Ghost
DECEASED STAFF | |
{{#if:Ghost.png| | }} {{#if:| [[File:|64px]] | }} {{#if: | | {{#if:Ghost.png | | }} }} Ghost |
Access: Everything {{#if:| Additional Access: Not defined |}}Difficulty: None Supervisors: Nobody! You're finally free! Duties: Whine, complain, be dead. Guides: This wiki page, that's why you're here, aren't you? {{#if: | Quote: {{{quote}}}}} |
So you've tried to fight THE MAN and lost, eh? Never fear, you are now a ghost! You've probably already noticed you can go through walls and shit, pretty cool huh? Well, guess what, you cant do anything else. Yeah, to be honest, the only "good" thing about being a ghost is that you can randomly become an Alien when some silly gentleman has a bad encounter with a facehugger.
Revision 4876
This revision completely changed the game forever. Before this revision, ghosts could interact with the living realm. They had the ability to rotate chairs, use the "Boo!" verb which flickered lights on and off, and speech would leak into the world, although in a muffled in-cohesive manner. However, this was considered too fun for the station and was removed with the "justification" of fixing bugs.
Hey, Chaplain, Hey Chaplain, why can't you hear me?!
Quite some time ago, ghosts were easily able to be heard by the living. Unfortunately, this increased staff turnover as often the ghosts made the living go homicidal. And so, Nanotrasen added a "no listening to crazy ghost" clause to their contract of employment. Sorry ghosts, you can't be heard by the living any more, try twiddling chairs. not dying.
Dead Chat
Dead chat is considered to be both OOC and IC, so feel free to talk about anything bitch about that shitty-ass player you hate here.
Oh the chatter, MAKE IT STOP!!
Use the 'ghost ears' verb to only hear what the living people in your view say so you're not flooded with everyone on the station screaming over each other. Use 'ghost eyes' to do the same with character emotes.
Jobs on /tg/station | |
Command | Captain, Head of Personnel |
Security | Head of Security, Security Officer, Warden, Detective |
Engineering | Chief Engineer, Station Engineer, Atmospheric Technician |
Science | Research Director, Scientist, Roboticist |
Medical | Chief Medical Officer, Medical Doctor, Chemist, Geneticist, Virologist |
Service | Janitor, Bartender, Cook, Botanist, Clown, Mime, Chaplain, Curator |
Civilian | Quartermaster, Cargo Technician, Shaft Miner, Assistant, Lawyer |
Non-human | AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Ghost |
Antagonists | Traitor, Malfunctioning AI, Changeling, Nuclear Operative, Blood Cultist, Revolutionary, Wizard, Blob, Abductor, Holoparasite, Xenomorph, Spider, Swarmers, Revenant, Morph, Nightmare, Space Ninja, Slaughter Demon, Pirate, Sentient Disease, Creep, Fugitives, Hunters |
Special | CentCom Official, Death Squad Officer, Emergency Response Officer, Chrono Legionnaire, Highlander, Ian, Lavaland Role |