Locations
General Locations
Locations on the wiki reflect the rooms on the BoxStation-map, but the same jobs, and therefore also the same rooms mostly exist on other station maps as well. Here's a list of the rooms/locations:
<tabs> <tab name="Box Station">
Locations on Box Station | |||||||||
General | Recreational | Medical | Logistics | Science | Engineering | Security | Command | Upkeep | Outside |
</tab> <tab name="Meta Station">
Locations on Meta Station | |||||||||
General | Recreational | Medical | Logistics | Science | Engineering | Security | Command | Upkeep | Outside |
|
|
</tab> <tab name="PubbyStation">
Locations on PubbyStation | |||||||||
General | Recreational | Medical | Logistics | Science | Engineering | Security | Command | Upkeep | Outside |
</tab>
BoxStation
BoxStation is widely regarded as the "official" map of SS13, though the situation is quickly changing as new maps are becoming more popular. It may be confusing at first, but it is actually neatly organized, so that every department gets their own wing. The Command Sector is in a centralized location, holding the Bridge, the Gravity Generator and the AI Upload. Other departments extend out into various wings around the command sector.
BoxStation feedback goes here on the tgstation forum
MetaStation
MetaStation is a fully-functioning map available in the /tg/ codebase as an alternative to the default map, otherwise known as BoxStation. It is currently running on Basil, /tg/'s second server, and has recently run numerous times on Sibyl. It was the default map on Badger in its heyday, an older version was running on NoxStation for a while, and a forked variant on /vg/. Recently another version was forked to Paradise. It has been tested extensively and has been generally well received. It is largely maintained and updated by Metacide, uses the work of many others, and has been worked on by various other people who have updated and maintained the map over the years.
Key points to note are that:
- The map plays best with 30+ players.
- The only change is the layout - functionality is the same.
- It feels much more open, attacks in public are harder to get away with.
- It has a much larger maintenance system, useful for stealthier tactics.
- There are in-game maps on the walls of the station to help you find your way.
- The escape shuttle is larger, with a cargo hold to bring valuable gear with you.
The most up to date information can be found on the dedicated MetaStation page. Further info regarding MetaStation is also often posted in this thread on the /tg/ forums, with feedback or mapping questions also welcome there.
MiniStation
MiniStation is a mod for low population (5-20 players) servers; with simplified jobs, maps, duties and command structure.
Development news are posted in this thread on the /tg/ forums.
Visit the MiniStation page for more detail.
Efficiency Station
Efficiency Station focuses on efficiency between the departments.
Development news is posted in this thread on the tgstation forums.
AsteroidStation
AsteroidStation is a Nanotrasen facility embedded into a gigantic asteroid. It has been generally well received.
Key points to note are that:
- The map plays best with 30+ players.
- The only change is the layout - functionality is the same.
- It feels much bigger and more open, attacks in public are harder to get away with.
- It has a much larger maintenance system, useful for stealthier tactics.
- The escape shuttle is larger, with a cargo hold for valuable gear.
- All jobs have local maint. access to their nearest public hallway.
- Atmos and Power have local "checkpoints" to make it harder to sabotage.
Development news are posted in this changelog.
Feedback should be posted in this thread on the forums.