Virology: Difference between revisions
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|big_image=http://puu.sh/3EFaf.png | |big_image=http://puu.sh/3EFaf.png | ||
|department=Medical | |department=Medical | ||
|exits=North to [[Medbay]] | |exits=North to the [[Medbay]] | ||
|purpose=Cure and manufacture viruses | |purpose=Cure and manufacture viruses | ||
|access=Virology | |access=Virology | ||
|contents=PanD.E.M.I.C 2200 console, monkeys, reagent scanner, biosuit and other protective wear. | |contents=PanD.E.M.I.C 2200 console, monkeys, reagent scanner, biosuit and other protective wear. | ||
|clearance=[[Captain]], [[Chief Medical Officer]], [[Virologist]] | |clearance=[[Captain]], [[Chief Medical Officer]], [[Virologist]] | ||
|description=Virology is located deep within [[Medbay]], behind two airlocks to [[Beyond the impossible|ensure that viruses do not accidentally escape]]. This area also operates in a closed atmospheric environment. | |description=Virology is located deep within [[Medbay]], behind two airlocks to [[Beyond the impossible|ensure that viruses do not accidentally escape]]. This area also operates in a closed atmospheric environment. | ||
|sec_level= | |sec_level=Medium | ||
|style=Laboratory | |style=Laboratory | ||
|balance= | |balance= |
Revision as of 11:51, 14 August 2013
For the Guide to Virology, click here.
Medical Area | |
Virology (aka ERP fort) | |
Virology is located deep within Medbay, behind two airlocks to ensure that viruses do not accidentally escape. This area also operates in a closed atmospheric environment. | |
Obvious exits | North to the Medbay |
Purpose | Cure and manufacture viruses |
Access level | Virology |
Noteworthy contents | PanD.E.M.I.C 2200 console, monkeys, reagent scanner, biosuit and other protective wear. |
Clearance | Captain, Chief Medical Officer, Virologist |
Security level | Medium |
Style | Laboratory |
Balance Requirements | |
Other Notes | |
Locations on /tg/station |
Virology
Virology is the spot to test diseases, except not on humans. You, the Virologist, have a chemical reagent terminal above the southern table which contains a labeler, a box of syringes, two beakers of diseases to start with, and a box of beakers. You have another table above the entrance which contains a luminol bottle and a box of latex gloves. You have a therapy area which contains a bed and a locker. You can test on people if they say it is okay. There is a locked medicine locker and a biosuit locker. There is also a pen of five monkeys to test on plus a room with three beds.
WHAT NOT TO DO!
Don't sleep toxin and abduct someone to test on them, as this can get you banned or lynched by a mob of angry civilians.
Careful when you're flushing anything down the disposals here: It leads straight out into space.
<tabs> <tab name="Box Station">
Locations on Box Station | |||||||||
General | Recreational | Medical | Logistics | Science | Engineering | Security | Command | Upkeep | Outside |
</tab> <tab name="Meta Station">
Locations on Meta Station | |||||||||
General | Recreational | Medical | Logistics | Science | Engineering | Security | Command | Upkeep | Outside |
|
|
</tab> <tab name="PubbyStation">
Locations on PubbyStation | |||||||||
General | Recreational | Medical | Logistics | Science | Engineering | Security | Command | Upkeep | Outside |
</tab>