Items
{{#if:Pen|}}
{{#if:|
{{#if:|Pen.png| }} Pen
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Found in: In any PDA, Office desks Used for: Changing your trajectory in space. Writing on paper Strategy: Aim for the eyes
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Contents
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Description
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{{{contents}}}
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You can write on paper with a pen, but also on robots and bookshelves. This is essential to the Librarian but not anyone else -- since they take up a whole pocket or backpack slot, most people throw them out immediately or shove them in their PDAs.
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| {{#if:Aim for the eyes|
{{#if:|Pen.png| }} Pen
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Found in: In any PDA, Office desks Used for: Changing your trajectory in space. Writing on paper Strategy: Aim for the eyes
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Description
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{{#if:You can write on paper with a pen, but also on robots and bookshelves. This is essential to the Librarian but not anyone else -- since they take up a whole pocket or backpack slot, most people throw them out immediately or shove them in their PDAs.|You can write on paper with a pen, but also on robots and bookshelves. This is essential to the Librarian but not anyone else -- since they take up a whole pocket or backpack slot, most people throw them out immediately or shove them in their PDAs.|No description}}
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| {{#if:Changing your trajectory in space. Writing on paper|
{{#if:|Pen.png| }} Pen
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Found in: In any PDA, Office desks Used for: Changing your trajectory in space. Writing on paper
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Description
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{{#if:You can write on paper with a pen, but also on robots and bookshelves. This is essential to the Librarian but not anyone else -- since they take up a whole pocket or backpack slot, most people throw them out immediately or shove them in their PDAs.|You can write on paper with a pen, but also on robots and bookshelves. This is essential to the Librarian but not anyone else -- since they take up a whole pocket or backpack slot, most people throw them out immediately or shove them in their PDAs.|No description}}
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| {{#if:Pen|
{{#if:|Pen.png|{{#ifexist: File:Pen.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Paper|}}
{{#if:|
| {{#if:Make it look professional! A useful and very over looked feature of paperwork is the [sign] Signature command, as you can't fake someone else's signature|
| {{#if:Request forms, Résumés|
| {{#if:Paper|
{{#if:|Paper.png|{{#ifexist: File:Paper.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Cigarettes|}}
{{#if:|
{{#if:|Cigarettes.png| }} Cigarettes
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Found in: Cigarette machines Used for: To look cool or have medication through it Strategy: Light it with a fire source and put it in your face
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Contents
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Description
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{{{contents}}}
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A roll of tobacco and nicotine. Can be filled with 15 units of any chemical. A nicer, and much rarer, variation of these is the Cigar. It can hold up to 30 units of any chemical. There are several kinds of cigars, some even more sophisticated than others.
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| {{#if:Light it with a fire source and put it in your face|
{{#if:|Cigarettes.png| }} Cigarettes
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Found in: Cigarette machines Used for: To look cool or have medication through it Strategy: Light it with a fire source and put it in your face
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Description
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{{#if:A roll of tobacco and nicotine. Can be filled with 15 units of any chemical. A nicer, and much rarer, variation of these is the Cigar. It can hold up to 30 units of any chemical. There are several kinds of cigars, some even more sophisticated than others.|A roll of tobacco and nicotine. Can be filled with 15 units of any chemical. A nicer, and much rarer, variation of these is the Cigar. It can hold up to 30 units of any chemical. There are several kinds of cigars, some even more sophisticated than others.|No description}}
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| {{#if:To look cool or have medication through it|
{{#if:|Cigarettes.png| }} Cigarettes
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Found in: Cigarette machines Used for: To look cool or have medication through it
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Description
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{{#if:A roll of tobacco and nicotine. Can be filled with 15 units of any chemical. A nicer, and much rarer, variation of these is the Cigar. It can hold up to 30 units of any chemical. There are several kinds of cigars, some even more sophisticated than others.|A roll of tobacco and nicotine. Can be filled with 15 units of any chemical. A nicer, and much rarer, variation of these is the Cigar. It can hold up to 30 units of any chemical. There are several kinds of cigars, some even more sophisticated than others.|No description}}
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| {{#if:Cigarettes|
{{#if:|Cigarettes.png|{{#ifexist: File:Cigarettes.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Crayon|}}
{{#if:|
{{#if:|Crayon.png| }} Crayon
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Found in: Art Storage, Crayonboxs Used for: Used for drawing cultist runes or coloring clothing items Strategy: Washing a pair of gloves with a crayon will change their color, allowing you to make fake Insulated Gloves.
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Contents
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Description
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{{{contents}}}
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Comes in 8 colors: red, orange, yellow, green, blue, purple, mime and rainbow.
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| {{#if:Washing a pair of gloves with a crayon will change their color, allowing you to make fake Insulated Gloves.|
Description
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Comes in 8 colors: red, orange, yellow, green, blue, purple, mime and rainbow.|No description}}
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| {{#if:Used for drawing cultist runes or coloring clothing items|
Description
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Comes in 8 colors: red, orange, yellow, green, blue, purple, mime and rainbow.|No description}}
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| {{#if:Crayon|
{{#if:|Crayon.png|{{#ifexist: File:Crayon.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Flashlight|}}
{{#if:|
{{#if:|Flashlight.png| }} Flashlight
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Found in: Emergency Toolbox, Hacked Vendomat, all over Maintenance Used for: Lighting up the darkness Strategy: If you're using one of these, someone probably fucked up the power system
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Contents
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Description
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{{{contents}}}
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It sheds light when you click on it, even if it's on your belt or in your pocket. The light sources stack to create brighter light sources, so if you have a flashlight in your belt, a flashlight in both pockets, and a flashlight in each hand, along with a safety helmet on your head, you will SHINE LIKE THE SUN, LEAVING EVERY DARK CORNER EXPOSED TO TRUTH!
Can be used to tell if non-human creatures are dead or not, with a simple flash of the eyes.
Power goes off every round, so real pros just turn these on and leave them everywhere.
Also of note are Lanterns (found in Mining Dock), which are brighter than flashlights because Cargonia.
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| {{#if:If you're using one of these, someone probably fucked up the power system|
{{#if:|Flashlight.png| }} Flashlight
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Found in: Emergency Toolbox, Hacked Vendomat, all over Maintenance Used for: Lighting up the darkness Strategy: If you're using one of these, someone probably fucked up the power system
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Description
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{{#if:It sheds light when you click on it, even if it's on your belt or in your pocket. The light sources stack to create brighter light sources, so if you have a flashlight in your belt, a flashlight in both pockets, and a flashlight in each hand, along with a safety helmet on your head, you will SHINE LIKE THE SUN, LEAVING EVERY DARK CORNER EXPOSED TO TRUTH!
Can be used to tell if non-human creatures are dead or not, with a simple flash of the eyes.
Power goes off every round, so real pros just turn these on and leave them everywhere.
Also of note are Lanterns (found in Mining Dock), which are brighter than flashlights because Cargonia.|It sheds light when you click on it, even if it's on your belt or in your pocket. The light sources stack to create brighter light sources, so if you have a flashlight in your belt, a flashlight in both pockets, and a flashlight in each hand, along with a safety helmet on your head, you will SHINE LIKE THE SUN, LEAVING EVERY DARK CORNER EXPOSED TO TRUTH!
Can be used to tell if non-human creatures are dead or not, with a simple flash of the eyes.
Power goes off every round, so real pros just turn these on and leave them everywhere.
Also of note are Lanterns (found in Mining Dock), which are brighter than flashlights because Cargonia.|No description}}
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| {{#if:Lighting up the darkness|
Description
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{{#if:It sheds light when you click on it, even if it's on your belt or in your pocket. The light sources stack to create brighter light sources, so if you have a flashlight in your belt, a flashlight in both pockets, and a flashlight in each hand, along with a safety helmet on your head, you will SHINE LIKE THE SUN, LEAVING EVERY DARK CORNER EXPOSED TO TRUTH!
Can be used to tell if non-human creatures are dead or not, with a simple flash of the eyes.
Power goes off every round, so real pros just turn these on and leave them everywhere.
Also of note are Lanterns (found in Mining Dock), which are brighter than flashlights because Cargonia.|It sheds light when you click on it, even if it's on your belt or in your pocket. The light sources stack to create brighter light sources, so if you have a flashlight in your belt, a flashlight in both pockets, and a flashlight in each hand, along with a safety helmet on your head, you will SHINE LIKE THE SUN, LEAVING EVERY DARK CORNER EXPOSED TO TRUTH!
Can be used to tell if non-human creatures are dead or not, with a simple flash of the eyes.
Power goes off every round, so real pros just turn these on and leave them everywhere.
Also of note are Lanterns (found in Mining Dock), which are brighter than flashlights because Cargonia.|No description}}
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| {{#if:Flashlight|
{{#if:|Flashlight.png|{{#ifexist: File:Flashlight.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Hand Labeler|}}
{{#if:|
{{#if:|Labler.png| }} Hand Labeler
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Found in: Chemistry, Art Storage, Toxins Lab, Conference Room, Cargo Loading Area Used for: Used for labeling items for easier recognition Strategy: Useful for when making multiply kinds of grenades or bottles and wanting to keep track of which is which
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Contents
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Description
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{{{contents}}}
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Used to stick a label onto something's name. E.g., Cuban Pete (HONK). Can not be used on people. Can be turned on/off by clicking it in your hand.
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| {{#if:Useful for when making multiply kinds of grenades or bottles and wanting to keep track of which is which|
Description
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Used to stick a label onto something's name. E.g., Cuban Pete (HONK). Can not be used on people. Can be turned on/off by clicking it in your hand.|No description}}
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| {{#if:Used for labeling items for easier recognition|
Description
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Used to stick a label onto something's name. E.g., Cuban Pete (HONK). Can not be used on people. Can be turned on/off by clicking it in your hand.|No description}}
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| {{#if:Hand Labeler|
{{#if:|Labler.png|{{#ifexist: File:Labler.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Camera|}}
{{#if:|
{{#if:|NPA.png| }} Camera
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Found in: Art Storage, Library Used for: Taking pictures Strategy: Steal their souls with this! Everyone (that doesn't have a brain) know that cameras steal souls
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Contents
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Description
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{{{contents}}}
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Can take 10 pictures before having to get a new roll of film. Pictures can then be attached to news reports created on a newscaster console.
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| {{#if:Steal their souls with this! Everyone (that doesn't have a brain) know that cameras steal souls|
{{#if:|NPA.png| }} Camera
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Found in: Art Storage, Library Used for: Taking pictures Strategy: Steal their souls with this! Everyone (that doesn't have a brain) know that cameras steal souls
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Description
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{{#if:Can take 10 pictures before having to get a new roll of film. Pictures can then be attached to news reports created on a newscaster console.|Can take 10 pictures before having to get a new roll of film. Pictures can then be attached to news reports created on a newscaster console.|No description}}
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| {{#if:Taking pictures|
Description
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{{#if:Can take 10 pictures before having to get a new roll of film. Pictures can then be attached to news reports created on a newscaster console.|Can take 10 pictures before having to get a new roll of film. Pictures can then be attached to news reports created on a newscaster console.|No description}}
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| {{#if:Camera|
{{#if:|NPA.png|{{#ifexist: File:NPA.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Universal Recorder|}}
{{#if:|
{{#if:|Universal_Recorder.png| }} Universal Recorder
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Found in: Detective's Office, Library Used for: Recording and translating speech Strategy: Apply it to start recording, apply again to stop.
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Contents
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Description
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{{{contents}}}
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A device that can record to cassette tapes, and play them. It automatically translates the content in playback. Can be loaded with a new tape after the previous one is full.
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| {{#if:Apply it to start recording, apply again to stop.|
{{#if:|Universal_Recorder.png| }} Universal Recorder
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Found in: Detective's Office, Library Used for: Recording and translating speech Strategy: Apply it to start recording, apply again to stop.
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Description
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{{#if:A device that can record to cassette tapes, and play them. It automatically translates the content in playback. Can be loaded with a new tape after the previous one is full.|A device that can record to cassette tapes, and play them. It automatically translates the content in playback. Can be loaded with a new tape after the previous one is full.|No description}}
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| {{#if:Recording and translating speech|
{{#if:|Universal_Recorder.png| }} Universal Recorder
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Found in: Detective's Office, Library Used for: Recording and translating speech
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Description
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{{#if:A device that can record to cassette tapes, and play them. It automatically translates the content in playback. Can be loaded with a new tape after the previous one is full.|A device that can record to cassette tapes, and play them. It automatically translates the content in playback. Can be loaded with a new tape after the previous one is full.|No description}}
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| {{#if:Universal Recorder|
{{#if:|Universal_Recorder.png|{{#ifexist: File:Universal_Recorder.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Mop|}}
{{#if:|
{{#if:|Mop.png| }} Mop
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Found in: Custodial Closet Used for: Used to cleans the floor Strategy: Fits nicely in a backpack. Dip in the Janitorial Cart to make it wet
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Contents
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Description
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{{{contents}}}
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The Janitor starts with one.
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| {{#if:Fits nicely in a backpack. Dip in the Janitorial Cart to make it wet|
{{#if:|Mop.png| }} Mop
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Found in: Custodial Closet Used for: Used to cleans the floor Strategy: Fits nicely in a backpack. Dip in the Janitorial Cart to make it wet
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Description
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{{#if:The Janitor starts with one.|The Janitor starts with one.|No description}}
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| {{#if:Used to cleans the floor|
{{#if:|Mop.png| }} Mop
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Found in: Custodial Closet Used for: Used to cleans the floor
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Description
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{{#if:The Janitor starts with one.|The Janitor starts with one.|No description}}
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| {{#if:Mop|
{{#if:|Mop.png|{{#ifexist: File:Mop.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Space Cleaner|}}
{{#if:|
{{#if:|Cleaner.png| }} Space Cleaner
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Found in: Custodial Closet, Medbay Used for: A better cleaner than water. Doesn't cause people to slip. Spray to clean up to three tiles or to remove a cobweb. Can also be used to clean people's clothing Strategy: Apply it in your hand to switch it to smaller pressure for conserving the Space Cleaner
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Contents
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Description
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{{{contents}}}
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Not to be confused with the liquid created in Chemistry. This is in the end just a spray bottle, and can be filled with anything. You can make more by combining 50% Ammonia with 50% Water.
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| {{#if:Apply it in your hand to switch it to smaller pressure for conserving the Space Cleaner|
{{#if:|Cleaner.png| }} Space Cleaner
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Found in: Custodial Closet, Medbay Used for: A better cleaner than water. Doesn't cause people to slip. Spray to clean up to three tiles or to remove a cobweb. Can also be used to clean people's clothing Strategy: Apply it in your hand to switch it to smaller pressure for conserving the Space Cleaner
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Description
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{{#if:Not to be confused with the liquid created in Chemistry. This is in the end just a spray bottle, and can be filled with anything. You can make more by combining 50% Ammonia with 50% Water.|Not to be confused with the liquid created in Chemistry. This is in the end just a spray bottle, and can be filled with anything. You can make more by combining 50% Ammonia with 50% Water.|No description}}
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| {{#if:A better cleaner than water. Doesn't cause people to slip. Spray to clean up to three tiles or to remove a cobweb. Can also be used to clean people's clothing|
{{#if:|Cleaner.png| }} Space Cleaner
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Found in: Custodial Closet, Medbay Used for: A better cleaner than water. Doesn't cause people to slip. Spray to clean up to three tiles or to remove a cobweb. Can also be used to clean people's clothing
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Description
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{{#if:Not to be confused with the liquid created in Chemistry. This is in the end just a spray bottle, and can be filled with anything. You can make more by combining 50% Ammonia with 50% Water.|Not to be confused with the liquid created in Chemistry. This is in the end just a spray bottle, and can be filled with anything. You can make more by combining 50% Ammonia with 50% Water.|No description}}
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| {{#if:Space Cleaner|
{{#if:|Cleaner.png|{{#ifexist: File:Cleaner.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Bucket|}}
{{#if:|
{{#if:|bucket.png| }} Bucket
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Found in: Custodial Closet, Hydroponics Used for: They can be used by several different jobs as part of their actual duties Strategy: Fill with water and splash on the floor and make everyone fall
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Contents
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Description
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{{{contents}}}
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A bucket holds liquid only, most commonly water. It holds up to 70 units.
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| {{#if:Fill with water and splash on the floor and make everyone fall|
Description
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A bucket holds liquid only, most commonly water. It holds up to 70 units.|No description}}
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| {{#if:They can be used by several different jobs as part of their actual duties|
Description
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A bucket holds liquid only, most commonly water. It holds up to 70 units.|No description}}
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| {{#if:Bucket|
{{#if:|bucket.png|{{#ifexist: File:bucket.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Light Replacer|}}
{{#if:|
{{#if:|lightreplacer0.png| }} Light Replacer
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Found in: Custodial Closet Used for: Replacing broken light bulbs or making evil traps for people that can't see in the dark Strategy: Fill with light bulbs and just start replacing those broken lights
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Contents
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Description
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{{{contents}}}
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An item which uses magnets to easily replace lights. Perfect for the lazy janitor!
Can be emagged to unlock mischievous features.
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| {{#if:Fill with light bulbs and just start replacing those broken lights|
| {{#if:Replacing broken light bulbs or making evil traps for people that can't see in the dark|
| {{#if:Light Replacer|
{{#if:|lightreplacer0.png|{{#ifexist: File:lightreplacer0.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Light Tube|}}
{{#if:|
{{#if:|Light_Tube.png| }} Light Tube
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Found in: Custodial Closet, Emergency Storages, Maintenance Used for: Replacing broken lights Strategy: Apply it to a new light fixture or an old one if its light is broken
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Contents
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Description
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{{{contents}}}
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A replacement light tube. Bulbs are the lesser used light-source on the station.
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| {{#if:Apply it to a new light fixture or an old one if its light is broken|
Description
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{{#if:A replacement light tube. Bulbs are the lesser used light-source on the station.|A replacement light tube. Bulbs are the lesser used light-source on the station.|No description}}
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| {{#if:Replacing broken lights|
Description
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{{#if:A replacement light tube. Bulbs are the lesser used light-source on the station.|A replacement light tube. Bulbs are the lesser used light-source on the station.|No description}}
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| {{#if:Light Tube|
{{#if:|Light_Tube.png|{{#ifexist: File:Light_Tube.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Mousetrap|}}
{{#if:|
{{#if:|Mousetrap.png| }} Mousetrap
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Found in: Custodial Closet Used for: Used for pest control and Grenade construction Strategy: Place them in Maintenance... EVERYWHERE!
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Contents
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Description
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{{{contents}}}
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Click it in your hand to activate it, then drop it on the floor.
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| {{#if:Place them in Maintenance... EVERYWHERE!|
Description
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Click it in your hand to activate it, then drop it on the floor.|No description}}
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| {{#if:Used for pest control and Grenade construction|
{{#if:|Mousetrap.png| }} Mousetrap
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Found in: Custodial Closet Used for: Used for pest control and Grenade construction
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Description
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Click it in your hand to activate it, then drop it on the floor.|No description}}
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| {{#if:Mousetrap|
{{#if:|Mousetrap.png|{{#ifexist: File:Mousetrap.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Station Bounced Radio|}}
{{#if:|
{{#if:|Station Bounced Radio.png| }} Station Bounced Radio
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Found in: Emergency Toolbox Used for: Used for emergency communication, if when the telecommunications goes down Strategy: If the singularity is lose, it may very likely take out the telecommunications room. Other causes of telecommunications failures could be power lose or sabotage. So have one of these handy or find one quick if when it happen
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Contents
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Description
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{{{contents}}}
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The station bounced radio will function similarly to standard radio Headset if you put it in your pocket or in your hand; thus you can use the say ";radio message" function as normal without turning on the microphone to broadcast.
Using multiple radios can be done with say ":l message" for left hand and say ":r' message" for right hand depending on the hand used to hold each radio.
Turning on the microphone will pick up all sounds from the surrounding area and broadcast them.
Can be hacked.
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| {{#if:If the singularity is lose, it may very likely take out the telecommunications room. Other causes of telecommunications failures could be power lose or sabotage. So have one of these handy or find one quick if when it happen|
Description
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{{#if:The station bounced radio will function similarly to standard radio Headset if you put it in your pocket or in your hand; thus you can use the say ";radio message" function as normal without turning on the microphone to broadcast.
Using multiple radios can be done with say ":l message" for left hand and say ":r' message" for right hand depending on the hand used to hold each radio.
Turning on the microphone will pick up all sounds from the surrounding area and broadcast them.
Can be hacked.|The station bounced radio will function similarly to standard radio Headset if you put it in your pocket or in your hand; thus you can use the say ";radio message" function as normal without turning on the microphone to broadcast.
Using multiple radios can be done with say ":l message" for left hand and say ":r' message" for right hand depending on the hand used to hold each radio.
Turning on the microphone will pick up all sounds from the surrounding area and broadcast them.
Can be hacked.|No description}}
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| {{#if:Used for emergency communication, if when the telecommunications goes down|
Description
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{{#if:The station bounced radio will function similarly to standard radio Headset if you put it in your pocket or in your hand; thus you can use the say ";radio message" function as normal without turning on the microphone to broadcast.
Using multiple radios can be done with say ":l message" for left hand and say ":r' message" for right hand depending on the hand used to hold each radio.
Turning on the microphone will pick up all sounds from the surrounding area and broadcast them.
Can be hacked.|The station bounced radio will function similarly to standard radio Headset if you put it in your pocket or in your hand; thus you can use the say ";radio message" function as normal without turning on the microphone to broadcast.
Using multiple radios can be done with say ":l message" for left hand and say ":r' message" for right hand depending on the hand used to hold each radio.
Turning on the microphone will pick up all sounds from the surrounding area and broadcast them.
Can be hacked.|No description}}
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| {{#if:Station Bounced Radio|
{{#if:|Station Bounced Radio.png|{{#ifexist: File:Station Bounced Radio.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Timer|}}
{{#if:|
| {{#if:?|
Description
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{{#if:A timer... it counts down... 3... 2... 1... boom?
Use a Screwdriver to toggle it between normal and attachment mode.|A timer... it counts down... 3... 2... 1... boom?
Use a Screwdriver to toggle it between normal and attachment mode.|No description}}
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| {{#if:Used mostly for making bombs and Grenades|
Description
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{{#if:A timer... it counts down... 3... 2... 1... boom?
Use a Screwdriver to toggle it between normal and attachment mode.|A timer... it counts down... 3... 2... 1... boom?
Use a Screwdriver to toggle it between normal and attachment mode.|No description}}
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| {{#if:Timer|
{{#if:|Timer.png|{{#ifexist: File:Timer.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Proximity Sensor|}}
{{#if:|
{{#if:|Prox Sensor.png| }} Proximity Sensor
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Found in: Primary Tool Storage, Robotics, Vendomat Used for: Used mostly for making bombs/Grenades or robots Strategy: Screwdriver it, attach it to whatever you want to react to people's presence
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Contents
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Description
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{{{contents}}}
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This is used to detect people getting close.
Use a Screwdriver to toggle it between normal and attachment mode.
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| {{#if:Screwdriver it, attach it to whatever you want to react to people's presence|
Description
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{{#if:This is used to detect people getting close.
Use a Screwdriver to toggle it between normal and attachment mode.|This is used to detect people getting close.
Use a Screwdriver to toggle it between normal and attachment mode.|No description}}
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| {{#if:Used mostly for making bombs/Grenades or robots|
Description
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{{#if:This is used to detect people getting close.
Use a Screwdriver to toggle it between normal and attachment mode.|This is used to detect people getting close.
Use a Screwdriver to toggle it between normal and attachment mode.|No description}}
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| {{#if:Proximity Sensor|
{{#if:|Prox Sensor.png|{{#ifexist: File:Prox Sensor.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Remote Signaling Device|}}
{{#if:|
{{#if:|Signaler.png| }} Remote Signaling Device
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Found in: Primary Tool Storage, Research Division, Vendomat Used for: Can be attached to Igniters for Grenade construction, bomb construction, and a lot less commonly, wires on doors Strategy: Can be attached to wires on all anything with a panel and work like a remote Multitool. If used right, two of these can be used in place of an Multitool
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Contents
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Description
|
{{{contents}}}
|
Sends a pulse when it receives a signal with the right code and frequency.
Can be attached to a Proximity Sensor to make a simple alarm system.
Use a Screwdriver to toggle it between sending and receiving/attaching mode.
|
|
| {{#if:Can be attached to wires on all anything with a panel and work like a remote Multitool. If used right, two of these can be used in place of an Multitool|
Description
|
{{#if:Sends a pulse when it receives a signal with the right code and frequency.
Can be attached to a Proximity Sensor to make a simple alarm system.
Use a Screwdriver to toggle it between sending and receiving/attaching mode.|Sends a pulse when it receives a signal with the right code and frequency.
Can be attached to a Proximity Sensor to make a simple alarm system.
Use a Screwdriver to toggle it between sending and receiving/attaching mode.|No description}}
|
|
| {{#if:Can be attached to Igniters for Grenade construction, bomb construction, and a lot less commonly, wires on doors|
Description
|
{{#if:Sends a pulse when it receives a signal with the right code and frequency.
Can be attached to a Proximity Sensor to make a simple alarm system.
Use a Screwdriver to toggle it between sending and receiving/attaching mode.|Sends a pulse when it receives a signal with the right code and frequency.
Can be attached to a Proximity Sensor to make a simple alarm system.
Use a Screwdriver to toggle it between sending and receiving/attaching mode.|No description}}
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| {{#if:Remote Signaling Device|
{{#if:|Signaler.png|{{#ifexist: File:Signaler.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Igniter|}}
{{#if:|
| {{#if:?|
Description
|
{{#if:Use a Screwdriver to toggle it between normal and attachment mode.|Use a Screwdriver to toggle it between normal and attachment mode.|No description}}
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|
| {{#if:Used mostly for starting fires and making bombs/Grenades|
Description
|
{{#if:Use a Screwdriver to toggle it between normal and attachment mode.|Use a Screwdriver to toggle it between normal and attachment mode.|No description}}
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| {{#if:Igniter|
{{#if:|Igniter.png|{{#ifexist: File:Igniter.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Voice Analyzer|}}
{{#if:|
{{#if:|Voice_Analyzer.png| }} Voice Analyzer
|
Found in: Hacked Vendomat Used for: Password controlled doors, and Grenade construction Strategy: Click it to configure trigger word and then attach to nuclear device door bolt wire
|
Contents
|
Description
|
{{{contents}}}
|
A small electronic device able to record a voice sample, and send a signal when that sample is repeated.
Use a Screwdriver to toggle it between normal and attachment mode.
|
|
| {{#if:Click it to configure trigger word and then attach to nuclear device door bolt wire|
| {{#if:Password controlled doors, and Grenade construction|
| {{#if:Voice Analyzer|
{{#if:|Voice_Analyzer.png|{{#ifexist: File:Voice_Analyzer.png| }}|no image}}
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|
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| The item needs to have the name defined. }} }} }} }}
{{#if:Infrared Emitter|}}
{{#if:|
{{#if:|Infared.png| }} Infrared Emitter
|
Found in: ? Used for: Grenade construction Strategy: ?
|
Contents
|
Description
|
{{{contents}}}
|
Emits a visible or invisible beam and is triggered when the beam is interrupted. Use a Screwdriver to toggle it between normal and attachment mode.
|
|
| {{#if:?|
{{#if:|Infared.png| }} Infrared Emitter
|
Found in: ? Used for: Grenade construction Strategy: ?
|
Description
|
{{#if:Emits a visible or invisible beam and is triggered when the beam is interrupted. Use a Screwdriver to toggle it between normal and attachment mode.|Emits a visible or invisible beam and is triggered when the beam is interrupted. Use a Screwdriver to toggle it between normal and attachment mode.|No description}}
|
|
| {{#if:Grenade construction|
{{#if:|Infared.png| }} Infrared Emitter
|
Found in: ? Used for: Grenade construction
|
Description
|
{{#if:Emits a visible or invisible beam and is triggered when the beam is interrupted. Use a Screwdriver to toggle it between normal and attachment mode.|Emits a visible or invisible beam and is triggered when the beam is interrupted. Use a Screwdriver to toggle it between normal and attachment mode.|No description}}
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|
| {{#if:Infrared Emitter|
{{#if:|Infared.png|{{#ifexist: File:Infared.png| }}|no image}}
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|
| The item needs to have the name defined. }} }} }} }}
{{#if:Grenade Casing|}}
{{#if:|
{{#if:|Grenade_Casing.png| }} Grenade Casing
|
Found in: Chemistry, Made from 1 Metal Used for: Grenade construction Strategy: Attach a (trigger)-Igniter Assembly and insert payload
|
Contents
|
Description
|
{{{contents}}}
|
Can hold two Bottles or Beakers.
See the Grenade page for more details.
|
|
| {{#if:Attach a (trigger)-Igniter Assembly and insert payload|
{{#if:|Grenade_Casing.png| }} Grenade Casing
|
Found in: Chemistry, Made from 1 Metal Used for: Grenade construction Strategy: Attach a (trigger)-Igniter Assembly and insert payload
|
|
| {{#if:Grenade construction|
{{#if:|Grenade_Casing.png| }} Grenade Casing
|
Found in: Chemistry, Made from 1 Metal Used for: Grenade construction
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|
| {{#if:Grenade Casing|
{{#if:|Grenade_Casing.png|{{#ifexist: File:Grenade_Casing.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
Containers
{{#if:Mechanical Toolbox|}}
{{#if:

|
{{#if:|BlueToolbox.png| }} Mechanical Toolbox
|
Found in: Engineering, Primary Tool Storage and many places around the station including tool storage and the locker room Used for: Contains tools which are needed whenever you want to construct or deconstruct something Strategy: It is very heavy, useful for the beating up of people. Contains the tools all engineers need to have
|
Contents
|
Description
|

|
This toolbox contains many tools needed in the day to day lives of engineers and traitors alike. If you want a reliable way to break into an area, then this toolbox has just about all the tools you'll need. If your job is to repair damage, the tools will be needed when you'll have to fix the inevitable mistakes you'll make.
|
|
| {{#if:It is very heavy, useful for the beating up of people. Contains the tools all engineers need to have|
{{#if:|BlueToolbox.png| }} Mechanical Toolbox
|
Found in: Engineering, Primary Tool Storage and many places around the station including tool storage and the locker room Used for: Contains tools which are needed whenever you want to construct or deconstruct something Strategy: It is very heavy, useful for the beating up of people. Contains the tools all engineers need to have
|
Description
|
This toolbox contains many tools needed in the day to day lives of engineers and traitors alike. If you want a reliable way to break into an area, then this toolbox has just about all the tools you'll need. If your job is to repair damage, the tools will be needed when you'll have to fix the inevitable mistakes you'll make.|No description}}
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|
| {{#if:Contains tools which are needed whenever you want to construct or deconstruct something|
{{#if:|BlueToolbox.png| }} Mechanical Toolbox
|
Found in: Engineering, Primary Tool Storage and many places around the station including tool storage and the locker room Used for: Contains tools which are needed whenever you want to construct or deconstruct something
|
Description
|
This toolbox contains many tools needed in the day to day lives of engineers and traitors alike. If you want a reliable way to break into an area, then this toolbox has just about all the tools you'll need. If your job is to repair damage, the tools will be needed when you'll have to fix the inevitable mistakes you'll make.|No description}}
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|
| {{#if:Mechanical Toolbox|
{{#if:|BlueToolbox.png|{{#ifexist: File:BlueToolbox.png| }}|no image}}
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|
|
| The item needs to have the name defined. }} }} }} }}
{{#if:Electrical Toolbox|}}
{{#if:
|
| {{#if:The electrical toolbox is good to have when traitoring. Although you'll likely also need a weldingtool and multitool to be an effective traitor|
{{#if:|Ytoolbox.png| }} Electrical Toolbox
|
Found in: Engineering, Primary Tool Storage, Tech storage Used for: Contains tools which you'll need when fixing or breaking electrical equipment Strategy: The electrical toolbox is good to have when traitoring. Although you'll likely also need a weldingtool and multitool to be an effective traitor
|
Description
|
{{#if:The electrical toolbox's contents are intended to help fix (and break) electrical equipment. Insulated gloves are a must when dealing with electricity though.
Yellow toolboxes have a small chance of containing a pair of insulated gloves.|The electrical toolbox's contents are intended to help fix (and break) electrical equipment. Insulated gloves are a must when dealing with electricity though.
Yellow toolboxes have a small chance of containing a pair of insulated gloves.|No description}}
|
|
| {{#if:Contains tools which you'll need when fixing or breaking electrical equipment|
Description
|
{{#if:The electrical toolbox's contents are intended to help fix (and break) electrical equipment. Insulated gloves are a must when dealing with electricity though.
Yellow toolboxes have a small chance of containing a pair of insulated gloves.|The electrical toolbox's contents are intended to help fix (and break) electrical equipment. Insulated gloves are a must when dealing with electricity though.
Yellow toolboxes have a small chance of containing a pair of insulated gloves.|No description}}
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|
| {{#if:Electrical Toolbox|
{{#if:|Ytoolbox.png|{{#ifexist: File:Ytoolbox.png| }}|no image}}
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|
|
| The item needs to have the name defined. }} }} }} }}
{{#if:Emergency Toolbox|}}
{{#if:
|
| {{#if:It is very heavy, useful for the beating up of people. Contains a flashlight which is very useful as well as a crowbar|
{{#if:|Redtoolbox.png| }} Emergency Toolbox
|
Found in: emergency lockers and storage areas Used for: Contains tools which are useful in emergencies Strategy: It is very heavy, useful for the beating up of people. Contains a flashlight which is very useful as well as a crowbar
|
Description
|
{{#if:The toolbox contains a flashlight (50% chance of a flashlight, or a flare), a crowbar, a radio and a fire extinguisher. All of which are very useful not only when emergencies hit but also when trying to cause an emergency.
Be quick in getting one as they tend to get looted quickly if you wait until an emergency strikes.|The toolbox contains a flashlight (50% chance of a flashlight, or a flare), a crowbar, a radio and a fire extinguisher. All of which are very useful not only when emergencies hit but also when trying to cause an emergency.
Be quick in getting one as they tend to get looted quickly if you wait until an emergency strikes.|No description}}
|
|
| {{#if:Contains tools which are useful in emergencies|
{{#if:|Redtoolbox.png| }} Emergency Toolbox
|
Found in: emergency lockers and storage areas Used for: Contains tools which are useful in emergencies
|
Description
|
{{#if:The toolbox contains a flashlight (50% chance of a flashlight, or a flare), a crowbar, a radio and a fire extinguisher. All of which are very useful not only when emergencies hit but also when trying to cause an emergency.
Be quick in getting one as they tend to get looted quickly if you wait until an emergency strikes.|The toolbox contains a flashlight (50% chance of a flashlight, or a flare), a crowbar, a radio and a fire extinguisher. All of which are very useful not only when emergencies hit but also when trying to cause an emergency.
Be quick in getting one as they tend to get looted quickly if you wait until an emergency strikes.|No description}}
|
|
| {{#if:Emergency Toolbox|
{{#if:|Redtoolbox.png|{{#ifexist: File:Redtoolbox.png| }}|no image}}
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|
|
| The item needs to have the name defined. }} }} }} }}
{{#if:Crayonbox|}}
{{#if:Box|}}
{{#if:|
| {{#if:Commonly used as a place to store syndicate items as Security will often neglect to search them. It is a terrible melee weapon|
{{#if:|box.png| }} Box
|
Found in: Cargo Loading Area, Atmospherics Office, Everyone start out with an internals box Used for: The box is a container that can hold seven items and be stored inside of a backpack Strategy: Commonly used as a place to store syndicate items as Security will often neglect to search them. It is a terrible melee weapon
|
|
| {{#if:The box is a container that can hold seven items and be stored inside of a backpack|
| {{#if:Box|
{{#if:|box.png|{{#ifexist: File:box.png| }}|no image}}
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|
|
| The item needs to have the name defined. }} }} }} }}
{{#if:Briefcase|}}
{{#if:|
{{#if:|briefcase.png| }} Briefcase
|
Found in: Law Office Used for: A briefcase is a bulky item that can hold up to seven tiny items Strategy: Stuff it with whatever and carry it around
|
Contents
|
Description
|
{{{contents}}}
|
By default it is filled with one pen and six sheets of paper. They are very sturdy, so make a decent weapon (blurs vision when it hits heads). The lawyer and detective get one.
|
|
| {{#if:Stuff it with whatever and carry it around|
{{#if:|briefcase.png| }} Briefcase
|
Found in: Law Office Used for: A briefcase is a bulky item that can hold up to seven tiny items Strategy: Stuff it with whatever and carry it around
|
Description
|
{{#if:By default it is filled with one pen and six sheets of paper. They are very sturdy, so make a decent weapon (blurs vision when it hits heads). The lawyer and detective get one.|By default it is filled with one pen and six sheets of paper. They are very sturdy, so make a decent weapon (blurs vision when it hits heads). The lawyer and detective get one.|No description}}
|
|
| {{#if:A briefcase is a bulky item that can hold up to seven tiny items|
{{#if:|briefcase.png| }} Briefcase
|
Found in: Law Office Used for: A briefcase is a bulky item that can hold up to seven tiny items
|
Description
|
{{#if:By default it is filled with one pen and six sheets of paper. They are very sturdy, so make a decent weapon (blurs vision when it hits heads). The lawyer and detective get one.|By default it is filled with one pen and six sheets of paper. They are very sturdy, so make a decent weapon (blurs vision when it hits heads). The lawyer and detective get one.|No description}}
|
|
| {{#if:Briefcase|
{{#if:|briefcase.png|{{#ifexist: File:briefcase.png| }}|no image}}
|
|
|
| The item needs to have the name defined. }} }} }} }}
{{#if:|
| {{#if:|
Description
|
{{{description}}}|No description}}
|
|
| {{#if:|
Description
|
{{{description}}}|No description}}
|
|
| {{#if:Clothing Backwear Items with Additional Storage Capabilities|
{{#if:|Backpack.png|{{#ifexist: File:Backpack.png| }}|no image}}
|
|
|
| The item needs to have the name defined. }} }} }} }}
{{#if:|
| {{#if:|
Description
|
{{{description}}}|No description}}
|
|
| {{#if:|
Description
|
{{{description}}}|No description}}
|
|
| {{#if:Clothing Belt Items with Additional Storage Capabilities|
{{#if:|Utilitybelt.png|{{#ifexist: File:Utilitybelt.png| }}|no image}}
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|
|
| The item needs to have the name defined. }} }} }} }}
Equipment
{{#if:Paper Tray|}}
{{#if:|
{{#if:|PaperTray.png| }} Paper Tray
|
Found in: Office desks Used for: Supplies you with all your paper needs Strategy: Take Paper and set your paper-cutting master plans in motion
|
Contents
|
Description
|
{{{contents}}}
|
Paper Paper Paper. Click it to take a piece of paper, drag it to your sprite to pick the whole thing up.
|
|
| {{#if:Take Paper and set your paper-cutting master plans in motion|
{{#if:|PaperTray.png| }} Paper Tray
|
Found in: Office desks Used for: Supplies you with all your paper needs Strategy: Take Paper and set your paper-cutting master plans in motion
|
Description
|
Paper Paper Paper. Click it to take a piece of paper, drag it to your sprite to pick the whole thing up.|No description}}
|
|
| {{#if:Supplies you with all your paper needs|
{{#if:|PaperTray.png| }} Paper Tray
|
Found in: Office desks Used for: Supplies you with all your paper needs
|
Description
|
Paper Paper Paper. Click it to take a piece of paper, drag it to your sprite to pick the whole thing up.|No description}}
|
|
| {{#if:Paper Tray|
{{#if:|PaperTray.png|{{#ifexist: File:PaperTray.png| }}|no image}}
|
|
|
| The item needs to have the name defined. }} }} }} }}
{{#if:Janitorial Cart|}}
{{#if:|
{{#if:|Janitorial_Cart.png| }} Janitorial Cart
|
Found in: Custodial Closet Used for: Wetting the Mop and transporting the Garbage Bag, Mop, Space Cleaner, Light Replacer and Signs around Strategy: If you're the Janitor, fill this with your stuff and drag it around while feeling lightweight
|
Contents
|
Description
|
{{{contents}}}
|
This is the alpha and omega of sanitation. The container inside can be filled with Space Cleaner instead of plain water.
|
|
| {{#if:If you're the Janitor, fill this with your stuff and drag it around while feeling lightweight|
{{#if:|Janitorial_Cart.png| }} Janitorial Cart
|
Found in: Custodial Closet Used for: Wetting the Mop and transporting the Garbage Bag, Mop, Space Cleaner, Light Replacer and Signs around Strategy: If you're the Janitor, fill this with your stuff and drag it around while feeling lightweight
|
Description
|
This is the alpha and omega of sanitation. The container inside can be filled with Space Cleaner instead of plain water.|No description}}
|
|
| {{#if:Wetting the Mop and transporting the Garbage Bag, Mop, Space Cleaner, Light Replacer and Signs around|
{{#if:|Janitorial_Cart.png| }} Janitorial Cart
|
Found in: Custodial Closet Used for: Wetting the Mop and transporting the Garbage Bag, Mop, Space Cleaner, Light Replacer and Signs around
|
Description
|
This is the alpha and omega of sanitation. The container inside can be filled with Space Cleaner instead of plain water.|No description}}
|
|
| {{#if:Janitorial Cart|
{{#if:|Janitorial_Cart.png|{{#ifexist: File:Janitorial_Cart.png| }}|no image}}
|
|
|
| The item needs to have the name defined. }} }} }} }}
{{#if:Intercom|}}
{{#if:|
{{#if:|wallradio.png| }} Intercom
|
Found in: One is found in every room Used for: The same as headsets and Station Bounced Radios, but mostly only if when you don't have access to either of those Strategy: When a crewman's headset is lost or comms are down and a Station Bounced Radio is nowhere to be found, wall radios are essential to talking with the station at large
|
Contents
|
Description
|
{{{contents}}}
|
Intercom wall radios are an immobile version of headset radios with the same number of frequencies and functions. The AI can use them to publicly broadcast a clandestine conversation or use it to discreetly spy on the talk around the station themselves. Use say ":i message" to operate these hands-free.
|
|
| {{#if:When a crewman's headset is lost or comms are down and a Station Bounced Radio is nowhere to be found, wall radios are essential to talking with the station at large|
{{#if:|wallradio.png| }} Intercom
|
Found in: One is found in every room Used for: The same as headsets and Station Bounced Radios, but mostly only if when you don't have access to either of those Strategy: When a crewman's headset is lost or comms are down and a Station Bounced Radio is nowhere to be found, wall radios are essential to talking with the station at large
|
Description
|
{{#if:Intercom wall radios are an immobile version of headset radios with the same number of frequencies and functions. The AI can use them to publicly broadcast a clandestine conversation or use it to discreetly spy on the talk around the station themselves. Use say ":i message" to operate these hands-free.|Intercom wall radios are an immobile version of headset radios with the same number of frequencies and functions. The AI can use them to publicly broadcast a clandestine conversation or use it to discreetly spy on the talk around the station themselves. Use say ":i message" to operate these hands-free.|No description}}
|
|
| {{#if:The same as headsets and Station Bounced Radios, but mostly only if when you don't have access to either of those|
{{#if:|wallradio.png| }} Intercom
|
Found in: One is found in every room Used for: The same as headsets and Station Bounced Radios, but mostly only if when you don't have access to either of those
|
Description
|
{{#if:Intercom wall radios are an immobile version of headset radios with the same number of frequencies and functions. The AI can use them to publicly broadcast a clandestine conversation or use it to discreetly spy on the talk around the station themselves. Use say ":i message" to operate these hands-free.|Intercom wall radios are an immobile version of headset radios with the same number of frequencies and functions. The AI can use them to publicly broadcast a clandestine conversation or use it to discreetly spy on the talk around the station themselves. Use say ":i message" to operate these hands-free.|No description}}
|
|
| {{#if:Intercom|
{{#if:|wallradio.png|{{#ifexist: File:wallradio.png| }}|no image}}
|
|
|
| The item needs to have the name defined. }} }} }} }}
{{#if:Water Tank|}}
{{#if:|
{{#if:|WaterTank.png| }} Water Tank
|
Found in: Primary Tool Storage, Auxiliary Tool Storage, Emergency Storage, Maintenance, Engineering, Atmospherics, Custodial Closet, Xenobiology Used for: Used to fill something with water Strategy: Use a container (syringe, beaker, bottle, bucket) on it to get water. Right-click to set transfer amount for faster action
|
Contents
|
Description
|
{{{contents}}}
|
Has 1000 units of water at start.
|
|
| {{#if:Use a container (syringe, beaker, bottle, bucket) on it to get water. Right-click to set transfer amount for faster action|
{{#if:|WaterTank.png| }} Water Tank
|
Found in: Primary Tool Storage, Auxiliary Tool Storage, Emergency Storage, Maintenance, Engineering, Atmospherics, Custodial Closet, Xenobiology Used for: Used to fill something with water Strategy: Use a container (syringe, beaker, bottle, bucket) on it to get water. Right-click to set transfer amount for faster action
|
Description
|
Has 1000 units of water at start.|No description}}
|
|
| {{#if:Used to fill something with water|
Description
|
Has 1000 units of water at start.|No description}}
|
|
| {{#if:Water Tank|
{{#if:|WaterTank.png|{{#ifexist: File:WaterTank.png| }}|no image}}
|
|
|
| The item needs to have the name defined. }} }} }} }}
{{#if:Fuel Tank|}}
{{#if:|
| {{#if:DO NOT use a lit welder on this|
Description
|
Starts with 1000 units of fuel.|No description}}
|
|
| {{#if:Refill welding tools with this|
Description
|
Starts with 1000 units of fuel.|No description}}
|
|
| {{#if:Fuel Tank|
{{#if:|FuelTank.png|{{#ifexist: File:FuelTank.png| }}|no image}}
|
|
|
| The item needs to have the name defined. }} }} }} }}
{{#if:Supply Crate|}}
{{#if:|
{{#if:|GrayCrate.png| }} Supply Crate
|
Found in: {{{foundin}}} Used for: {{{usedfor}}} Strategy: {{{strategy}}}
|
Contents
|
Description
|
{{{contents}}}
|
{{{description}}}
|
|
| {{#if:|
{{#if:|GrayCrate.png| }} Supply Crate
|
Found in: {{{foundin}}} Used for: {{{usedfor}}} Strategy: {{{strategy}}}
|
Description
|
{{{description}}}|No description}}
|
|
| {{#if:|
{{#if:|GrayCrate.png| }} Supply Crate
|
Found in: {{{foundin}}} Used for: {{{usedfor}}}
|
Description
|
{{{description}}}|No description}}
|
|
| {{#if:Supply Crate|
{{#if:|GrayCrate.png|{{#ifexist: File:GrayCrate.png| }}|no image}}
|
|
|
| The item needs to have the name defined. }} }} }} }}
Furniture
{{#if:Chair|}}
{{#if:|
{{#if:|chair.png| }} Chair
|
Found in: Everywhere Used for: Chairs are for sitting down and making the place look nice Strategy: The only real use for chairs are to restrain people or to buckle in when the shuttle is about to take off
|
Contents
|
Description
|
{{{contents}}}
|
A not-so-comfy chair. A simpler version of this is the stool.
|
|
| {{#if:The only real use for chairs are to restrain people or to buckle in when the shuttle is about to take off|
{{#if:|chair.png| }} Chair
|
Found in: Everywhere Used for: Chairs are for sitting down and making the place look nice Strategy: The only real use for chairs are to restrain people or to buckle in when the shuttle is about to take off
|
Description
|
{{#if:A not-so-comfy chair. A simpler version of this is the stool.|A not-so-comfy chair. A simpler version of this is the stool.|No description}}
|
|
| {{#if:Chairs are for sitting down and making the place look nice|
{{#if:|chair.png| }} Chair
|
Found in: Everywhere Used for: Chairs are for sitting down and making the place look nice
|
Description
|
{{#if:A not-so-comfy chair. A simpler version of this is the stool.|A not-so-comfy chair. A simpler version of this is the stool.|No description}}
|
|
| {{#if:Chair|
{{#if:|chair.png|{{#ifexist: File:chair.png| }}|no image}}
|
|
|
| The item needs to have the name defined. }} }} }} }}
{{#if:Table|}}
{{#if:|
| {{#if:Put your stuff on it, but don't put your feet on it|
{{#if:|table.png| }} Table
|
Found in: Everywhere Used for: Tables are used to hold objects on Strategy: Put your stuff on it, but don't put your feet on it
|
|
| {{#if:Tables are used to hold objects on|
{{#if:|table.png| }} Table
|
Found in: Everywhere Used for: Tables are used to hold objects on
|
|
| {{#if:Table|
{{#if:|table.png|{{#ifexist: File:table.png| }}|no image}}
|
|
|
| The item needs to have the name defined. }} }} }} }}
{{#if:Rack|}}
{{#if:|
{{#if:|rack.png| }} Rack
|
Found in: Armory, Engineering, Atmospherics, E.V.A., Mining Outpost and a few other places Used for: Used for equipment storage in the station Strategy: Place things on it for show
|
Contents
|
Description
|
{{{contents}}}
|
Racks can be made with a single sheet of metal. They are flat and wide, incapable of being walked over, and is bolted together. It can hold any number of items, but it holds them stacked on top of each other like a table. They are most common in maintenance tunnels and the EVA room.
|
|
| {{#if:Place things on it for show|
Description
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{{#if:Racks can be made with a single sheet of metal. They are flat and wide, incapable of being walked over, and is bolted together. It can hold any number of items, but it holds them stacked on top of each other like a table. They are most common in maintenance tunnels and the EVA room.|Racks can be made with a single sheet of metal. They are flat and wide, incapable of being walked over, and is bolted together. It can hold any number of items, but it holds them stacked on top of each other like a table. They are most common in maintenance tunnels and the EVA room.|No description}}
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| {{#if:Used for equipment storage in the station|
Description
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{{#if:Racks can be made with a single sheet of metal. They are flat and wide, incapable of being walked over, and is bolted together. It can hold any number of items, but it holds them stacked on top of each other like a table. They are most common in maintenance tunnels and the EVA room.|Racks can be made with a single sheet of metal. They are flat and wide, incapable of being walked over, and is bolted together. It can hold any number of items, but it holds them stacked on top of each other like a table. They are most common in maintenance tunnels and the EVA room.|No description}}
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| {{#if:Rack|
{{#if:|rack.png|{{#ifexist: File:rack.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Locker|}}
{{#if:|
{{#if:|Locker.png| }} Locker
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Found in: Nearly everywhere Used for: Storing everything but the biggest things Strategy: Open, fill with stuff, close, lock
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Contents
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Description
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{{{contents}}}
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Lockers are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other lockers, crates, and certain especially large objects like racks and MULEbots. Coffins count as lockers.
Besides being welded shut, some lockers can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level identification card, emag item, or a few good laser blasts.
If you yourself are inside a locker you can see your surroundings. Normally you can move in any direction to exit the locker, but if the locker is locked or welded you will be unable to exit, and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the locker, making a BANG BANG sound that can be heard from several squares away. Using the Resist button will allow you to slowly open the locker.
    
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| {{#if:Open, fill with stuff, close, lock|
{{#if:|Locker.png| }} Locker
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Found in: Nearly everywhere Used for: Storing everything but the biggest things Strategy: Open, fill with stuff, close, lock
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Description
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{{#if:Lockers are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other lockers, crates, and certain especially large objects like racks and MULEbots. Coffins count as lockers.
Besides being welded shut, some lockers can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level identification card, emag item, or a few good laser blasts.
If you yourself are inside a locker you can see your surroundings. Normally you can move in any direction to exit the locker, but if the locker is locked or welded you will be unable to exit, and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the locker, making a BANG BANG sound that can be heard from several squares away. Using the Resist button will allow you to slowly open the locker.
     |Lockers are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other lockers, crates, and certain especially large objects like racks and MULEbots. Coffins count as lockers.
Besides being welded shut, some lockers can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level identification card, emag item, or a few good laser blasts.
If you yourself are inside a locker you can see your surroundings. Normally you can move in any direction to exit the locker, but if the locker is locked or welded you will be unable to exit, and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the locker, making a BANG BANG sound that can be heard from several squares away. Using the Resist button will allow you to slowly open the locker.
     |No description}}
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| {{#if:Storing everything but the biggest things|
{{#if:|Locker.png| }} Locker
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Found in: Nearly everywhere Used for: Storing everything but the biggest things
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Description
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{{#if:Lockers are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other lockers, crates, and certain especially large objects like racks and MULEbots. Coffins count as lockers.
Besides being welded shut, some lockers can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level identification card, emag item, or a few good laser blasts.
If you yourself are inside a locker you can see your surroundings. Normally you can move in any direction to exit the locker, but if the locker is locked or welded you will be unable to exit, and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the locker, making a BANG BANG sound that can be heard from several squares away. Using the Resist button will allow you to slowly open the locker.
     |Lockers are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other lockers, crates, and certain especially large objects like racks and MULEbots. Coffins count as lockers.
Besides being welded shut, some lockers can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level identification card, emag item, or a few good laser blasts.
If you yourself are inside a locker you can see your surroundings. Normally you can move in any direction to exit the locker, but if the locker is locked or welded you will be unable to exit, and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the locker, making a BANG BANG sound that can be heard from several squares away. Using the Resist button will allow you to slowly open the locker.
     |No description}}
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| {{#if:Locker|
{{#if:|Locker.png|{{#ifexist: File:Locker.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}
{{#if:Bed|}}
{{#if:|
{{#if:|Bed.png| }} Bed
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Found in: Dormitory, Prison Wing, Brig, Medbay, Mining Outpost and a few other places Used for: Sleeping on or buckling people to stay in place Strategy: Go on top of it and *sleep. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed
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Contents
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Description
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{{{contents}}}
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Get your mind out of the gutter, they're for sleeping! Most station's beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay's preferred variation of a bed is the movable Roller Bed.
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| {{#if:Go on top of it and *sleep. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed|
{{#if:|Bed.png| }} Bed
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Found in: Dormitory, Prison Wing, Brig, Medbay, Mining Outpost and a few other places Used for: Sleeping on or buckling people to stay in place Strategy: Go on top of it and *sleep. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed
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Description
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{{#if:Get your mind out of the gutter, they're for sleeping! Most station's beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay's preferred variation of a bed is the movable Roller Bed.|Get your mind out of the gutter, they're for sleeping! Most station's beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay's preferred variation of a bed is the movable Roller Bed.|No description}}
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| {{#if:Sleeping on or buckling people to stay in place|
Description
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{{#if:Get your mind out of the gutter, they're for sleeping! Most station's beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay's preferred variation of a bed is the movable Roller Bed.|Get your mind out of the gutter, they're for sleeping! Most station's beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay's preferred variation of a bed is the movable Roller Bed.|No description}}
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| {{#if:Bed|
{{#if:|Bed.png|{{#ifexist: File:Bed.png| }}|no image}}
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| The item needs to have the name defined. }} }} }} }}