broken ones.
- Chems: Stores chemicals, in bottles, beakers, pills, patches, syringes and pill bottles. Will not store empty bottles, beakers or pill bottles. Named 'smart chemical storage'.
- Viruses: Can store the same items as smart chemical storage, but the fridge is named 'smart virus storage'.
- Disks: Constructs a disk compartmentalizer (instead of a fridge), able to store disks. Mostly useful for botany.
Dish Drive[edit]
Lipid Extractor[edit]
Parts needed | Deconstruction | |
---|---|---|
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1x |
|
Sucks fat from fat people while giving them 'useful' tips. Starts sucking fat 2 seconds after entering it. They can leave during the extraction cycle unless the someone toggled the safety hatch by alt-clicking it. The extractor does not take you into starving threshold unless emagged, and only starts sucking when you are more satiated than "well fed". Produces meat | ||
Upgrade effects | ||
|
P.A.C.M.A.N.-type Portable Generator[edit]
S.U.P.E.R.P.A.C.M.A.N.-type portable Generator[edit]
M.R.S.P.A.C.M.A.N.-type portable Generator[edit]
Protolathe[edit]
Parts needed | Deconstruction | |
---|---|---|
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1x |
|
Creates prototypes from various materials. Needs to be linked with an R&D Console to be used. | ||
Upgrade effects | ||
|
RnD Server[edit]
Public Nanite Chamber[edit]
Parts needed | Deconstruction | |
---|---|---|
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1x |
|
The public nanite chamber will automatically implant nanites into anyone who enters it, without the need for a second person. The nanites will be synchronised to a cloud and will do nothing unless that cloud has nanite programs installed. Use a multitool on the Public Nanite Chamber circuit board first to choose which backup cloud you want it synched to. If you don't multitool the board it will default to cloud 1. | ||
Upgrade effects | ||
None. |
{{#if:Lifeform Stasis Unit|}}
Lifeform Stasis Unit[edit]
Parts needed | Deconstruction | |
---|---|---|
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1x |
|
Aka "Stasis Beds". Buckle patients to them to put them into stasis. While in stasis they no longer bleed, no longer process reagents or diseases (good or bad), and if dead it freezes their defibrillation timer. Works for surgery. | ||
Upgrade effects | ||
None. |
Sleeper[edit]
Parts needed | Deconstruction | |
---|---|---|
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1x |
|
Synthesizes and injects chemicals into patients. The chemicals are unlimited, but unless upgraded can't go above a certain limit, which usually prevents overdosing. If the patient is in critical status, it will only be able to inject Epinephrine. | ||
Upgrade effects | ||
|
SMES[edit]
{{#if:Radiation Collector|}}
Radiation Collector[edit]
Parts needed | Deconstruction | |
---|---|---|
![]() |
1x |
|
Will generate energy when loaded with a | ||
Upgrade effects | ||
None. |
Tesla Coil[edit]
Grounding Rod[edit]
Parts needed | Deconstruction | |
---|---|---|
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1x |
|
Attracts and grounds tesla bolts, preventing anything around it from being hit. Only works when wrenched down. | ||
Upgrade effects | ||
None. |
Space Heater[edit]
Telecommunications[edit]
Bus Mainframe[edit]
Parts needed | Deconstruction | |
---|---|---|
![]() |
1x |
|
Upgrade effects | ||
None. |
Channel Server[edit]
Parts needed | Deconstruction | |
---|---|---|
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1x |
|
Upgrade effects | ||
None? |
Processor Unit[edit]
Subspace Broadcaster[edit]
Parts needed | Deconstruction | |
---|---|---|
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1x |
|
Upgrade effects | ||
None? |
Subspace Receiver[edit]
Parts needed | Deconstruction | |
---|---|---|
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1x |
|
Upgrade effects | ||
None? |
Telecommunication Hub[edit]
Parts needed | Deconstruction | |
---|---|---|
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1x |
|
Upgrade effects | ||
None? |
Telecomunication Relay[edit]
Parts needed | Deconstruction | |
---|---|---|
![]() |
1x |
|
Upgrade effects | ||
None? |
Messaging Server[edit]
Bluespace Launchpad[edit]
Parts needed | Deconstruction | |
---|---|---|
![]() |
1x |
|
Must be connected to and operated by a launchpad control console. To connect: Open the launchpad with a screwdriver then use a multitool on it to save it on the buffer. Close it, then go to a launchpad control console and use the multitool on it. The console does not need to be in the same area as the launchpad. How to use: Use the connected launchpad control console. Click arrow buttons to choose a target tile from the launchpad's perspective (such as 5N, 5E). Click either "launch" to teleport things from the launchpad to the target destination, or click "pull" to teleport things from the target tile to the launchpad. Has a small delay before teleporting. Some things can't be teleported, such as anchored machines. The targeted tile can be seen by people wearing diagnostic HUD. | ||
Upgrade effects | ||
|
Quantum Pad[edit]
Teleporter Station[edit]
Parts needed | Deconstruction | |
---|---|---|
![]() |
1x |
|
Necessary to operate a Teleporter. Can be linked to other stations with screwdriver+multitool (first station) and then multitool (target station) to enable direct teleportation through Gate Mode. Otherwise it can only target Tracking Beacons. See Teleporter Station for detailed operation instructions. | ||
Upgrade effects | ||
|
Teleporter Hub[edit]
Parts needed | Deconstruction | |
---|---|---|
![]() |
1x |
|
Generates a portal to use the Teleporter. Can teleport anything not anchored. See Teleporter Station for detailed operation instructions. | ||
Upgrade effects | ||
|
[edit]
Vendor[edit]
Scanner Gate[edit]