Engineering items: Difference between revisions

From /VM/station wiki
imported>CreationPro
imported>Deantwo
Added note to the PACMANs needing to be secured on a wire.
Line 267: Line 267:
  |usedfor = Portable backup generator
  |usedfor = Portable backup generator
  |strategy = Mostly used to jump start the [[Engine]]
  |strategy = Mostly used to jump start the [[Engine]]
  |description = Needs [[Plasma|solid plasma]] as fuel to generate power. Can be secured and unsecured using a [[File:Wrench.png|link=Wrench]] [[Wrench]].
  |description = Needs [[Plasma|solid plasma]] as fuel and be secured on an exposed wire to generate power. Can be secured and unsecured using a [[File:Wrench.png|link=Wrench]] [[Wrench]].
  }}
  }}


Line 280: Line 280:
  |usedfor = Portable backup generator
  |usedfor = Portable backup generator
  |strategy = If you really need to use that uranium for power.
  |strategy = If you really need to use that uranium for power.
  |description = Needs uranium as fuel to generate power. Can be secured and unsecured using a [[File:Wrench.png|link=Wrench]] [[Wrench]].
  |description = Needs uranium as fuel and be secured on an exposed wire to generate power. Can be secured and unsecured using a [[File:Wrench.png|link=Wrench]] [[Wrench]].
  }}
  }}


Line 293: Line 293:
  |usedfor = Portable backup generator
  |usedfor = Portable backup generator
  |strategy = Because diamonds are not manly.
  |strategy = Because diamonds are not manly.
  |description = Needs diamonds as fuel to generate power. Can be secured and unsecured using a [[File:Wrench.png|link=Wrench]] [[Wrench]].
  |description = Needs diamonds as fuel and be secured on an exposed wire to generate power. Can be secured and unsecured using a [[File:Wrench.png|link=Wrench]] [[Wrench]].
  }}
  }}



Revision as of 22:47, 15 January 2014

Items

{{#if:Cable Coil|}} {{#if:|

{{#if:|CableCoils.png|Cable Coil}}
Cable Coil
Found in: Nearly everywhere
Used for: Laying electrical wires, building things that use electricity
Strategy: Wire is a resource, and can be used in many constructions and to lay down power lines. Make sure all APCs are connected to the main lines with wires, or you'll have black outs.
Contents Description
{{{contents}}} Almost all machines require wires, including the singularity engine. Make sure you don't touch wires on the ground without insulated gloves.

By right clicking, you can turn the wires into ghetto restraints to tie someone down, but only takes 30 seconds to get out of.
Comes in many fun colors.

| {{#if:Wire is a resource, and can be used in many constructions and to lay down power lines. Make sure all APCs are connected to the main lines with wires, or you'll have black outs.|

{{#if:|CableCoils.png|Cable Coil}}
Cable Coil
Found in: Nearly everywhere
Used for: Laying electrical wires, building things that use electricity
Strategy: Wire is a resource, and can be used in many constructions and to lay down power lines. Make sure all APCs are connected to the main lines with wires, or you'll have black outs.
Description
{{#if:Almost all machines require wires, including the singularity engine. Make sure you don't touch wires on the ground without insulated gloves.

By right clicking, you can turn the wires into ghetto restraints to tie someone down, but only takes 30 seconds to get out of.
Comes in many fun colors.|Almost all machines require wires, including the singularity engine. Make sure you don't touch wires on the ground without insulated gloves.

By right clicking, you can turn the wires into ghetto restraints to tie someone down, but only takes 30 seconds to get out of.
Comes in many fun colors.|No description}}

| {{#if:Laying electrical wires, building things that use electricity|

{{#if:|CableCoils.png|Cable Coil}}
Cable Coil
Found in: Nearly everywhere
Used for: Laying electrical wires, building things that use electricity
Description
{{#if:Almost all machines require wires, including the singularity engine. Make sure you don't touch wires on the ground without insulated gloves.

By right clicking, you can turn the wires into ghetto restraints to tie someone down, but only takes 30 seconds to get out of.
Comes in many fun colors.|Almost all machines require wires, including the singularity engine. Make sure you don't touch wires on the ground without insulated gloves.

By right clicking, you can turn the wires into ghetto restraints to tie someone down, but only takes 30 seconds to get out of.
Comes in many fun colors.|No description}}

| {{#if:Cable Coil|

{{#if:|CableCoils.png|{{#ifexist: File:CableCoils.png| Cable Coil}}|no image}}
Cable Coil

| The item needs to have the name defined. }} }} }} }}

{{#if:Power Cell|}} {{#if:High-Capacity Power Cell|}} {{#if:Super-Capacity Power Cell|}} {{#if:Hyper-Capacity Power Cell|}} {{#if:|

{{#if:|Powercell.png|Power Cell}}
Power Cell
Found in: Cargo, Engineering, EVA, Tech Storage, Primary Tool Storage, R&D, Robotics, inside APCs, inside Space Heaters
Used for: Building things that use electricity
Strategy: Used to power APCs, cyborgs and various electrical equipment.
Contents Description
{{{contents}}} Can be recharged in a Cell Charger.
Comes in four varieties:
  • Standard (1 kW)
  • High-Capacity (10 kW)
  • Super-Capacity (20 kW)
  • Hyper-Capacity (30 kW)

| {{#if:Used to power APCs, cyborgs and various electrical equipment.|

{{#if:|Powercell.png|Power Cell}}
Power Cell
Found in: Cargo, Engineering, EVA, Tech Storage, Primary Tool Storage, R&D, Robotics, inside APCs, inside Space Heaters
Used for: Building things that use electricity
Strategy: Used to power APCs, cyborgs and various electrical equipment.
Description
{{#if:Can be recharged in a Cell Charger.
Comes in four varieties:
  • Standard (1 kW)
  • High-Capacity (10 kW)
  • Super-Capacity (20 kW)
  • Hyper-Capacity (30 kW)|Can be recharged in a Cell Charger.
    Comes in four varieties:
  • Standard (1 kW)
  • High-Capacity (10 kW)
  • Super-Capacity (20 kW)
  • Hyper-Capacity (30 kW)|No description}}

| {{#if:Building things that use electricity|

{{#if:|Powercell.png|Power Cell}}
Power Cell
Found in: Cargo, Engineering, EVA, Tech Storage, Primary Tool Storage, R&D, Robotics, inside APCs, inside Space Heaters
Used for: Building things that use electricity
Description
{{#if:Can be recharged in a Cell Charger.
Comes in four varieties:
  • Standard (1 kW)
  • High-Capacity (10 kW)
  • Super-Capacity (20 kW)
  • Hyper-Capacity (30 kW)|Can be recharged in a Cell Charger.
    Comes in four varieties:
  • Standard (1 kW)
  • High-Capacity (10 kW)
  • Super-Capacity (20 kW)
  • Hyper-Capacity (30 kW)|No description}}

| {{#if:Power Cell|

{{#if:|Powercell.png|{{#ifexist: File:Powercell.png| Power Cell}}|no image}}
Power Cell

| The item needs to have the name defined. }} }} }} }}

Tools

{{#if:Crowbar|}} {{#if:|

{{#if:|Crowbar.png|Crowbar}}
Crowbar
Found in: Nearly everywhere
Used for: Opening airlocks, breaking things.
Strategy: If the power goes out on the station, you will need a crowbar to open doors. Otherwise its just for breaking things.
Contents Description
{{{contents}}} The crowbar can pry open things or pry closed things and is used in deconstructing objects like computers and airlocks. It will open powered down doors and fire doors. You can use it to remove floor tiles, especially useful when they are damaged or you believe wires have been cut. Comes in two flavors, gunmetal grey and robust red.

| {{#if:If the power goes out on the station, you will need a crowbar to open doors. Otherwise its just for breaking things.|

{{#if:|Crowbar.png|Crowbar}}
Crowbar
Found in: Nearly everywhere
Used for: Opening airlocks, breaking things.
Strategy: If the power goes out on the station, you will need a crowbar to open doors. Otherwise its just for breaking things.
Description
The crowbar can pry open things or pry closed things and is used in deconstructing objects like computers and airlocks. It will open powered down doors and fire doors. You can use it to remove floor tiles, especially useful when they are damaged or you believe wires have been cut. Comes in two flavors, gunmetal grey and robust red.|No description}}

| {{#if:Opening airlocks, breaking things.|

{{#if:|Crowbar.png|Crowbar}}
Crowbar
Found in: Nearly everywhere
Used for: Opening airlocks, breaking things.
Description
The crowbar can pry open things or pry closed things and is used in deconstructing objects like computers and airlocks. It will open powered down doors and fire doors. You can use it to remove floor tiles, especially useful when they are damaged or you believe wires have been cut. Comes in two flavors, gunmetal grey and robust red.|No description}}

| {{#if:Crowbar|

{{#if:|Crowbar.png|{{#ifexist: File:Crowbar.png| Crowbar}}|no image}}
Crowbar

| The item needs to have the name defined. }} }} }} }}

{{#if:Screwdriver|}} {{#if:|

{{#if:|Screwdriver tool.png|Screwdriver}}
Screwdriver
Found in: Auxiliary Tool Storage, Engineering, EVA, Primary Tool Storage, R&D, Robotics
Used for: Construction and deconstruction
Strategy: Almost every machine requires a screwdriver to build it or take it apart.
Contents Description
{{{contents}}} A simple, but often needed tool. Everything from APCs to windows to computers can be unscrewed. Grilles can be unscrewed and pulled away instead of broken. A screwdriver to the eyes is a dangerous weapon.

| {{#if:Almost every machine requires a screwdriver to build it or take it apart.|

{{#if:|Screwdriver tool.png|Screwdriver}}
Screwdriver
Found in: Auxiliary Tool Storage, Engineering, EVA, Primary Tool Storage, R&D, Robotics
Used for: Construction and deconstruction
Strategy: Almost every machine requires a screwdriver to build it or take it apart.
Description
A simple, but often needed tool. Everything from APCs to windows to computers can be unscrewed. Grilles can be unscrewed and pulled away instead of broken. A screwdriver to the eyes is a dangerous weapon.|No description}}

| {{#if:Construction and deconstruction|

{{#if:|Screwdriver tool.png|Screwdriver}}
Screwdriver
Found in: Auxiliary Tool Storage, Engineering, EVA, Primary Tool Storage, R&D, Robotics
Used for: Construction and deconstruction
Description
A simple, but often needed tool. Everything from APCs to windows to computers can be unscrewed. Grilles can be unscrewed and pulled away instead of broken. A screwdriver to the eyes is a dangerous weapon.|No description}}

| {{#if:Screwdriver|

{{#if:|Screwdriver tool.png|{{#ifexist: File:Screwdriver tool.png| Screwdriver}}|no image}}
Screwdriver

| The item needs to have the name defined. }} }} }} }}

{{#if:Wirecutters|}} {{#if:|

{{#if:|Wirecutters.png|Wirecutters}}
Wirecutters
Found in: Auxiliary Tool Storage, Engineering, EVA, Tech Storage, Primary Tool Storage, R&D, Robotics
Used for: Removing wires
Strategy: One quick snip and you can remove wires from any machine, security camera, or from the floor. Make sure to wear gloves.
Contents Description
{{{contents}}} More or less an undo tool with wires. Can be used to disable cameras, and needed to take apart most machines. Can also be used to destroy grille in two hits.

| {{#if:One quick snip and you can remove wires from any machine, security camera, or from the floor. Make sure to wear gloves.|

{{#if:|Wirecutters.png|Wirecutters}}
Wirecutters
Found in: Auxiliary Tool Storage, Engineering, EVA, Tech Storage, Primary Tool Storage, R&D, Robotics
Used for: Removing wires
Strategy: One quick snip and you can remove wires from any machine, security camera, or from the floor. Make sure to wear gloves.
Description
More or less an undo tool with wires. Can be used to disable cameras, and needed to take apart most machines. Can also be used to destroy grille in two hits.|No description}}

| {{#if:Removing wires|

{{#if:|Wirecutters.png|Wirecutters}}
Wirecutters
Found in: Auxiliary Tool Storage, Engineering, EVA, Tech Storage, Primary Tool Storage, R&D, Robotics
Used for: Removing wires
Description
More or less an undo tool with wires. Can be used to disable cameras, and needed to take apart most machines. Can also be used to destroy grille in two hits.|No description}}

| {{#if:Wirecutters|

{{#if:|Wirecutters.png|{{#ifexist: File:Wirecutters.png| Wirecutters}}|no image}}
Wirecutters

| The item needs to have the name defined. }} }} }} }}

{{#if:Wrench|}} {{#if:|

{{#if:|Wrench.png|Wrench}}
Wrench
Found in: Nearly everywhere
Used for: Deconstruction, attaching bolts
Strategy: Wrenches are usually used to take things apart, like wall girders, or tables. Only the emitters and computers use them in construction stages. They either fasten bolts, or take apart bolts.
Contents Description
{{{contents}}} This tool is used more to take the station apart than to put it together. Most departments need one to secure some machine or another.

| {{#if:Wrenches are usually used to take things apart, like wall girders, or tables. Only the emitters and computers use them in construction stages. They either fasten bolts, or take apart bolts.|

{{#if:|Wrench.png|Wrench}}
Wrench
Found in: Nearly everywhere
Used for: Deconstruction, attaching bolts
Strategy: Wrenches are usually used to take things apart, like wall girders, or tables. Only the emitters and computers use them in construction stages. They either fasten bolts, or take apart bolts.
Description
This tool is used more to take the station apart than to put it together. Most departments need one to secure some machine or another.|No description}}

| {{#if:Deconstruction, attaching bolts|

{{#if:|Wrench.png|Wrench}}
Wrench
Found in: Nearly everywhere
Used for: Deconstruction, attaching bolts
Description
This tool is used more to take the station apart than to put it together. Most departments need one to secure some machine or another.|No description}}

| {{#if:Wrench|

{{#if:|Wrench.png|{{#ifexist: File:Wrench.png| Wrench}}|no image}}
Wrench

| The item needs to have the name defined. }} }} }} }}

{{#if:Welding Tool|}} {{#if:|

{{#if:|Welder.png|Welding Tool}}
Welding Tool
Found in: Auxiliary Tool Storage, Engineering, EVA, Primary Tool Storage, R&D, Robotics
Used for: Sealing airlocks, construction and deconstruction. Fighting aliens.
Strategy: You can cut all manner of things apart, from lockers (open locker, click while lit) to walls. OR, You can weld shut doors and lockers. It is useless when out of fuel.
Contents Description
{{{contents}}} A must have for engineers. Most modifications you make to the station will require this tool. It does have an open flame, so it will light everything from cigarettes to plasma. Use it as a weapon against weeds and vines. Don't refuel it when lit unless you want an explosion.

You can get an industrial version with double fuel capacity from the welding lockers from Engineering, ordering one from Cargo or from a hacked vending machine.

| {{#if:You can cut all manner of things apart, from lockers (open locker, click while lit) to walls. OR, You can weld shut doors and lockers. It is useless when out of fuel.|

{{#if:|Welder.png|Welding Tool}}
Welding Tool
Found in: Auxiliary Tool Storage, Engineering, EVA, Primary Tool Storage, R&D, Robotics
Used for: Sealing airlocks, construction and deconstruction. Fighting aliens.
Strategy: You can cut all manner of things apart, from lockers (open locker, click while lit) to walls. OR, You can weld shut doors and lockers. It is useless when out of fuel.
Description
{{#if:A must have for engineers. Most modifications you make to the station will require this tool. It does have an open flame, so it will light everything from cigarettes to plasma. Use it as a weapon against weeds and vines. Don't refuel it when lit unless you want an explosion.

You can get an industrial version with double fuel capacity from the welding lockers from Engineering, ordering one from Cargo or from a hacked vending machine.|A must have for engineers. Most modifications you make to the station will require this tool. It does have an open flame, so it will light everything from cigarettes to plasma. Use it as a weapon against weeds and vines. Don't refuel it when lit unless you want an explosion.

You can get an industrial version with double fuel capacity from the welding lockers from Engineering, ordering one from Cargo or from a hacked vending machine.|No description}}

| {{#if:Sealing airlocks, construction and deconstruction. Fighting aliens.|

{{#if:|Welder.png|Welding Tool}}
Welding Tool
Found in: Auxiliary Tool Storage, Engineering, EVA, Primary Tool Storage, R&D, Robotics
Used for: Sealing airlocks, construction and deconstruction. Fighting aliens.
Description
{{#if:A must have for engineers. Most modifications you make to the station will require this tool. It does have an open flame, so it will light everything from cigarettes to plasma. Use it as a weapon against weeds and vines. Don't refuel it when lit unless you want an explosion.

You can get an industrial version with double fuel capacity from the welding lockers from Engineering, ordering one from Cargo or from a hacked vending machine.|A must have for engineers. Most modifications you make to the station will require this tool. It does have an open flame, so it will light everything from cigarettes to plasma. Use it as a weapon against weeds and vines. Don't refuel it when lit unless you want an explosion.

You can get an industrial version with double fuel capacity from the welding lockers from Engineering, ordering one from Cargo or from a hacked vending machine.|No description}}

| {{#if:Welding Tool|

{{#if:|Welder.png|{{#ifexist: File:Welder.png| Welding Tool}}|no image}}
Welding Tool

| The item needs to have the name defined. }} }} }} }}

{{#if:Multitool|}} {{#if:|

{{#if:|Multitool.png|Multitool}}
Multitool
Found in: Cargo, Engineering, EVA, Maintenance, Tech Storage, Primary Tool Storage, Robotics
Used for: Hacking
Strategy: Multitools are used to pulse wires while hacking anything. Having one gives you more control over the device you are hacking.
Contents Description
{{{contents}}} Used for hacking Airlocks, APCs, Auto-lathes, Mule-bots, vending machines, and nearly anything else with a panel. See the guide to hacking for more information.

| {{#if:Multitools are used to pulse wires while hacking anything. Having one gives you more control over the device you are hacking.|

{{#if:|Multitool.png|Multitool}}
Multitool
Found in: Cargo, Engineering, EVA, Maintenance, Tech Storage, Primary Tool Storage, Robotics
Used for: Hacking
Strategy: Multitools are used to pulse wires while hacking anything. Having one gives you more control over the device you are hacking.
Description
{{#if:Used for hacking Airlocks, APCs, Auto-lathes, Mule-bots, vending machines, and nearly anything else with a panel. See the guide to hacking for more information.|Used for hacking Airlocks, APCs, Auto-lathes, Mule-bots, vending machines, and nearly anything else with a panel. See the guide to hacking for more information.|No description}}

| {{#if:Hacking|

{{#if:|Multitool.png|Multitool}}
Multitool
Found in: Cargo, Engineering, EVA, Maintenance, Tech Storage, Primary Tool Storage, Robotics
Used for: Hacking
Description
{{#if:Used for hacking Airlocks, APCs, Auto-lathes, Mule-bots, vending machines, and nearly anything else with a panel. See the guide to hacking for more information.|Used for hacking Airlocks, APCs, Auto-lathes, Mule-bots, vending machines, and nearly anything else with a panel. See the guide to hacking for more information.|No description}}

| {{#if:Multitool|

{{#if:|Multitool.png|{{#ifexist: File:Multitool.png| Multitool}}|no image}}
Multitool

| The item needs to have the name defined. }} }} }} }}

{{#if:Analyzer|}} {{#if:|

{{#if:|Analyzer.png|Analyzer}}
Analyzer
Found in: Toolboxes
Used for: Scanning the air
Strategy: If you ever needed a complex readout about your current atmosphere, this is the tool for you.
Contents Description
{{{contents}}} Can be used to scan the atmosphere, and shows you what's inside a Canister or a pipe.

Made practically worthless by the PDA Air Scanner.

| {{#if:If you ever needed a complex readout about your current atmosphere, this is the tool for you.|

{{#if:|Analyzer.png|Analyzer}}
Analyzer
Found in: Toolboxes
Used for: Scanning the air
Strategy: If you ever needed a complex readout about your current atmosphere, this is the tool for you.
Description
{{#if:Can be used to scan the atmosphere, and shows you what's inside a Canister or a pipe.

Made practically worthless by the PDA Air Scanner.|Can be used to scan the atmosphere, and shows you what's inside a Canister or a pipe.

Made practically worthless by the PDA Air Scanner.|No description}}

| {{#if:Scanning the air|

{{#if:|Analyzer.png|Analyzer}}
Analyzer
Found in: Toolboxes
Used for: Scanning the air
Description
{{#if:Can be used to scan the atmosphere, and shows you what's inside a Canister or a pipe.

Made practically worthless by the PDA Air Scanner.|Can be used to scan the atmosphere, and shows you what's inside a Canister or a pipe.

Made practically worthless by the PDA Air Scanner.|No description}}

| {{#if:Analyzer|

{{#if:|Analyzer.png|{{#ifexist: File:Analyzer.png| Analyzer}}|no image}}
Analyzer

| The item needs to have the name defined. }} }} }} }}

{{#if:T-Ray Scanner|}} {{#if:|

{{#if:|t-ray.gif|T-ray Scanner}}
T-ray Scanner
Found in: Auxiliary Tool Storage, Engineering, EVA, Primary Tool Storage, R&D, Robotics
Used for: Seeing under floor tiles
Strategy: If you are actually doing repair work, a T-ray scanner in your pocket will let you plan out wires and pipes.
Contents Description
{{{contents}}} Click on it on your hand to activate. When activated it will reveal wires and pipes under the flooring, and make cloaked people flicker. You can put it in your belt, or leave them lying all over the place.

| {{#if:If you are actually doing repair work, a T-ray scanner in your pocket will let you plan out wires and pipes.|

{{#if:|t-ray.gif|T-ray Scanner}}
T-ray Scanner
Found in: Auxiliary Tool Storage, Engineering, EVA, Primary Tool Storage, R&D, Robotics
Used for: Seeing under floor tiles
Strategy: If you are actually doing repair work, a T-ray scanner in your pocket will let you plan out wires and pipes.
Description
Click on it on your hand to activate. When activated it will reveal wires and pipes under the flooring, and make cloaked people flicker. You can put it in your belt, or leave them lying all over the place.|No description}}

| {{#if:Seeing under floor tiles|

{{#if:|t-ray.gif|T-ray Scanner}}
T-ray Scanner
Found in: Auxiliary Tool Storage, Engineering, EVA, Primary Tool Storage, R&D, Robotics
Used for: Seeing under floor tiles
Description
Click on it on your hand to activate. When activated it will reveal wires and pipes under the flooring, and make cloaked people flicker. You can put it in your belt, or leave them lying all over the place.|No description}}

| {{#if:T-ray Scanner|

{{#if:|t-ray.gif|{{#ifexist: File:t-ray.gif| T-ray Scanner}}|no image}}
T-ray Scanner

| The item needs to have the name defined. }} }} }} }}

{{#if:Airlock Painter|}} {{#if:|

{{#if:|Airlock_Painter.png|Airlock Painter}}
Airlock Painter
Found in: Engineering
Used for: Painting airlocks
Strategy: Put a toner in it and use it on an airlock and select how you want it to look
Contents Description
{{{contents}}} An advanced autopainter preprogrammed with several paintjobs for airlocks. Use it on an airlock during or after construction to change the paintjob.

| {{#if:Put a toner in it and use it on an airlock and select how you want it to look|

{{#if:|Airlock_Painter.png|Airlock Painter}}
Airlock Painter
Found in: Engineering
Used for: Painting airlocks
Strategy: Put a toner in it and use it on an airlock and select how you want it to look
Description
An advanced autopainter preprogrammed with several paintjobs for airlocks. Use it on an airlock during or after construction to change the paintjob.|No description}}

| {{#if:Painting airlocks|

{{#if:|Airlock_Painter.png|Airlock Painter}}
Airlock Painter
Found in: Engineering
Used for: Painting airlocks
Description
An advanced autopainter preprogrammed with several paintjobs for airlocks. Use it on an airlock during or after construction to change the paintjob.|No description}}

| {{#if:Airlock Painter|

{{#if:|Airlock_Painter.png|{{#ifexist: File:Airlock_Painter.png| Airlock Painter}}|no image}}
Airlock Painter

| The item needs to have the name defined. }} }} }} }}

Engineering Gear

{{#if:|

{{#if:|HardHat.png|Hard Hat}}
Hard Hat
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Strategy: {{{strategy}}}
Contents Description
{{{contents}}} {{{description}}}

| {{#if:|

{{#if:|HardHat.png|Hard Hat}}
Hard Hat
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Strategy: {{{strategy}}}
Description
{{{description}}}|No description}}

| {{#if:|

{{#if:|HardHat.png|Hard Hat}}
Hard Hat
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Description
{{{description}}}|No description}}

| {{#if:Hard Hat|

{{#if:|HardHat.png|{{#ifexist: File:HardHat.png| Hard Hat}}|no image}}
Hard Hat

| The item needs to have the name defined. }} }} }} }}

{{#if:|

{{#if:|WeldingHelmet.png|Welding Helmet}}
Welding Helmet
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Strategy: {{{strategy}}}
Contents Description
{{{contents}}} {{{description}}}

| {{#if:|

{{#if:|WeldingHelmet.png|Welding Helmet}}
Welding Helmet
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Strategy: {{{strategy}}}
Description
{{{description}}}|No description}}

| {{#if:|

{{#if:|WeldingHelmet.png|Welding Helmet}}
Welding Helmet
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Description
{{{description}}}|No description}}

| {{#if:Welding Helmet|

{{#if:|WeldingHelmet.png|{{#ifexist: File:WeldingHelmet.png| Welding Helmet}}|no image}}
Welding Helmet

| The item needs to have the name defined. }} }} }} }}

{{#if:|

{{#if:|Hazard.png|Hazard Vest}}
Hazard Vest
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Strategy: {{{strategy}}}
Contents Description
{{{contents}}} {{{description}}}

| {{#if:|

{{#if:|Hazard.png|Hazard Vest}}
Hazard Vest
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Strategy: {{{strategy}}}
Description
{{{description}}}|No description}}

| {{#if:|

{{#if:|Hazard.png|Hazard Vest}}
Hazard Vest
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Description
{{{description}}}|No description}}

| {{#if:Hazard Vest|

{{#if:|Hazard.png|{{#ifexist: File:Hazard.png| Hazard Vest}}|no image}}
Hazard Vest

| The item needs to have the name defined. }} }} }} }}

{{#if:|

{{#if:|IGloves.png|Insulated Gloves}}
Insulated Gloves
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Strategy: {{{strategy}}}
Contents Description
{{{contents}}} {{{description}}}

| {{#if:|

{{#if:|IGloves.png|Insulated Gloves}}
Insulated Gloves
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Strategy: {{{strategy}}}
Description
{{{description}}}|No description}}

| {{#if:|

{{#if:|IGloves.png|Insulated Gloves}}
Insulated Gloves
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Description
{{{description}}}|No description}}

| {{#if:Insulated Gloves|

{{#if:|IGloves.png|{{#ifexist: File:IGloves.png| Insulated Gloves}}|no image}}
Insulated Gloves

| The item needs to have the name defined. }} }} }} }}

{{#if:|

{{#if:|utilitybelt.png|Tool Belt}}
Tool Belt
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Strategy: {{{strategy}}}
Contents Description
{{{contents}}} {{{description}}}

| {{#if:|

{{#if:|utilitybelt.png|Tool Belt}}
Tool Belt
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Strategy: {{{strategy}}}
Description
{{{description}}}|No description}}

| {{#if:|

{{#if:|utilitybelt.png|Tool Belt}}
Tool Belt
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Description
{{{description}}}|No description}}

| {{#if:Tool Belt|

{{#if:|utilitybelt.png|{{#ifexist: File:utilitybelt.png| Tool Belt}}|no image}}
Tool Belt

| The item needs to have the name defined. }} }} }} }}

{{#if:|

{{#if:|RigHelmet.png|Hardsuit Helmet}}
Hardsuit Helmet
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Strategy: {{{strategy}}}
Contents Description
{{{contents}}} {{{description}}}

| {{#if:|

{{#if:|RigHelmet.png|Hardsuit Helmet}}
Hardsuit Helmet
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Strategy: {{{strategy}}}
Description
{{{description}}}|No description}}

| {{#if:|

{{#if:|RigHelmet.png|Hardsuit Helmet}}
Hardsuit Helmet
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Description
{{{description}}}|No description}}

| {{#if:Hardsuit Helmet|

{{#if:|RigHelmet.png|{{#ifexist: File:RigHelmet.png| Hardsuit Helmet}}|no image}}
Hardsuit Helmet

| The item needs to have the name defined. }} }} }} }}

{{#if:|

{{#if:|RIG.png|Hardsuit}}
Hardsuit
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Strategy: {{{strategy}}}
Contents Description
{{{contents}}} {{{description}}}

| {{#if:|

{{#if:|RIG.png|Hardsuit}}
Hardsuit
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Strategy: {{{strategy}}}
Description
{{{description}}}|No description}}

| {{#if:|

{{#if:|RIG.png|Hardsuit}}
Hardsuit
Found in: {{{foundin}}}
Used for: {{{usedfor}}}
Description
{{{description}}}|No description}}

| {{#if:Hardsuit|

{{#if:|RIG.png|{{#ifexist: File:RIG.png| Hardsuit}}|no image}}
Hardsuit

| The item needs to have the name defined. }} }} }} }}

Equipment

{{#if:SMES Cell|}} {{#if:|

{{#if:|SMES_Charging.gif|SMES Cell}}
SMES Cell
Found in: Engineering, Solars, AI Chamber, Mining Station, Telecommunications
Used for: Storing and distributing power
Strategy: Set an input (must be lower value than the input from wire, otherwise nothing goes in!), set on output (preferably smaller than the input so something will actually be stored in the cell), and watch the station flourish!
Contents Description
{{{contents}}} Huge, immovable cell/battery for power distributing purposes. Maximum capacity 5 megawatts.

Left lights represent how much of the SMES is loaded.
The top right light shows the input power status. If it's off = none, red = on but receiving no power, blinking yellow = receiving power and loading.
The middle right light shows the output power status. If it's off = not outputting power, green = outputting power.

| {{#if:Set an input (must be lower value than the input from wire, otherwise nothing goes in!), set on output (preferably smaller than the input so something will actually be stored in the cell), and watch the station flourish!|

{{#if:|SMES_Charging.gif|SMES Cell}}
SMES Cell
Found in: Engineering, Solars, AI Chamber, Mining Station, Telecommunications
Used for: Storing and distributing power
Strategy: Set an input (must be lower value than the input from wire, otherwise nothing goes in!), set on output (preferably smaller than the input so something will actually be stored in the cell), and watch the station flourish!
Description
{{#if:Huge, immovable cell/battery for power distributing purposes. Maximum capacity 5 megawatts.

Left lights represent how much of the SMES is loaded.
The top right light shows the input power status. If it's off = none, red = on but receiving no power, blinking yellow = receiving power and loading.
The middle right light shows the output power status. If it's off = not outputting power, green = outputting power.|Huge, immovable cell/battery for power distributing purposes. Maximum capacity 5 megawatts.
Left lights represent how much of the SMES is loaded.
The top right light shows the input power status. If it's off = none, red = on but receiving no power, blinking yellow = receiving power and loading.
The middle right light shows the output power status. If it's off = not outputting power, green = outputting power.|No description}}

| {{#if:Storing and distributing power|

{{#if:|SMES_Charging.gif|SMES Cell}}
SMES Cell
Found in: Engineering, Solars, AI Chamber, Mining Station, Telecommunications
Used for: Storing and distributing power
Description
{{#if:Huge, immovable cell/battery for power distributing purposes. Maximum capacity 5 megawatts.

Left lights represent how much of the SMES is loaded.
The top right light shows the input power status. If it's off = none, red = on but receiving no power, blinking yellow = receiving power and loading.
The middle right light shows the output power status. If it's off = not outputting power, green = outputting power.|Huge, immovable cell/battery for power distributing purposes. Maximum capacity 5 megawatts.
Left lights represent how much of the SMES is loaded.
The top right light shows the input power status. If it's off = none, red = on but receiving no power, blinking yellow = receiving power and loading.
The middle right light shows the output power status. If it's off = not outputting power, green = outputting power.|No description}}

| {{#if:SMES Cell|

{{#if:|SMES_Charging.gif|{{#ifexist: File:SMES_Charging.gif| SMES Cell}}|no image}}
SMES Cell

| The item needs to have the name defined. }} }} }} }}

{{#if:APC|}} {{#if:|

{{#if:|APC2.gif|APC Area Power Controller}}
APC
Area Power Controller
Found in: Every room with power
Used for: Controlling the power for a sector on the station.
Strategy: Have power equipment access, swipe your ID on it to unlock it and choose your action.
Contents Description
{{{contents}}} Actions available on the APC:

Main Breaker: On/Off - Toggles power to the room
Equipment: Auto/On/Off - Toggles power to computers, doors, and other electronic equipment.
Lighting: Auto/On/Off - Toggles power to lighting in the area.
Environmental: Auto/On/Off - Toggles power to the ventilation in the area, as well as the Air Alarm.
Cover Lock: Engaged/Disengaged: Provides a cover to protect the battery.

Remember, 'Auto' power settings slowly cuts off each breaker when power runs low (<20 %) in this order: Equipment, Lighting, Environment.


Replacing the APC's Battery


To replace the APC battery, you need an ID with sufficient access to unlock the APC itself.

  1. Swipe ID with power equipment access to unlock the interface.
  2. Open the panel and disengage the cover lock.
  3. Use a crowbar on the APC to open the cover.
  4. Take the battery out with a free hand.
  5. place in the new battery.
  6. Close the cover again with your crowbar.
  7. Re-engage the cover lock.
  8. Swipe ID to secure the interface.

| {{#if:Have power equipment access, swipe your ID on it to unlock it and choose your action.|

{{#if:|APC2.gif|APC Area Power Controller}}
APC
Area Power Controller
Found in: Every room with power
Used for: Controlling the power for a sector on the station.
Strategy: Have power equipment access, swipe your ID on it to unlock it and choose your action.
Description
{{#if:Actions available on the APC:

Main Breaker: On/Off - Toggles power to the room
Equipment: Auto/On/Off - Toggles power to computers, doors, and other electronic equipment.
Lighting: Auto/On/Off - Toggles power to lighting in the area.
Environmental: Auto/On/Off - Toggles power to the ventilation in the area, as well as the Air Alarm.
Cover Lock: Engaged/Disengaged: Provides a cover to protect the battery.

Remember, 'Auto' power settings slowly cuts off each breaker when power runs low (<20 %) in this order: Equipment, Lighting, Environment.


Replacing the APC's Battery


To replace the APC battery, you need an ID with sufficient access to unlock the APC itself.

  1. Swipe ID with power equipment access to unlock the interface.
  2. Open the panel and disengage the cover lock.
  3. Use a crowbar on the APC to open the cover.
  4. Take the battery out with a free hand.
  5. place in the new battery.
  6. Close the cover again with your crowbar.
  7. Re-engage the cover lock.
  8. Swipe ID to secure the interface.|Actions available on the APC:

Main Breaker: On/Off - Toggles power to the room
Equipment: Auto/On/Off - Toggles power to computers, doors, and other electronic equipment.
Lighting: Auto/On/Off - Toggles power to lighting in the area.
Environmental: Auto/On/Off - Toggles power to the ventilation in the area, as well as the Air Alarm.
Cover Lock: Engaged/Disengaged: Provides a cover to protect the battery.

Remember, 'Auto' power settings slowly cuts off each breaker when power runs low (<20 %) in this order: Equipment, Lighting, Environment.


Replacing the APC's Battery


To replace the APC battery, you need an ID with sufficient access to unlock the APC itself.

  1. Swipe ID with power equipment access to unlock the interface.
  2. Open the panel and disengage the cover lock.
  3. Use a crowbar on the APC to open the cover.
  4. Take the battery out with a free hand.
  5. place in the new battery.
  6. Close the cover again with your crowbar.
  7. Re-engage the cover lock.
  8. Swipe ID to secure the interface.|No description}}

| {{#if:Controlling the power for a sector on the station.|

{{#if:|APC2.gif|APC Area Power Controller}}
APC
Area Power Controller
Found in: Every room with power
Used for: Controlling the power for a sector on the station.
Description
{{#if:Actions available on the APC:

Main Breaker: On/Off - Toggles power to the room
Equipment: Auto/On/Off - Toggles power to computers, doors, and other electronic equipment.
Lighting: Auto/On/Off - Toggles power to lighting in the area.
Environmental: Auto/On/Off - Toggles power to the ventilation in the area, as well as the Air Alarm.
Cover Lock: Engaged/Disengaged: Provides a cover to protect the battery.

Remember, 'Auto' power settings slowly cuts off each breaker when power runs low (<20 %) in this order: Equipment, Lighting, Environment.


Replacing the APC's Battery


To replace the APC battery, you need an ID with sufficient access to unlock the APC itself.

  1. Swipe ID with power equipment access to unlock the interface.
  2. Open the panel and disengage the cover lock.
  3. Use a crowbar on the APC to open the cover.
  4. Take the battery out with a free hand.
  5. place in the new battery.
  6. Close the cover again with your crowbar.
  7. Re-engage the cover lock.
  8. Swipe ID to secure the interface.|Actions available on the APC:

Main Breaker: On/Off - Toggles power to the room
Equipment: Auto/On/Off - Toggles power to computers, doors, and other electronic equipment.
Lighting: Auto/On/Off - Toggles power to lighting in the area.
Environmental: Auto/On/Off - Toggles power to the ventilation in the area, as well as the Air Alarm.
Cover Lock: Engaged/Disengaged: Provides a cover to protect the battery.

Remember, 'Auto' power settings slowly cuts off each breaker when power runs low (<20 %) in this order: Equipment, Lighting, Environment.


Replacing the APC's Battery


To replace the APC battery, you need an ID with sufficient access to unlock the APC itself.

  1. Swipe ID with power equipment access to unlock the interface.
  2. Open the panel and disengage the cover lock.
  3. Use a crowbar on the APC to open the cover.
  4. Take the battery out with a free hand.
  5. place in the new battery.
  6. Close the cover again with your crowbar.
  7. Re-engage the cover lock.
  8. Swipe ID to secure the interface.|No description}}

| {{#if:APC
Area Power Controller|

{{#if:|APC2.gif|{{#ifexist: File:APC2.gif| APC Area Power Controller}}|no image}}
APC
Area Power Controller

| The item needs to have the name defined. }} }} }} }}

{{#if:Cell Charger|}} {{#if:|

{{#if:|cellcharger.png|Cell Charger}}
Cell Charger
Found in: Cargo, Engineering, Primary Tool Storage, R&D, Robotics
Used for: Recharging power cells
Strategy: Place power cells into these to charge them up
Contents Description
{{{contents}}} These will drain power directly from the room's APC unit to recharge Power Cells. Beware with high capacity cells, as they will drain the room's APC completely. Can be secured and unsecured using a Wrench.

| {{#if:Place power cells into these to charge them up|

{{#if:|cellcharger.png|Cell Charger}}
Cell Charger
Found in: Cargo, Engineering, Primary Tool Storage, R&D, Robotics
Used for: Recharging power cells
Strategy: Place power cells into these to charge them up
Description
{{#if:These will drain power directly from the room's APC unit to recharge Power Cells. Beware with high capacity cells, as they will drain the room's APC completely. Can be secured and unsecured using a Wrench.|These will drain power directly from the room's APC unit to recharge Power Cells. Beware with high capacity cells, as they will drain the room's APC completely. Can be secured and unsecured using a Wrench.|No description}}

| {{#if:Recharging power cells|

{{#if:|cellcharger.png|Cell Charger}}
Cell Charger
Found in: Cargo, Engineering, Primary Tool Storage, R&D, Robotics
Used for: Recharging power cells
Description
{{#if:These will drain power directly from the room's APC unit to recharge Power Cells. Beware with high capacity cells, as they will drain the room's APC completely. Can be secured and unsecured using a Wrench.|These will drain power directly from the room's APC unit to recharge Power Cells. Beware with high capacity cells, as they will drain the room's APC completely. Can be secured and unsecured using a Wrench.|No description}}

| {{#if:Cell Charger|

{{#if:|cellcharger.png|{{#ifexist: File:cellcharger.png| Cell Charger}}|no image}}
Cell Charger

| The item needs to have the name defined. }} }} }} }}

{{#if:PACMAN Generator|}} {{#if:P.A.C.M.A.N.-Type Portable Generator|}} {{#if:|

{{#if:|Pacman.png|P.A.C.M.A.N.-Type Portable Generator}}
P.A.C.M.A.N.-Type Portable Generator
Found in: Engineering Power Storage
Used for: Portable backup generator
Strategy: Mostly used to jump start the Engine
Contents Description
{{{contents}}} Needs solid plasma as fuel and be secured on an exposed wire to generate power. Can be secured and unsecured using a Wrench.

| {{#if:Mostly used to jump start the Engine|

{{#if:|Pacman.png|P.A.C.M.A.N.-Type Portable Generator}}
P.A.C.M.A.N.-Type Portable Generator
Found in: Engineering Power Storage
Used for: Portable backup generator
Strategy: Mostly used to jump start the Engine
Description
{{#if:Needs solid plasma as fuel and be secured on an exposed wire to generate power. Can be secured and unsecured using a Wrench.|Needs solid plasma as fuel and be secured on an exposed wire to generate power. Can be secured and unsecured using a Wrench.|No description}}

| {{#if:Portable backup generator|

{{#if:|Pacman.png|P.A.C.M.A.N.-Type Portable Generator}}
P.A.C.M.A.N.-Type Portable Generator
Found in: Engineering Power Storage
Used for: Portable backup generator
Description
{{#if:Needs solid plasma as fuel and be secured on an exposed wire to generate power. Can be secured and unsecured using a Wrench.|Needs solid plasma as fuel and be secured on an exposed wire to generate power. Can be secured and unsecured using a Wrench.|No description}}

| {{#if:P.A.C.M.A.N.-Type Portable Generator|

{{#if:|Pacman.png|{{#ifexist: File:Pacman.png| P.A.C.M.A.N.-Type Portable Generator}}|no image}}
P.A.C.M.A.N.-Type Portable Generator

| The item needs to have the name defined. }} }} }} }}

{{#if:SUPERPACMAN Generator|}} {{#if:S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator|}} {{#if:|

{{#if:|Superpacman.png|S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator}}
S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator
Found in: R&D
Used for: Portable backup generator
Strategy: If you really need to use that uranium for power.
Contents Description
{{{contents}}} Needs uranium as fuel and be secured on an exposed wire to generate power. Can be secured and unsecured using a Wrench.

| {{#if:If you really need to use that uranium for power.|

{{#if:|Superpacman.png|S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator}}
S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator
Found in: R&D
Used for: Portable backup generator
Strategy: If you really need to use that uranium for power.
Description
{{#if:Needs uranium as fuel and be secured on an exposed wire to generate power. Can be secured and unsecured using a Wrench.|Needs uranium as fuel and be secured on an exposed wire to generate power. Can be secured and unsecured using a Wrench.|No description}}

| {{#if:Portable backup generator|

{{#if:|Superpacman.png|S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator}}
S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator
Found in: R&D
Used for: Portable backup generator
Description
{{#if:Needs uranium as fuel and be secured on an exposed wire to generate power. Can be secured and unsecured using a Wrench.|Needs uranium as fuel and be secured on an exposed wire to generate power. Can be secured and unsecured using a Wrench.|No description}}

| {{#if:S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator|

{{#if:|Superpacman.png|{{#ifexist: File:Superpacman.png| S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator}}|no image}}
S.U.P.E.R.P.A.C.M.A.N.-Type Portable Generator

| The item needs to have the name defined. }} }} }} }}

{{#if:MRSPACMAN Generator|}} {{#if:M.R.S.P.A.C.M.A.N.-Type Portable Generator|}} {{#if:|

{{#if:|Mrspacman.png|M.R.S.P.A.C.M.A.N.-Type Portable Generator}}
M.R.S.P.A.C.M.A.N.-Type Portable Generator
Found in: R&D
Used for: Portable backup generator
Strategy: Because diamonds are not manly.
Contents Description
{{{contents}}} Needs diamonds as fuel and be secured on an exposed wire to generate power. Can be secured and unsecured using a Wrench.

| {{#if:Because diamonds are not manly.|

{{#if:|Mrspacman.png|M.R.S.P.A.C.M.A.N.-Type Portable Generator}}
M.R.S.P.A.C.M.A.N.-Type Portable Generator
Found in: R&D
Used for: Portable backup generator
Strategy: Because diamonds are not manly.
Description
{{#if:Needs diamonds as fuel and be secured on an exposed wire to generate power. Can be secured and unsecured using a Wrench.|Needs diamonds as fuel and be secured on an exposed wire to generate power. Can be secured and unsecured using a Wrench.|No description}}

| {{#if:Portable backup generator|

{{#if:|Mrspacman.png|M.R.S.P.A.C.M.A.N.-Type Portable Generator}}
M.R.S.P.A.C.M.A.N.-Type Portable Generator
Found in: R&D
Used for: Portable backup generator
Description
{{#if:Needs diamonds as fuel and be secured on an exposed wire to generate power. Can be secured and unsecured using a Wrench.|Needs diamonds as fuel and be secured on an exposed wire to generate power. Can be secured and unsecured using a Wrench.|No description}}

| {{#if:M.R.S.P.A.C.M.A.N.-Type Portable Generator|

{{#if:|Mrspacman.png|{{#ifexist: File:Mrspacman.png| M.R.S.P.A.C.M.A.N.-Type Portable Generator}}|no image}}
M.R.S.P.A.C.M.A.N.-Type Portable Generator

| The item needs to have the name defined. }} }} }} }}

{{#if:Emitter|}} {{#if:|

{{#if:|Emitter_On.gif|Emitter}}
Emitter
Found in: Engineering Secure Storage, Engine
Used for: To power up the shields containing the singularity
Strategy: Ensure it has a powered wire under it, wrench and weld it in place and turn it on. Lock with ID if needed
Contents Description
{{{contents}}} A heavy duty industrial laser. Shoots nonstop when turned on. There are four at the engine, powering up the Field Generators with laser shots.

Emitter are also useful as a weapon, if your target stand still long enough for you to set it up. (Hint: Blobs don't move.)

| {{#if:Ensure it has a powered wire under it, wrench and weld it in place and turn it on. Lock with ID if needed|

{{#if:|Emitter_On.gif|Emitter}}
Emitter
Found in: Engineering Secure Storage, Engine
Used for: To power up the shields containing the singularity
Strategy: Ensure it has a powered wire under it, wrench and weld it in place and turn it on. Lock with ID if needed
Description
{{#if:A heavy duty industrial laser. Shoots nonstop when turned on. There are four at the engine, powering up the Field Generators with laser shots.

Emitter are also useful as a weapon, if your target stand still long enough for you to set it up. (Hint: Blobs don't move.)|A heavy duty industrial laser. Shoots nonstop when turned on. There are four at the engine, powering up the Field Generators with laser shots.

Emitter are also useful as a weapon, if your target stand still long enough for you to set it up. (Hint: Blobs don't move.)|No description}}

| {{#if:To power up the shields containing the singularity|

{{#if:|Emitter_On.gif|Emitter}}
Emitter
Found in: Engineering Secure Storage, Engine
Used for: To power up the shields containing the singularity
Description
{{#if:A heavy duty industrial laser. Shoots nonstop when turned on. There are four at the engine, powering up the Field Generators with laser shots.

Emitter are also useful as a weapon, if your target stand still long enough for you to set it up. (Hint: Blobs don't move.)|A heavy duty industrial laser. Shoots nonstop when turned on. There are four at the engine, powering up the Field Generators with laser shots.

Emitter are also useful as a weapon, if your target stand still long enough for you to set it up. (Hint: Blobs don't move.)|No description}}

| {{#if:Emitter|

{{#if:|Emitter_On.gif|{{#ifexist: File:Emitter_On.gif| Emitter}}|no image}}
Emitter

| The item needs to have the name defined. }} }} }} }}

{{#if:Field Generator|}} {{#if:|

{{#if:|Field_Generator.gif|Field Generator}}
Field Generator
Found in: Engineering Secure Storage, Engine
Used for: Containing the singularity or other dangerous things
Strategy: Point an Emitter at it and turn them both on
Contents Description
{{{contents}}} A large thermal battery that projects a high amount of energy when powered.

| {{#if:Point an Emitter at it and turn them both on|

{{#if:|Field_Generator.gif|Field Generator}}
Field Generator
Found in: Engineering Secure Storage, Engine
Used for: Containing the singularity or other dangerous things
Strategy: Point an Emitter at it and turn them both on
Description
A large thermal battery that projects a high amount of energy when powered.|No description}}

| {{#if:Containing the singularity or other dangerous things|

{{#if:|Field_Generator.gif|Field Generator}}
Field Generator
Found in: Engineering Secure Storage, Engine
Used for: Containing the singularity or other dangerous things
Description
A large thermal battery that projects a high amount of energy when powered.|No description}}

| {{#if:Field Generator|

{{#if:|Field_Generator.gif|{{#ifexist: File:Field_Generator.gif| Field Generator}}|no image}}
Field Generator

| The item needs to have the name defined. }} }} }} }}

{{#if:Gravitational Singularity Generator|}} {{#if:|

{{#if:|Gravitational_Singularity_Generator.png|Gravitational Singularity Generator}}
Gravitational Singularity Generator
Found in: Engineering Secure Storage, Engine
Used for: Creating a Singularity
Strategy: Place in front of a Particle Accelerator
Contents Description
{{{contents}}} An odd device which produces a Gravitational Singularity when set up.

| {{#if:Place in front of a Particle Accelerator|

{{#if:|Gravitational_Singularity_Generator.png|Gravitational Singularity Generator}}
Gravitational Singularity Generator
Found in: Engineering Secure Storage, Engine
Used for: Creating a Singularity
Strategy: Place in front of a Particle Accelerator
Description
An odd device which produces a Gravitational Singularity when set up.|No description}}

| {{#if:Creating a Singularity|

{{#if:|Gravitational_Singularity_Generator.png|Gravitational Singularity Generator}}
Gravitational Singularity Generator
Found in: Engineering Secure Storage, Engine
Used for: Creating a Singularity
Description
An odd device which produces a Gravitational Singularity when set up.|No description}}

| {{#if:Gravitational Singularity Generator|

{{#if:|Gravitational_Singularity_Generator.png|{{#ifexist: File:Gravitational_Singularity_Generator.png| Gravitational Singularity Generator}}|no image}}
Gravitational Singularity Generator

| The item needs to have the name defined. }} }} }} }}

{{#if:Particle Accelerator|}}


Particle Accelerator
Found in: Engine
Used for: Creating and maintaining a Singularity
Strategy: Set a Gravitational Singularity Generator in front of it and turn it on
Description
See: How To Set Up The Singularity

{{#if:Radiation Collector|}} {{#if:|

{{#if:|Radiation Collector.gif|Radiation Collector}}
Radiation Collector
Found in: Engine
Used for: Creating energy from radiation.
Strategy:
Contents Description
{{{contents}}} Will create energy loaded with a Plasma Tank (filled with Plasma Gas) and near an active Singularity.

| {{#if:|

{{#if:|Radiation Collector.gif|Radiation Collector}}
Radiation Collector
Found in: Engine
Used for: Creating energy from radiation.
Strategy:
Description
{{#if:Will create energy loaded with a Plasma Tank (filled with Plasma Gas) and near an active Singularity.|Will create energy loaded with a Plasma Tank (filled with Plasma Gas) and near an active Singularity.|No description}}

| {{#if:Creating energy from radiation.|

{{#if:|Radiation Collector.gif|Radiation Collector}}
Radiation Collector
Found in: Engine
Used for: Creating energy from radiation.
Description
{{#if:Will create energy loaded with a Plasma Tank (filled with Plasma Gas) and near an active Singularity.|Will create energy loaded with a Plasma Tank (filled with Plasma Gas) and near an active Singularity.|No description}}

| {{#if:Radiation Collector|

{{#if:|Radiation Collector.gif|{{#ifexist: File:Radiation Collector.gif| Radiation Collector}}|no image}}
Radiation Collector

| The item needs to have the name defined. }} }} }} }}

{{#if:Anti-Breach Shielding Projector|}} {{#if:|

{{#if:|Anti-Breach_Shielding_Projector.png|Anti-Breach Shielding Projector}}
Anti-Breach Shielding Projector
Found in: Engineering Secure Storage, Engine
Used for: Used to seal minor hull breaches
Strategy: Wrench it in place near a hull breach and turn it on
Contents Description
{{{contents}}} An energy shield used to contain hull breaches. All space tiles within a 2 square radius will be blocked off with a shield.

| {{#if:Wrench it in place near a hull breach and turn it on|

{{#if:|Anti-Breach_Shielding_Projector.png|Anti-Breach Shielding Projector}}
Anti-Breach Shielding Projector
Found in: Engineering Secure Storage, Engine
Used for: Used to seal minor hull breaches
Strategy: Wrench it in place near a hull breach and turn it on
Description
An energy shield used to contain hull breaches. All space tiles within a 2 square radius will be blocked off with a shield.|No description}}

| {{#if:Used to seal minor hull breaches|

{{#if:|Anti-Breach_Shielding_Projector.png|Anti-Breach Shielding Projector}}
Anti-Breach Shielding Projector
Found in: Engineering Secure Storage, Engine
Used for: Used to seal minor hull breaches
Description
An energy shield used to contain hull breaches. All space tiles within a 2 square radius will be blocked off with a shield.|No description}}

| {{#if:Anti-Breach Shielding Projector|

{{#if:|Anti-Breach_Shielding_Projector.png|{{#ifexist: File:Anti-Breach_Shielding_Projector.png| Anti-Breach Shielding Projector}}|no image}}
Anti-Breach Shielding Projector

| The item needs to have the name defined. }} }} }} }}

{{#if:Shield Generator|}} {{#if:|

{{#if:|Emergency_Energy_Shields.png|Shield Generator}}
Shield Generator
Found in: Teleporter, Xenobiology
Used for:
Strategy: Wrench it in place
Contents Description
{{{contents}}} Creates a barrier between two Shield Generators,

| {{#if:Wrench it in place|

{{#if:|Emergency_Energy_Shields.png|Shield Generator}}
Shield Generator
Found in: Teleporter, Xenobiology
Used for:
Strategy: Wrench it in place
Description
Creates a barrier between two Shield Generators,|No description}}

| {{#if:|

{{#if:|Emergency_Energy_Shields.png|Shield Generator}}
Shield Generator
Found in: Teleporter, Xenobiology
Used for:
Description
Creates a barrier between two Shield Generators,|No description}}

| {{#if:Shield Generator|

{{#if:|Emergency_Energy_Shields.png|{{#ifexist: File:Emergency_Energy_Shields.png| Shield Generator}}|no image}}
Shield Generator

| The item needs to have the name defined. }} }} }} }}